Giel Level 1 of the Dungeon (4, 9, D:1) 15 poisoned needles (6, 11, D:1) 19 stones (8, 11, D:1) a +0 robe (11, 1, D:1) 26 stones (21, 10, D:1) a cursed -3 dagger (23, -13, D:1) a +0 hand axe (28, 3, D:1) 27 stones (30, 17, D:1) a +0 club (32, 21, D:1) 10 stones (35, -16, D:1) a +0 club (35, -14, D:1) a +0 dagger (35, -10, D:1) a stone (41, 10, D:1) a +3 whip (49, -22, D:1) a +0 club (49, 18, D:1) a +0 dagger (50, 18, D:1) 20 poisoned needles (55, -16, D:1) a +0 short sword 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip (4, 3, D:2) a +0 short sword (5, -14, D:2) 26 arrows (16, -13, D:2) a +0 dagger (16, -1, D:2) a +0 club (16, 2, D:2) a +0 falchion (16, 12, D:2) a +0 giant club (23, 1, D:2) a +0 war axe Level 3 of the Dungeon (0, 0, D:3) a stone (1, 1, D:3) a stone (2, 3, D:3) a +0 hunting sling a +0 dagger 12 stones (17, -4, D:3) 20 stones (17, -1, D:3) a +0 quarterstaff of protection (24, 1, D:3) a +0 leather armour (27, 12, D:3) a +0 cloak (30, 6, D:3) a +0 ring mail (32, 0, D:3) a +0 club (41, -6, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +2 flail of protection a +0 ring mail (5, -16, D:4) a +0 war axe a cursed -2 whip an orc corpse (5, -3, D:4) a +0 short sword a +0 leather armour (23, -12, D:4) a +0 dagger a +0 trident an orc corpse (skeletalised by now) (23, -11, D:4) an orc corpse (skeletalised by now)