Gildeon Level 1 of the Dungeon (0, 0, D:1) 3 large rocks (2, -33, D:1) a +0 robe (5, -42, D:1) 20 stones a cursed +0 robe (8, 1, D:1) a +0 mace (18, 9, D:1) a +0 scale mail (21, -13, D:1) a +0 scale mail (25, -13, D:1) a +0 club (35, -33, D:1) a +0 club (35, -22, D:1) 22 poisoned darts (47, -32, D:1) 18 stones (48, -19, D:1) a +0 ring mail (50, -36, D:1) a +0 club (53, -43, D:1) a +0 club a +0 mace (54, -46, D:1) a +0 dagger (54, -16, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 15, D:2) a stone (3, 16, D:2) a stone (3, 17, D:2) 2 stones (4, 19, D:2) a +0 ring mail (5, 13, D:2) 19 arrows (5, 18, D:2) a +0 club a +0 hunting sling 25 stones (7, 31, D:2) a +3 quarterstaff of chaos (8, 30, D:2) a +0 mace (9, -7, D:2) a +0 scale mail (12, -6, D:2) a +0 dagger (19, -8, D:2) a +0 chain mail (19, 9, D:2) a +0 whip (22, 32, D:2) 2 atropa-tipped darts (37, 12, D:2) a +0 leather armour (43, -6, D:2) 18 poisoned darts (43, 29, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 flail (2, 10, D:3) 27 arrows (5, 7, D:3) a +0 spear (8, 18, D:3) a +0 club (9, 34, D:3) a +0 leather armour (10, 10, D:3) 5 poisoned darts a +0 short sword (11, 26, D:3) a +0 whip (15, 2, D:3) a +0 mace (15, 26, D:3) a +0 flail (15, 27, D:3) a +0 ring mail a +0 whip a +0 leather armour a +0 short sword a +0 dagger (18, 7, D:3) a +0 club (18, 8, D:3) a +0 hand axe a +0 chain mail a +0 dagger a +0 leather armour a cursed -3 hand axe a +0 ring mail (38, -4, D:3) a +2 dagger of venom (38, -3, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 whip (2, 8, D:4) 5 silver boomerangs (7, 9, D:4) 35 arrows (17, -10, D:4) a +0 robe a +0 short sword (26, -4, D:4) a +0 trident (31, 12, D:4) a +0 dagger (35, 18, D:4) a +0 leather armour 5 boomerangs a +0 whip (35, 21, D:4) a +0 robe a +0 dagger a +0 robe a +0 dagger (36, 16, D:4) a +0 robe a +0 dagger (37, -19, D:4) a +0 leather armour (38, -19, D:4) a cursed +0 robe (39, -3, D:4) a +0 dagger a +0 robe (46, -7, D:4) a +0 leather armour a +0 falchion Level 5 of the Dungeon (0, 0, D:5) 11 stones (12, 3, D:5) a +0 mace (12, 5, D:5) a +0 robe a +0 dagger (14, -4, D:5) a stone (15, -5, D:5) a stone (16, -6, D:5) a stone (16, -2, D:5) a +0 short sword a +0 scale mail (17, -7, D:5) a stone a +0 mace 3 boomerangs a +0 chain mail (18, -7, D:5) a stone (19, -9, D:5) a stone (19, -8, D:5) a stone a +0 hand axe a +0 chain mail (20, -8, D:5) 2 stones (25, 6, D:5) a +0 dagger a +0 robe (26, 6, D:5) a +0 club (26, 21, D:5) 25 bolts (30, 24, D:5) 15 stones (32, 22, D:5) 5 silver boomerangs (34, -4, D:5) a +0 robe (38, -3, D:5) a +0 scale mail a +0 flail (39, 11, D:5) a +0 rapier (40, -2, D:5) 20 stones (41, 4, D:5) a stone (42, 3, D:5) a stone Level 6 of the Dungeon (0, 0, D:6) an uncursed amulet of harm (5, 15, D:6) a cursed +0 leather armour (6, 23, D:6) a +2 pair of boots (7, 12, D:6) a +0 shortbow 27 arrows (7, 23, D:6) 25 sling bullets (13, 22, D:6) 16 stones (13, 30, D:6) a +0 whip (19, -8, D:6) 15 stones (22, -7, D:6) a +0 chain mail a +0 battleaxe (22, -1, D:6) 15 stones (25, -5, D:6) a +0 scale mail (26, 9, D:6) a +0 dagger a +0 robe (27, 24, D:6) a +0 mace of protection a +0 chain mail (28, 9, D:6) 28 bolts (29, -4, D:6) a +0 leather armour a +0 chain mail a +0 club a +0 club a +0 ring mail a +0 glaive (31, -15, D:6) a +0 plate armour (33, 15, D:6) a +0 shortbow 22 arrows (34, 29, D:6) 22 stones (45, 25, D:6) 24 sling bullets (50, 25, D:6) 24 stones Level 7 of the Dungeon (3, -17, D:7) 6 boomerangs of dispersal (5, -40, D:7) a +1 pair of gloves (6, -18, D:7) a +0 leather armour a +0 trident (9, -16, D:7) a cursed +0 spear (10, -18, D:7) a +0 club (10, -17, D:7) a +0 leather armour a +0 club (11, -18, D:7) a +0 spear (16, -39, D:7) a cursed -2 dagger a +0 chain mail (16, -9, D:7) a +0 club (18, -14, D:7) a +0 giant spiked club (30, 15, D:7) a +0 robe (32, -5, D:7) a +0 dagger a +0 robe (33, -5, D:7) a +0 hand axe a +0 leather armour a +0 trident (47, -19, D:7) 15 stones (54, -23, D:7) 18 arrows (59, -24, D:7) 22 stones Level 8 of the Dungeon (0, 0, D:8) a -6 ring of dexterity (1, 0, D:8) a +0 giant club (1, 1, D:8) a +0 dagger of protection (1, 23, D:8) an arrow (1, 24, D:8) an arrow (1, 26, D:8) 4 arrows a +0 shortbow (2, 22, D:8) 2 arrows (3, 0, D:8) a +0 hunting sling (3, 20, D:8) an arrow (15, 23, D:8) an arrow (16, 7, D:8) 12 poisoned darts (17, 22, D:8) 14 arrows a +0 shortbow (24, 37, D:8) a +0 club (33, 33, D:8) a +0 rapier (38, 15, D:8) a +0 giant club (40, 0, D:8) a +0 dagger (41, -2, D:8) a +0 ring mail (43, 23, D:8) a +0 long sword (47, 9, D:8) a +0 club (49, -5, D:8) 10 sling bullets Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (2, -1, D:9) a stone (3, -1, D:9) a stone (4, -1, D:9) a stone (5, -23, D:9) 17 bolts (5, -1, D:9) 2 stones a +0 dagger (5, 0, D:9) a +0 club (13, -10, D:9) a cursed +0 ring mail (14, -7, D:9) a +3 ring of intelligence (23, -27, D:9) a +0 mace a +0 robe a +0 dagger (24, -27, D:9) a +0 hand axe (25, -1, D:9) 23 stones (28, -29, D:9) a +0 giant spiked club a cursed -2 giant spiked club (30, 3, D:9) a +0 falchion (37, -8, D:9) 23 stones (45, 0, D:9) 7 stones (48, -30, D:9) a +0 falchion Level 10 of the Dungeon (13, -22, D:10) a +0 hunting sling (13, -2, D:10) 12 arrows (17, -15, D:10) a +0 dagger a +0 robe (17, -7, D:10) a +0 leather armour (17, -6, D:10) a cursed +0 ring mail (25, 27, D:10) a +0 spear (26, 7, D:10) a +0 dagger a +0 robe (26, 8, D:10) a +9 giant club a +0 robe (27, 15, D:10) 4 stones (33, -9, D:10) a +0 robe a +0 dagger (35, -18, D:10) a +0 dagger a cursed +0 robe (36, -3, D:10) a +0 scale mail a cursed -1 hand axe (36, -2, D:10) a +0 mace a +0 hand axe a +0 leather armour (37, -2, D:10) a +0 club (40, -16, D:10) 16 arrows Level 11 of the Dungeon [Shop] Gowad's Weapon Shoppe the +7 glaive of Rocoman {flame, Int+3 SInv Stlth+} (737 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It lets you see invisible. It makes you more stealthy. the +9 dagger "Nunenicw" {pain, rElec rF+ Int+5} (896 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It protects you from fire. It insulates you from electricity. a +0 shortbow (33 gold) a +0 flail (38 gold) a +0 rapier (44 gold) a +0 falchion (33 gold) 14 stones (15 gold) a cursed +0 war axe (5 gold) (0, 0, D:11) a large rock (1, -3, D:11) 24 sling bullets (2, -7, D:11) a +0 halberd (2, -6, D:11) a +3 whip of venom (2, -5, D:11) 4 large rocks (4, -8, D:11) a +0 ring mail a +0 spear (11, -24, D:11) a +0 troll leather armour (15, -12, D:11) a +0 mace (29, -9, D:11) a +0 hunting sling (34, -8, D:11) 20 bolts (36, -6, D:11) a sky beast corpse (36, -2, D:11) a hippogriff skeleton a yak skeleton a yak skeleton a yak skeleton (37, -6, D:11) a +0 short sword a +0 leather armour an orc skeleton (38, 2, D:11) 20 stones (42, -28, D:11) a +0 club a +0 hand axe a +0 ring mail a +0 dagger a +0 robe a +0 mace a +0 leather armour (43, -29, D:11) a +0 trident 17 stones (45, 0, D:11) a +0 mace (46, -27, D:11) a +0 dagger a +0 robe (53, 10, D:11) a yak skeleton a yak skeleton (54, 10, D:11) a yak skeleton the Ecumenical Temple