GingerOwl Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 12, D:1) a +0 dagger (26, -2, D:1) a +0 dagger (26, -1, D:1) a +0 dagger a +0 short sword a +0 short sword (30, -9, D:1) 11 poisoned needles (43, 4, D:1) a +0 dagger (47, -28, D:1) 16 stones Level 2 of the Dungeon (0, 0, D:2) 12 sling bullets (25, -18, D:2) 23 arrows (35, -20, D:2) a +0 club (40, 1, D:2) 5 poisoned needles (46, -27, D:2) a +2 dagger of draining Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 3, D:3) a +0 dagger (4, 13, D:3) 12 sling bullets (6, 27, D:3) a +0 quarterstaff (8, 27, D:3) 18 bolts (10, 3, D:3) 12 poisoned needles (17, -7, D:3) a +0 quarterstaff (19, -5, D:3) a +0 club (22, 30, D:3) a +0 dagger (29, 4, D:3) a +0 war axe of venom (35, 19, D:3) 2 tomahawks (37, 1, D:3) 16 stones Level 4 of the Dungeon [Shop] Yfoiffof's Jewellery Emporium a cursed ring of teleportation (54 gold) a cursed -2 ring of evasion (24 gold) an uncursed ring of stealth (210 gold) an uncursed ring of flight (210 gold) a +5 amulet of reflection (494 gold) a +1 ring of protection (36 gold) the amulet of Ymir {+Inv Regen+ Int+3 Dex-2} (553 gold) [amulet of regeneration] It affects your intelligence (+3). It affects your dexterity (-2). It lets you turn invisible. It increases your rate of regeneration. (0, 0, D:4) 15 bolts (14, 21, D:4) a +0 giant club (29, 15, D:4) a +0 ring mail (34, 40, D:4) a +0 rapier (41, 27, D:4) a +0 giant club (46, 17, D:4) a +0 short sword (58, 47, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +2 rapier of venom a +0 leather armour (0, 3, D:5) a +0 club (11, 0, D:5) 21 stones (36, 4, D:5) a +0 hunting sling (50, 0, D:5) a +0 battleaxe a +0 robe a +0 hand axe a +0 leather armour (54, 2, D:5) a +0 dagger a +0 robe a +0 club a +0 leather armour (56, 15, D:5) a +0 hand axe (58, 24, D:5) the cursed -5 robe of Misfortune {-Cast *Contam *Tele *Drain EV-5 Stlth-- *Curse} It affects your evasion (-5). It prevents spellcasting. It may teleport you next to monsters. It curses itself when equipped. It causes magical contamination when unequipped. It causes draining when unequipped. It makes you much less stealthy. It has a curse placed upon it. Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a cursed +0 leather armour (1, -1, D:6) a +0 leather armour (2, -1, D:6) a +0 dagger a +0 robe (6, 1, D:6) a +0 long sword (13, -3, D:6) a cursed -2 dagger (19, -6, D:6) a tomahawk (21, -6, D:6) a tomahawk (23, -6, D:6) a +0 club a tomahawk a +0 leather armour (24, 15, D:6) 25 bolts (24, 17, D:6) a +0 robe (25, -13, D:6) 8 poisoned needles Level 7 of the Dungeon (0, 0, D:7) a cursed -1 club (1, -5, D:7) a +0 leather armour (5, -3, D:7) a +0 trident a +0 scale mail a +0 shield a +0 whip (5, -1, D:7) a +0 dagger (9, 21, D:7) a +0 falchion (12, 5, D:7) a +0 ring mail a +2 whip of distortion (12, 14, D:7) 21 arrows a +0 shortbow (13, 14, D:7) a +0 robe a +0 dagger a +0 dagger a +0 robe (15, 14, D:7) a +0 leather armour a +1 dagger of speed (15, 16, D:7) a cursed -1 robe a +0 dagger (17, 2, D:7) a +0 halberd (17, 3, D:7) an uncursed ring of fire a +0 scale mail an uncursed ring of poison resistance a +0 whip (19, 6, D:7) a throwing net a +0 spear (28, 27, D:7) 29 stones (29, 9, D:7) a +0 ring mail (43, 22, D:7) 25 stones (56, 11, D:7) an uncursed staff of fire (64, -1, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. (2, 0, D:8) a +0 pair of boots a +0 spear a +0 dagger a -2 trident a cursed +0 scale mail a +0 shield (5, -16, D:8) a cursed +0 chain mail a +0 chain mail a +0 great sword (5, -7, D:8) a stone (6, -12, D:8) 10 poisoned needles a +0 club a +0 blowgun (6, -7, D:8) a +0 short sword a +0 ring mail a +4 falchion (6, -6, D:8) a +0 great sword (7, -16, D:8) a +0 rapier (7, -14, D:8) a poisoned needle (8, -11, D:8) a +0 short sword (9, -14, D:8) a +0 shield a +0 chain mail a +0 trident (10, -17, D:8) a poisoned needle (11, -14, D:8) 5 arrows a +0 shortbow (12, -6, D:8) 34 sling bullets (13, -16, D:8) a +0 club (13, -11, D:8) a stone (14, -12, D:8) a +3 short sword (14, -11, D:8) a +0 robe a +0 dagger (15, -11, D:8) 2 arrows (16, -12, D:8) 12 arrows a +2 shortbow of velocity (25, -18, D:8) a +0 hand axe a +0 animal skin (25, -7, D:8) 12 stones (27, 0, D:8) a cursed +0 robe (31, 14, D:8) 8 stones (39, 7, D:8) a +0 chain mail a +0 short sword a +0 dagger a +0 club (41, 11, D:8) a +0 plate armour a -2 chain mail (51, 11, D:8) 8 javelins Level 9 of the Dungeon (0, 0, D:9) a +0 mace (0, 1, D:9) a +0 ring mail a +0 club (1, 0, D:9) a +0 robe a +0 dagger a +0 dagger (1, 15, D:9) a cursed -1 arbalest (2, 1, D:9) a +0 plate armour a cursed +0 glaive (2, 2, D:9) a +0 robe a +0 dagger a +0 chain mail a +0 mace (3, -9, D:9) 25 stones (3, 7, D:9) a +0 war axe (5, 6, D:9) 12 poisoned needles a +0 whip (6, 7, D:9) a poisoned needle (7, 7, D:9) a poisoned needle a +0 club a +0 short sword a stone (8, 8, D:9) 4 poisoned needles (9, 8, D:9) a poisoned needle (29, 20, D:9) a +0 war axe (29, 21, D:9) 4 tomahawks a +0 whip (30, 21, D:9) a +0 robe a +0 dagger (31, -1, D:9) a +0 giant spiked club a +0 giant club (31, 21, D:9) a cursed +0 scale mail a +0 trident (33, -3, D:9) an arrow (34, -3, D:9) an arrow (35, -5, D:9) a +0 mace (35, -3, D:9) an arrow (35, 26, D:9) a +3 dagger of venom (37, -3, D:9) an arrow (38, -2, D:9) 28 stones (39, -2, D:9) 12 arrows a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +0 longbow (1, 0, D:10) a stone (3, 4, D:10) a +0 robe a +0 dagger (3, 5, D:10) a +0 chain mail a +0 war axe (4, 4, D:10) 20 sling bullets (5, 26, D:10) a +0 shield a +3 ring of intelligence (6, 6, D:10) a +0 scale mail a cursed +4 hand axe (7, 5, D:10) a +0 robe a +5 scimitar (7, 6, D:10) a +0 robe a +3 war axe of freezing 18 stones (15, 2, D:10) 19 stones (16, 11, D:10) a +0 club (17, -3, D:10) a cursed +0 whip (17, -2, D:10) a +0 short sword (17, -1, D:10) a +0 robe a +3 mace a +0 chain mail a +0 short sword a +0 leather armour (17, 0, D:10) a +0 robe a cursed -1 dagger a +0 chain mail a +0 dire flail (20, 24, D:10) a +0 quarterstaff (23, 2, D:10) a stone (26, -19, D:10) a +0 ring mail (28, -22, D:10) a +0 blowgun a +2 short sword of venom (30, -3, D:10) a +0 robe a +0 mace (32, 15, D:10) a +0 trident a +0 plate armour (33, -3, D:10) a +0 mace (unseen) (33, -2, D:10) a +0 giant club (36, 4, D:10) a +0 whip (38, 3, D:10) a +0 flail 12 stones (40, -16, D:10) 8 arrows (41, 3, D:10) a stone (42, 4, D:10) a stone (43, 5, D:10) a stone (44, 4, D:10) a stone (44, 5, D:10) a stone (55, 5, D:10) 22 stones Level 11 of the Dungeon [Shop] Vidig's General Store a wand of random effects (30) (256 gold) 21 stones (33 gold) 14 arrows (44 gold) a ration (80 gold) an uncursed ring of fire (400 gold) the +6 scale mail of Dramatic Exits {+Blink rN++} (936 gold) It greatly protects you from negative energy. It lets you blink. a scroll of remove curse (48 gold) a +0 long sword (56 gold) (0, 0, D:11) a stone (4, -2, D:11) 11 stones a +0 short sword a +0 club (4, 35, D:11) 13 stones (10, 26, D:11) a +0 dagger a +0 robe (10, 27, D:11) a +0 dagger a +0 robe a +0 dagger a +0 robe (12, -6, D:11) a +0 chain mail a +0 club (14, -20, D:11) a +0 quarterstaff (15, -4, D:11) a +0 robe a +0 chain mail a +0 dagger a +0 war axe a +0 hand axe a +0 plate armour (16, -6, D:11) a cursed -1 ring mail a +4 battleaxe a +0 dagger a +0 robe (16, -4, D:11) a cursed -2 club (18, -4, D:11) a +0 hand axe (18, 0, D:11) 11 stones (19, -10, D:11) 15 stones (20, -4, D:11) a +0 war axe (20, 20, D:11) 3 arrows (21, -15, D:11) a +0 leather armour (21, 21, D:11) 2 arrows (22, 21, D:11) 2 arrows a +0 shortbow (23, 21, D:11) 2 arrows (24, 21, D:11) 2 arrows (28, -1, D:11) 2 arrows (28, 0, D:11) 2 arrows (29, -2, D:11) 2 arrows (29, 14, D:11) a +0 pair of boots (30, -3, D:11) an arrow (30, -2, D:11) an arrow (31, -5, D:11) an arrow (32, -5, D:11) an arrow (37, 24, D:11) 15 bolts (38, -19, D:11) a +0 pair of gloves (41, 13, D:11) a +0 giant spiked club a +0 giant club (47, 5, D:11) 16 stones Level 12 of the Dungeon (0, 0, D:12) an uncursed ring of teleportation (0, 23, D:12) a +0 short sword (1, 32, D:12) 2 large rocks (1, 57, D:12) a poisoned needle (3, 57, D:12) a +0 whip 3 stones 10 poisoned needles a +0 short sword a cursed +0 blowgun (4, 57, D:12) 5 stones a +0 whip (5, 57, D:12) the +3 ring mail of the Good {rElec Dex+4} It affects your dexterity (+4). It insulates you from electricity. (5, 58, D:12) a +0 plate armour (7, 57, D:12) a stone a poisoned needle (7, 59, D:12) a +0 robe (8, 13, D:12) 17 stones (8, 59, D:12) a poisoned needle (11, 47, D:12) a +0 long sword (18, 7, D:12) 23 bolts (29, 15, D:12) a +0 club (30, 16, D:12) a +0 short sword (30, 17, D:12) a +0 whip a +0 leather armour (30, 18, D:12) a +0 hand axe a +0 trident (31, 50, D:12) 20 arrows (35, 48, D:12) 30 stones (36, 2, D:12) a +0 dagger a +0 robe (37, 2, D:12) a +0 club a +0 dagger a +0 robe a +0 whip (38, 3, D:12) a +0 hand axe (38, 22, D:12) a +0 giant spiked club (41, 18, D:12) a cursed +0 dire flail a +0 giant club (46, 58, D:12) a +0 falchion Level 13 of the Dungeon (0, 0, D:13) a +0 scale mail (5, 14, D:13) 19 bolts (9, -32, D:13) a +7 long sword a +7 long sword (12, -26, D:13) 19 stones (30, -23, D:13) a +0 dagger (32, -22, D:13) 17 stones (35, -25, D:13) a +0 giant spiked club a +0 giant club (36, -25, D:13) a +0 robe a +0 leather armour (40, -32, D:13) a +0 robe (40, -3, D:13) 5 arrows (54, 7, D:13) 18 stones (54, 13, D:13) a +0 giant spiked club a cursed -1 giant club (62, -23, D:13) a +0 battleaxe Level 14 of the Dungeon (0, 0, D:14) a +0 robe (2, -11, D:14) a +0 shortbow 30 arrows (3, -13, D:14) a +0 short sword a +0 leather armour (4, -11, D:14) a +0 shortbow (6, -20, D:14) a +0 arbalest 22 bolts (6, 11, D:14) a +0 mace a +0 shortbow 17 arrows (7, 7, D:14) an arrow (7, 13, D:14) a +0 longbow an arrow (7, 14, D:14) an arrow (8, -23, D:14) a +0 dagger a +0 leather armour a +0 short sword a +0 ring mail (8, -22, D:14) a +0 halberd of freezing a +0 shortbow 14 stones a +0 chain mail (9, -25, D:14) a bolt (15, -6, D:14) an arrow (16, -5, D:14) an arrow (20, 2, D:14) 4 arrows (20, 17, D:14) an arrow (20, 18, D:14) an arrow (21, 2, D:14) 3 arrows (21, 3, D:14) an arrow (22, -6, D:14) 2 arrows (22, -4, D:14) 2 arrows (22, -3, D:14) 3 arrows (22, 1, D:14) the cursed +0 robe "Zenaimum" {rF+} It protects you from fire. It has a curse placed upon it. a cursed -2 longbow 31 arrows (22, 2, D:14) 3 arrows (23, -6, D:14) 2 arrows (23, -5, D:14) an arrow (23, -3, D:14) 2 arrows (26, 9, D:14) a +0 shortbow 23 arrows (26, 15, D:14) a +0 short sword (34, 0, D:14) a +0 troll leather armour (34, 5, D:14) a +0 robe a +0 trident (34, 10, D:14) 5 javelins of returning a +2 leather armour of cold resistance 4 potions of degeneration an uncursed amulet of guardian spirit a +0 blowgun a +3 plate armour 8 curare-tipped needles a +2 whip of electrocution (40, -18, D:14) a cursed -3 rapier (40, 4, D:14) a cursed +0 ring mail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a tomahawk (3, 1, Orc:1) a +0 whip a +0 ring mail an orc corpse (4, 0, Orc:1) a +0 hand axe (5, 0, Orc:1) a +0 giant club (5, 2, Orc:1) a +0 mace an orc corpse (6, 1, Orc:1) a tomahawk (8, 3, Orc:1) a tomahawk Level 2 of the Orcish Mines (0, 0, Orc:2) 20 gold pieces (4, -24, Orc:2) a +0 whip (unseen) (5, -5, Orc:2) a +0 dagger (unseen) (5, -4, Orc:2) a +0 dagger (unseen) (6, -3, Orc:2) a +0 dagger (unseen) (28, 1, Orc:2) 26 gold pieces (29, 7, Orc:2) a tomahawk (31, 5, Orc:2) 18 gold pieces (32, 10, Orc:2) 7 gold pieces (34, 0, Orc:2) a tomahawk (34, 5, Orc:2) a +0 club (unseen) (35, 4, Orc:2) a +0 dagger (unseen) (37, 2, Orc:2) 28 gold pieces (38, 1, Orc:2) 24 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) 21 arrows (3, 17, Lair:1) a +0 robe (17, -6, Lair:1) a cursed ring of loudness (18, 9, Lair:1) an uncursed ring of poison resistance (19, -31, Lair:1) 24 stones (27, -25, Lair:1) a book of Power (27, -5, Lair:1) 15 arrows (34, 19, Lair:1) a +0 leather armour (35, 10, Lair:1) 26 arrows (48, -12, Lair:1) 21 stones (57, 9, Lair:1) a +0 quarterstaff of freezing a +2 robe of cold resistance Level 2 of the Lair of Beasts (0, 0, Lair:2) 19 stones (14, 10, Lair:2) 5 sling bullets (21, 13, Lair:2) a +0 ring mail (25, 22, Lair:2) a +0 long sword (31, -2, Lair:2) 19 stones (45, 2, Lair:2) a cursed ring of loudness a +0 shield of protection (46, 9, Lair:2) a +0 buckler (49, -3, Lair:2) a +0 helmet (50, 10, Lair:2) a +0 robe (51, -14, Lair:2) 13 stones (60, -18, Lair:2) a +0 whip (64, -20, Lair:2) a +0 club Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of degeneration (8, -8, Lair:3) 20 arrows (13, -5, Lair:3) a +5 ring of strength an uncursed ring of ice (13, -3, Lair:3) a +0 ring mail (14, 43, Lair:3) a +0 robe (20, 11, Lair:3) 23 bolts (22, -11, Lair:3) a +0 spear (25, 4, Lair:3) a +0 long sword (36, -10, Lair:3) 17 stones (41, 35, Lair:3) a +0 chain mail (50, 21, Lair:3) a +0 leather armour (51, 39, Lair:3) an uncursed amulet of regeneration an uncursed amulet of regeneration Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 spear (3, 10, Lair:4) 22 arrows (4, 3, Lair:4) a +0 flail (16, 2, Lair:4) a Fen Folio (27, 2, Lair:4) 23 stones (28, -10, Lair:4) a wand of polymorph (33) (34, 20, Lair:4) 4 large rocks (36, 2, Lair:4) a +2 dagger of holy wrath (40, -20, Lair:4) 16 stones (41, 20, Lair:4) 6 arrows (48, 29, Lair:4) 19 stones (50, 29, Lair:4) a +1 troll leather armour {Snorg} (54, -21, Lair:4) a +0 plate armour (56, -12, Lair:4) a +0 battleaxe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 club (15, -2, Lair:5) a +2 dagger of venom (39, 17, Lair:5) a +0 leather armour (43, -7, Lair:5) 11 stones (52, 4, Lair:5) a +0 robe Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 pair of boots (0, 12, Lair:6) a +0 leather armour (4, 19, Lair:6) a +0 cloak a +0 pair of boots (5, 19, Lair:6) a +2 pair of gloves (6, 15, Lair:6) a +0 robe (6, 20, Lair:6) a +6 scale mail of fire resistance an uncursed ring of stealth (6, 55, Lair:6) a +0 leather armour (7, 19, Lair:6) a wand of random effects (53) (7, 54, Lair:6) a +0 ring mail (9, 31, Lair:6) a +0 ring mail (22, 27, Lair:6) the +1 robe of the Republic {rElec rF+++ Dex-4 SInv} It affects your dexterity (-4). It renders you almost immune to fire. It insulates you from electricity. It lets you see invisible. (27, 26, Lair:6) 22 stones (32, 60, Lair:6) a +0 quarterstaff (33, 52, Lair:6) 17 arrows (38, 48, Lair:6) 15 poisoned needles (49, 23, Lair:6) a +0 chain mail (52, 43, Lair:6) 8 arrows (56, 12, Lair:6) the +0 scale mail of Noughts and Crosses {Dex+6} It affects your dexterity (+6). +0 steam dragon scales the +4 leather armour "Hoaphien" {rCorr} It protects you from acid and corrosion. (57, 9, Lair:6) 19 arrows (57, 15, Lair:6) a +0 dagger (63, 9, Lair:6) a +0 hand crossbow (64, 9, Lair:6) a +0 plate armour (64, 15, Lair:6) a +0 short sword (65, 9, Lair:6) a +0 long sword (65, 10, Lair:6) a +0 halberd (65, 51, Lair:6) 18 stones (66, 10, Lair:6) a +0 chain mail (67, 52, Lair:6) an uncursed ring of poison resistance (68, 46, Lair:6) a +0 robe (70, 11, Lair:6) +0 swamp dragon scales