Gladio the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 5 potions of magic (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (10, 5, D) a ring of flight (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (49, 1, D) a staff of cold (unseen) (49, 11, D) the +10 arbalest of the Enemy {elec, rC+ Str+3 Int+3 Dex+2} Str: It affects your strength (+3). Int: It affects your intelligence (+3). Dex: It affects your dexterity (+2). rC: It protects you from cold. the staff of poison "Qamp" {rPois Dex+5} [staff of poison] Your inability to study Poison Magic prevents you from drawing on the full power of this staff in melee. Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+5). rPois: It protects you from poison. It falls into the 'Staves' category. It is a one-handed weapon. (49, 24, D) a There-And-Back Book (49, 36, D) the staff of poison "Zishril" {rPois Will+ MP+9 Dex+3} [staff of poison] Your inability to study Poison Magic prevents you from drawing on the full power of this staff in melee. Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+3). rPois: It protects you from poison. MP: It affects your magic capacity (+9). Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. (50, 1, D) 4 potions of heal wounds (50, 13, D) a book of the Hunter (50, 17, D) a glowing shapeshifter corpse (50, 24, D) a staff of air (50, 25, D) the staff of conjuration "Qyazxihu" {rN+ Stlth+} [staff of conjuration] Your inability to study Conjurations prevents you from drawing on the full power of this staff in melee. Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rN: It protects you from negative energy. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (50, 36, D) a book of Chaos (50, 40, D) a glowing shapeshifter corpse (skeletalised by now) (50, 41, D) an ugly thing corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) (51, 1, D) a Fen Folio (51, 19, D) a glowing shapeshifter corpse a very ugly thing corpse (51, 25, D) a staff of conjuration (51, 36, D) the +6 lajatang "Uvetz" {elec, rF+ rC++} rF: It protects you from fire. rC: It greatly protects you from cold. (51, 40, D) a glowing shapeshifter corpse (skeletalised by now) (51, 41, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (52, 1, D) a +4 heavy arbalest (unseen) (52, 13, D) the +8 trident of Widioxtue {speed, Int+3} Int: It affects your intelligence (+3). (52, 18, D) a glowing shapeshifter corpse (52, 19, D) a shapeshifter corpse (52, 24, D) a staff of fire (52, 25, D) a +1 buckler of protection (52, 36, D) a +1 double sword of flaming (52, 37, D) a ring of positive energy a +4 plate armour of cold resistance a +2 robe of cold resistance a +5 ring of evasion a ring of ice a +6 ring of strength the +11 Singing Sword {sonic wave} a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity a +0 robe (52, 41, D) a very ugly thing corpse (skeletalised by now) (53, 1, D) the staff of cold "Wotubb" {rElec rC+} [staff of cold] Your inability to study Ice Magic prevents you from drawing on the full power of this staff in melee. Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC: It protects you from cold. rElec: It insulates you from electricity. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (53, 12, D) a book of Blood (53, 13, D) a staff of death (53, 24, D) a +3 leather armour of poison resistance (53, 30, D) a wolf corpse (53, 31, D) a water moccasin corpse a water moccasin corpse (54, 1, D) a staff of conjuration (unseen) (54, 12, D) a staff of fire (54, 13, D) the Anthology of the Tired Wishes Spells Type Level a - Searing Ray Conjuration 2 b - Summon Ice Beast Ice/Summoning 4 c - Orb of Destruction Conjuration 7 d - Ozocubu's Refrigeration Ice 7 (54, 24, D) an amulet of magic regeneration (54, 25, D) a +2 ring mail of willpower (54, 30, D) a black bear corpse a water moccasin corpse (54, 31, D) a bullfrog corpse (54, 32, D) a komodo dragon corpse (54, 36, D) a +2 dagger of electrocution (55, 1, D) a +4 shortbow of flaming (unseen) (55, 12, D) a +2 glaive of distortion (55, 24, D) the +9 dagger "Neneu" {spect, Will+} Will: It increases your willpower. (55, 30, D) a rime drake corpse (59, 36, D) the staff of death "Haadyuv" {rPois rF++ rN+ Dex+6} [staff of death] Your inability to study Necromancy prevents you from drawing on the full power of this staff in melee. Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+6). rF: It greatly protects you from fire. rPois: It protects you from poison. rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (59, 37, D) a staff of earth (unseen) (60, 36, D) the +8 great sword "Demon's Undoing" {freeze, +Blink rF- rN+++ Int-5} Int: It affects your intelligence (-5). rF: It makes you vulnerable to fire. rN: It renders you almost immune to negative energy. +Blink: It lets you blink. (unseen) (60, 41, D) a +0 dire flail (still there?) a +1 hand axe (still there?) a +0 robe (still there?) (61, 8, D) a +2 morningstar of holy wrath (unseen) (61, 11, D) a +0 dagger a +0 robe (61, 12, D) a +0 dagger a +0 leather armour (61, 16, D) a book of the Tundra (61, 26, D) a +1 ring mail of cold resistance (unseen) (61, 36, D) a +2 quarterstaff of speed (unseen) (61, 37, D) an amulet of guardian spirit (61, 41, D) a +0 great mace a +0 plate armour (62, 0, D) a +3 plate armour of poison resistance (62, 1, D) a +2 heavy long sword (62, 8, D) the +11 dagger of Destiny {heavy, rElec rF- Will+} rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. Will: It increases your willpower. (62, 9, D) a +2 shortbow of flaming (62, 11, D) a +0 club a +0 ring mail a +0 flail a +0 ring mail (62, 16, D) a ring of magical power (62, 17, D) a staff of earth (62, 26, D) an amulet of magic regeneration (62, 27, D) a +2 plate armour of cold resistance (62, 31, D) a +3 trident of freezing a +0 robe (62, 36, D) a +2 spear of venom (62, 37, D) the +4 arbalest of Moral Flaws {antimagic, rN+ Str+2} Str: It affects your strength (+2). rN: It protects you from negative energy. (63, 8, D) a scroll of brand weapon (63, 17, D) the Excursus on Creation Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Call Canine Familiar Summoning 3 c - Animate Armour Summoning/Earth 4 d - Haunt Necromancy/Summoning 7 (63, 26, D) a +1 trident of protection (63, 39, D) a +5 flail of freezing (still there?) a +0 robe (still there?) (64, 16, D) a staff of cold (64, 17, D) a +0 trident of venom (64, 27, D) a +0 leather armour of poison resistance (65, 26, D) the +1 short sword "Emug" {venom, Will+++ Str+4 Dex-4} Str: It affects your strength (+4). Dex: It affects your dexterity (-4). Will: It greatly increases your willpower. (68, 0, D) a Grand Grimoire (70, 8, D) the +1 scimitar of Experimentation {freeze, rC++ rCorr} rC: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. (unseen) (70, 9, D) the Annotations on the Flaming Swarm Spells Type Level a - Sticky Flame Conjuration/Fire 4 b - Plasma Beam Fire/Air 6 c - Summon Hydra Summoning 7 (70, 11, D) a +0 war axe a +0 robe (70, 29, D) a +0 trident (70, 30, D) a +0 trident (70, 36, D) the +7 sling of Wisiz {freeze, rC++} rC: It greatly protects you from cold. (70, 37, D) a +1 scale mail of poison resistance (71, 8, D) a +1 hand axe of freezing (71, 16, D) the +4 hand axe "Zoqi Semu" {spect, *Corrode rN+++ Str-4 Dex+9} Str: It affects your strength (-4). Dex: It affects your dexterity (+9). rN: It renders you almost immune to negative energy. *Corrode: It may corrode you when you take damage. (unseen) (71, 17, D) the +1 war axe of Ytuik {spect, Contam Will++} Contam: It causes magical contamination when unequipped. Will: It greatly increases your willpower. (71, 26, D) a +2 spear of venom (unseen) (71, 27, D) the +1 fire dragon scales of Sin {rF++ rC- Dex+6} Dex: It affects your dexterity (+6). rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. (71, 31, D) a +0 shortbow (71, 37, D) a +3 falchion of draining (72, 8, D) a staff of earth (unseen) (72, 9, D) a book of Beasts (72, 17, D) a +1 scimitar of freezing (unseen) (72, 21, D) a +0 dagger a +0 robe a +0 buckler (72, 26, D) a +2 war axe of flaming (72, 30, D) a +0 shortbow (72, 36, D) Sif Muna's Quarto of the Legion Spells Type Level a - Summon Small Mammal Summoning 1 b - Summon Guardian Golem Hexes/Summoning 3 c - Call Canine Familiar Summoning 3 d - Summon Horrible Things Summoning 8 (72, 37, D) a book of the Senses (73, 1, D) the Quarto of Gathered Evil Spells Type Level a - Summon Small Mammal Summoning 1 b - Vampiric Draining Necromancy 3 c - Animate Dead Necromancy 4 d - Death's Door Necromancy 9 (73, 16, D) a +1 robe of positive energy (73, 17, D) a +2 ring mail of poison resistance (73, 26, D) a +8 long sword of flaming (unseen) (73, 27, D) a +2 rapier of venom (73, 36, D) a book of Dreams (73, 37, D) a +2 vampiric falchion (74, 3, D) a +0 dire flail a +0 scale mail (75, 3, D) a +0 long sword a +0 ring mail