Dungeon Crawl Stone Soup version 0.26-a0-365-g11c2b627af (webtiles) character file. Game seed: 11257138147636463285 7 Glokmah the Vexing (level 2, 0/16 HPs) Began as a Kobold Arcane Marksman on July 19, 2020. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:59 (367 turns). Glokmah the Vexing (Kobold Arcane Marksman) Turns: 367, Time: 00:00:59 Health: 0/16 AC: 2 Str: 7 XL: 2 Next: 10% Magic: 2/3 EV: 15 Int: 14 God: Gold: 17 SH: 0 Dex: 15 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (shield restricted) rNeg . . . Spirit . f - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: small a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles c - 7 boomerangs (quivered) d - 2 throwing nets Armour f - a +0 robe (worn) Scrolls e - 2 scrolls of identify {unknown} Potions b - a potion of lignification {unknown} Skills: + Level 1.2 Fighting * Level 2.4 Throwing + Level 2.5 Dodging + Level 1.2 Spellcasting * Level 3.2 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex #...... 7% 1 Your spell library contained the following spells: Spells Type Power Failure Level Slow Hex #....... 11% 2 Inner Flame Hex/Fire #....... 36% 3 Portal Projectile Hex/Tloc #..... 36% 3 Cause Fear Hex #......... 56% 4 Leda's Liquefaction Hex/Erth #......... 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Throwing (i - inventory. (/) - cycle) c - 7 boomerangs (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, softly glowing) You throw a boomerang. The boomerang hits the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * Throwing (i - inventory. (/) - cycle) c - 7 boomerangs (quivered) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You throw a boomerang. The boomerang hits the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. You die... ### #########.# #....(....# ##.######.################## #.......................... #######.##.################ ..>........# #######.##@# #.##h# #.##.# #.##.# #.##.# #..†.# ####.# #.# # #######.######.#.. You could see a jackal. Vanquished Creatures A goblin (D:1) 3 jackals (D:1) 2 bats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Glokmah the Kobold Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 315 | D:1 | Reached XP level 2. HP: 14/16 MP: 1/3 367 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_basic Action || total -------------------------++------- Melee: Dagger || 14 Throw: Boomerang || 23 Cast: Corona || 2 Armor: Robe || 7 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 370 | 370 | 0 | 112 | 164 | 1 | 370.0 | Dungeon | 370 | 370 | 0 | 112 | 164 | 1 | 370.0 | +--------+--------+--------+--------+--------+-----+--------+