Glokmah Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -1, D:1) a +0 leather armour (5, -1, D:1) 12 arrows (7, -9, D:1) a +0 dagger (17, 0, D:1) a +0 robe (23, -9, D:1) a +0 robe (26, -7, D:1) a +0 club (30, 2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed -3 club (1, -4, D:2) 20 arrows (2, 23, D:2) 19 arrows (10, -21, D:2) 10 arrows (13, -6, D:2) a +0 short sword (22, -11, D:2) a +0 whip (23, 5, D:2) a +0 club (28, -16, D:2) a +0 hand axe (30, -21, D:2) a +0 flail (30, -20, D:2) a cursed +0 spear (30, -19, D:2) a +0 war axe (30, 13, D:2) a +0 pair of gloves (37, 16, D:2) a +1 short sword (46, -13, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling a +0 club (1, -3, D:3) a +0 flail (8, 0, D:3) a +0 long sword (9, 0, D:3) a +0 trident (13, 15, D:3) a +0 club (15, 29, D:3) 23 bolts (16, 14, D:3) a +0 dagger (18, 25, D:3) a +0 robe (19, 4, D:3) a +0 club (23, 3, D:3) a +0 club (24, 28, D:3) 16 bolts (25, 0, D:3) a +0 falchion (40, -5, D:3) a +0 short sword (47, 30, D:3) a +2 mace of protection Level 4 of the Dungeon (0, 0, D:4) a +2 shortbow of flaming (2, 6, D:4) a +0 dagger (6, 16, D:4) a +0 leather armour (13, -12, D:4) a +0 hand axe (13, -6, D:4) a +0 leather armour (13, 12, D:4) a +0 giant club (17, -12, D:4) a +0 club (18, -12, D:4) a +0 dagger (19, 9, D:4) a +0 scale mail (21, -9, D:4) a +0 leather armour (21, -7, D:4) a +0 scale mail (26, 9, D:4) a +0 robe a cursed -1 dagger (30, 18, D:4) a +0 ring mail a +0 short sword (31, 20, D:4) a +0 leather armour (32, 18, D:4) a +0 hand axe (32, 23, D:4) a +0 dagger (36, 10, D:4) a +0 club (40, 2, D:4) a +3 long sword (43, 19, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 flail (4, 7, D:5) 24 bolts (6, 7, D:5) a +0 club a +0 leather armour (8, 28, D:5) 25 bolts (15, 43, D:5) a +0 ring mail (18, 7, D:5) a +0 ring mail (34, 10, D:5) a +0 quarterstaff (40, 17, D:5) 27 arrows (56, 17, D:5) a +0 leather armour Level 6 of the Dungeon (1, 0, D:6) a +0 robe (6, -2, D:6) a +0 mace (8, 23, D:6) a +0 spear (11, 10, D:6) a cursed +1 great sword a +0 robe (11, 19, D:6) a +0 robe (11, 20, D:6) a cursed +2 short sword a +0 robe (11, 21, D:6) a +0 spear a +0 robe a +3 dire flail a +0 robe (24, 22, D:6) a +0 scale mail (25, -1, D:6) a +0 robe (35, 29, D:6) a +0 dagger (38, 14, D:6) an uncursed ring of positive energy (45, 15, D:6) a +0 leather armour a +0 trident a +0 trident (46, 15, D:6) a +0 leather armour a +0 hand axe a +0 dagger (54, 2, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 14 gold pieces (4, 2, D:7) a +2 ring mail of fire resistance (4, 8, D:7) 15 arrows (8, -2, D:7) a cursed +0 hand axe a +0 hand axe a +0 hand axe (8, -1, D:7) a +0 hand axe the Ecumenical Temple a bailey (0, 0, Bailey) a poisoned dart (1, -1, Bailey) 4 boomerangs (2, -1, Bailey) a boomerang (still there?) 2 poisoned darts (still there?) (2, 1, Bailey) 3 boomerangs (4, -11, Bailey) a +0 war axe a +0 scale mail an orc corpse (skeletalised by now) (6, -3, Bailey) a +0 war axe a +0 ring mail (6, -2, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (6, 0, Bailey) a +0 war axe a +0 leather armour a goblin corpse (skeletalised by now) (9, -5, Bailey) a +4 flail of draining (10, -9, Bailey) a +0 hand axe a +0 leather armour (10, -5, Bailey) a scroll of acquirement (10, 7, Bailey) a poisoned dart (12, -11, Bailey) a cursed -1 hand axe a +0 leather armour (14, -13, Bailey) a +0 hand axe (unseen) (14, -10, Bailey) a +0 hand axe (unseen) (16, -5, Bailey) a scroll of acquirement (16, 7, Bailey) a +0 hand axe (unseen) (17, -5, Bailey) the +10 giant spiked club of Zitzet {vorpal, rC+ Int+4 Dex+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (+4). It protects you from cold. (18, 6, Bailey) a poisoned dart (18, 9, Bailey) a +0 hand axe a +0 leather armour (20, -5, Bailey) 2 poisoned darts (20, -4, Bailey) a poisoned dart (24, -4, Bailey) 3 boomerangs (24, 0, Bailey) 2 boomerangs (25, -3, Bailey) 4 boomerangs (unseen)