Dungeon Crawl Stone Soup version 0.27-a0-780-geb8d7bc690 (webtiles) character file. Game seed: 8611855918527225233 45 Glokmah the Magician (level 3, -5/27 HPs) Began as a Djinni Fire Elementalist on Mar 26, 2021. Slain by Terence ... wielding a +8 flail of draining (12 damage) ... on level 2 of the Dungeon. The game lasted 00:04:05 (1905 turns). Glokmah the Magician (Djinni Fire Elementalist) Turns: 1905, Time: 00:04:05 Health: -5/27 AC: 2 Str: 7 XL: 3 Next: 64% Gold: 33 EV: 12 Int: 17 God: SH: 0 Dex: 13 rFire + + . SeeInvis . e - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Missiles d - 52 stones Armour a - a +0 robe (worn) Scrolls g - a scroll of magic mapping {unknown} Potions b - a potion of curing {unknown} f - a potion of lignification {unknown} h - a potion of attraction {unknown} Skills: + Level 1.1 Fighting + Level 1.1 Armour + Level 2.7 Dodging - Level 1.5 Stealth * Level 3.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Shock Conj/Air 52% 1d6 4% 1 c - Inner Flame Hex/Fire 13% N/A 14% 3 d - Sticky Flame Conj/Fire 13% 2d4 41% 4 e - Fireball Conj/Fire 6% 3d5 77% 5 f - Conjure Flame Conj/Fire 13% 6-21 14% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +8 flail of draining and wearing a +0 scale mail (28% to evade) The zap hits Terence. Terence is lightly wounded. You see here 25 sling bullets. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +8 flail of draining and wearing a +0 scale mail (lightly wounded, 28% to evade) The zap misses Terence. The zap hits Terence. Terence is moderately wounded. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +8 flail of draining and wearing a +0 scale mail (moderately wounded, 28% to evade) The zap hits Terence. Terence is moderately wounded. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +8 flail of draining and wearing a +0 scale mail (moderately wounded, 28% to evade) The zap misses Terence. Terence closely misses you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, p - Terence The zap hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +8 flail of draining! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Okay, then. As you read the scroll labelled WAM HYRYACRYUQ, it crumbles to dust. Wisps of shadow whirl around you... It was a scroll of summoning. Terence hits you with a +8 flail of draining! You die... #.#.# #........# #.#.. ####.#.##### #........# ###.... #..........# #.######.. .....#.# #.##.#.###.# #.# ##.#.... # #.#.###.####.## #...#.# #.........(...# ........ ###.#########J# #.##.#:# #.#### #@# #. #.... .....# #@# ###.. #.##.# #J# ### #.##.# #g# #.##.# #.# #.##.# #.# #.##.# #.##### #.##.# ###..>..#####.# ### #.##.####.........>...# #.. #...#..##.#####.##########.# You could see Terence (ally target), 2 friendly endoplasms and a friendly hobgoblin (summoned). Vanquished Creatures 3 dart slugs (D:2) 2 ball pythons (D:1) 5 bats (D:1) 7 endoplasms 2 giant cockroaches 3 goblins (D:1) 5 hobgoblins 3 kobolds 4 rats (D:1) 34 creatures vanquished. Vanquished Creatures (others) 67 foxfires 67 creatures vanquished. Grand Total: 101 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Glokmah the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 412 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 598 | D:1 | Reached skill level 3 in Spellcasting 884 | D:1 | Reached XP level 3. HP: 20/26 MP: 0/0 884 | D:1 | Learned a level 1 spell: Shock 1053 | D:1 | You are sucked into a shaft and drop 1 floor! 1103 | D:1 | Reached skill level 1 in Fighting 1103 | D:1 | Reached skill level 1 in Armour 1877 | D:2 | Noticed Terence 1905 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_basic D:2: layout_loops_ring, lemuel_round_altar, general_overflow_altar, uniq_terence, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.2 Fighting | 1 | 1.1 Armour | 1 | 1.1 Dodging | | 2.7 Stealth | | 1.5 Action || total -------------------------++------- Melee: Dagger || 1 Unarmed || 1 Cast: Foxfire || 49 Shock || 25 Use: Scroll || 1 Armor: Robe || 2 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1907 | 1835 | 72 | 338 | 1162 | 2 | 953.5 | Dungeon | 1907 | 1835 | 72 | 338 | 1162 | 2 | 953.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1440 daAuts D:2: 467 daAuts