Glokmah Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 1, D:1) a +0 club (3, 7, D:1) a +0 dagger (6, -7, D:1) a +0 club (6, -6, D:1) a +0 dagger a +0 short sword 5 stones (8, -6, D:1) 23 stones (8, 8, D:1) 19 stones (16, -14, D:1) 3 stones a +0 club (17, -7, D:1) 17 arrows (20, -19, D:1) 29 arrows (24, -11, D:1) a +0 club (28, 21, D:1) a +0 dagger (29, 21, D:1) a +0 club (32, -15, D:1) 20 arrows (40, 9, D:1) a +0 spear (44, 6, D:1) 21 arrows (46, 13, D:1) a +0 dagger (49, 20, D:1) 19 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip of freezing (4, 11, D:2) 4 stones (21, 9, D:2) a +0 whip (33, 33, D:2) a +0 hunting sling a +0 club 14 stones (38, 26, D:2) a +0 spear (39, 15, D:2) a +0 dagger (42, 8, D:2) a +0 hunting sling a +0 dagger 20 stones (45, 14, D:2) 21 arrows Level 3 of the Dungeon [Shop] Maiptu's Antique Weapon Shoppe the +6 mace "Ywakhlet" {freeze, rPois Dex+4} (1595 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It protects you from poison. a +0 hunting sling (43 gold) a +0 short sword (87 gold) a +0 battleaxe of distortion (527 gold) the +6 shortbow "Goblinslayer" {vorpal, +Blink rPois} (1528 gold) Any arrow fired from it inflicts extra damage. It protects you from poison. It lets you blink. a +0 halberd (116 gold) a +0 dagger (58 gold) a +0 great sword (188 gold) (0, 0, D:3) a +0 dagger a +0 club (0, 1, D:3) 18 stones a +0 hand axe (1, 1, D:3) a +0 dagger a +0 ring mail (9, -31, D:3) 14 stones (11, 6, D:3) a +0 club a +0 dagger a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a rat corpse (skeletalised by now) (24, 5, D:3) a +0 club a +0 robe (26, 24, D:3) 21 bolts (34, 6, D:3) a +0 long sword (36, -12, D:3) 26 stones (36, 5, D:3) a +0 club (47, 6, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a potion of curing (1, 1, D:4) a scroll of identify (5, -4, D:4) a scroll of noise (6, -1, D:4) a +0 leather armour (20, -16, D:4) a +0 leather armour a +0 trident (21, -8, D:4) 8 stones (24, -11, D:4) a jackal corpse (25, -8, D:4) a jackal corpse (26, -4, D:4) an adder corpse (34, -6, D:4) a +0 trident