Glokmah Level 1 of the Dungeon [Shop] Gosuhay's Antique Weapon Shop a +0 whip (50 gold) a +0 whip (50 gold) a +0 mace (60 gold) a +4 fustibalus of flaming (980 gold) a +2 mace of protection (312 gold) a +0 spear (60 gold) a +0 hunting sling (30 gold) the +8 glaive of the Guard {elec, spectral, AC+5} (1684 gold) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. When it strikes, its spirit leaps out and fights alongside the wielder. It affects your AC (+5). a +1 scimitar of protection (236 gold) (1, 3, D:1) a +0 dagger (11, 14, D:1) a +0 spear (13, 5, D:1) a +0 hand axe (16, -2, D:1) a +0 club (17, 26, D:1) a +0 club (19, -12, D:1) a +0 robe (22, 0, D:1) a +0 dagger (31, 3, D:1) 30 stones (40, 20, D:1) a +0 whip (40, 21, D:1) a +0 short sword (46, -3, D:1) 2 stones a +0 club (47, 42, D:1) 11 arrows Level 2 of the Dungeon (0, 0, D:2) a potion of curing (3, 0, D:2) a +0 club (4, -45, D:2) 21 arrows (7, -52, D:2) a quokka corpse (skeletalised by now) (7, -44, D:2) a +0 chain mail (11, -42, D:2) a hobgoblin corpse (15, -11, D:2) a +0 hand axe (16, -3, D:2) a +0 trident a +0 leather armour (17, -39, D:2) a +0 club a goblin corpse (18, -37, D:2) a +0 club a goblin corpse (24, -45, D:2) a +0 leather armour a +0 mace (31, -45, D:2) 12 stones