Dungeon Crawl Stone Soup version 0.27-a0-1196-g3e9cee4cb2 (webtiles) character file. Game seed: 15069997761797273331 456 Glokmah the Covert (level 6, -1/38 HPs) Began as a Vampire Delver on May 28, 2021. Slain by an ogre ... wielding a +0 giant spiked club (11 damage) ... on level 5 of the Dungeon. The game lasted 00:03:45 (1058 turns). Glokmah the Covert (Vampire Delver) Turns: 1058, Time: 00:03:48 Health: -1/38 AC: 0 Str: 9 (11) XL: 6 Next: 77% Magic: 4/6 EV: 20 Int: 10 (12) God: Gold: 18 SH: 5 Dex: 21 (23) Spells: 5/5 levels left rFire . . . SeeInvis + (weapon currently unavailable) rCold + + . Faith . (shield currently unavailable) rNeg + + + Spirit . (armour currently unavailable) rPois ∞ Reflect + (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... (boots currently unavailable) Stlth ++++++.... l - amulet of reflection HPRegen 0.00/turn (ring currently unavailable) MPRegen 0.10/turn (ring currently unavailable) @: bat-form, flying, bloodless, very quick A: fast, flying, no casting, bloodless, tiny, fangs 3, see invisible, vampiric 2 a: Revivify, End Transformation You were on level 5 of the Dungeon. You were a vampire bat. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 short sword (melded) b - a +0 dagger h - a +0 hunting sling Armour i - a +0 helmet (melded) k - a +0 leather armour (melded) Jewellery l - an amulet of reflection (around neck) Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of magic mapping e - a scroll of fear j - a scroll of identify {unknown} Potions f - a potion of haste Skills: + Level 4.1 Fighting * Level 5.9 Short Blades - Level 2.1 Dodging + Level 9.1 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are a vampire bat. You are tiny and dextrous. You move quickly. You are flying. Your equipment is almost entirely melded. You are incapable of wielding weapons or throwing items. You cannot cast spells. You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History The water moccasin skeleton is heavily damaged. You block the water moccasin skeleton's attack. You barely miss the water moccasin skeleton. The water moccasin skeleton is heavily damaged. You block the water moccasin skeleton's attack. You hit the water moccasin skeleton. The water moccasin skeleton is severely damaged. The water moccasin skeleton bites you. You hit the water moccasin skeleton. The water moccasin skeleton is almost destroyed. The water moccasin skeleton bites you but does no damage. You hit the water moccasin skeleton. The water moccasin skeleton is almost destroyed. The water moccasin skeleton closely misses you. You puncture the water moccasin skeleton! You destroy the water moccasin skeleton! You start resting. A water moccasin zombie comes into view. You close the door. You start resting. HP restored. You open the door. There is an open door here. An ogre comes into view. It is wielding a +0 giant spiked club. Found 23 stones. The ogre shouts! You closely miss the ogre. You hit the ogre. You bite the ogre. You draw the ogre's blood! The ogre is moderately wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Okay, then. You turn into a vampire bat. Your +0 short sword melds into your body. Your +0 helmet melds into your body. Your +0 leather armour melds into your body. You feel weakened. You feel dopey. You feel clumsy. The ogre hits you with a +0 giant spiked club! You die... #.....##...###...####..##..# #......'..........#........+ #......#..........#........# #.....##..######.##.##.##### #.....##'####.##.##.##.# #......#...#......Z.#......# #......#...#).......#.Z....# #.....##..##.O####..###....# #.....##..##.b####### ....# #.........#.......... ....(. #.........#.......... ....... #.........#.......... ....... #.....##..##...###... #.....###+##...#####+ #..........#........ #..........#........ #>....##..##..###... You could see an ogre. Vanquished Creatures Prince Ribbit (D:5) A sky beast (D:5) A water moccasin zombie (D:5) A water moccasin skeleton (D:5) A jelly (D:5) An iguana (D:5) 3 adders (D:5) An adder skeleton (D:5) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Glokmah the Vampire Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 17/17 MP: 1/1 57 | D:5 | Noticed Prince Ribbit 92 | D:5 | Noticed a water moccasin zombie 106 | D:5 | Reached XP level 2. HP: 8/18 MP: 2/2 290 | D:5 | Killed Prince Ribbit 291 | D:5 | Reached skill level 8 in Stealth 291 | D:5 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 291 | D:5 | Reached XP level 3. HP: 23/23 MP: 3/3 291 | D:5 | Reached XP level 4. HP: 28/28 MP: 4/4 291 | D:5 | Reached XP level 5. HP: 32/32 MP: 5/5 389 | D:5 | Reached skill level 5 in Short Blades 389 | D:5 | Reached XP level 6. HP: 16/38 MP: 6/6 635 | D:5 | Noticed a sky beast 640 | D:5 | Killed a sky beast 641 | D:5 | Reached skill level 9 in Stealth 1058 | D:5 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:5: minmay_clustersquares, layout_gridville, kennysheep_mini_moat, minmay_crystal_water, uniq_prince_ribbit1, uniq_sigmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 3 4 | 4.1 Short Blades | 4 5 | 5.9 Stealth | 8 9 | 9.1 Dodging | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 9 | 48 || 57 Bite | | 6 || 6 Dagger | | 12 || 12 Abil: Exsanguinate | 1 | || 1 Bat Form | | 1 || 1 Stab: Sleeping | 2 | 3 || 5 Armor: Leather armour | 1 | 10 || 11 Dodge: Dodged | 4 | 15 || 19 Block: Other | | 9 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1044 | 1044 | 0 | 605 | 8 | 1 | 1044.0 | Dungeon | 1044 | 1044 | 0 | 605 | 8 | 1 | 1044.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1044 daAuts