Dungeon Crawl Stone Soup version 0.27-a0-1206-g6342a01c75 (webtiles) character file. Game seed: 3837478265845148398 4 Glokmah the Magician (level 1, 16/16 HPs) Began as a Djinni Enchanter on June 5, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:30 (443 turns). Glokmah the Magician (Djinni Enchanter) Turns: 443, Time: 00:00:30 Health: 16/16 AC: 2 Str: 7 XL: 1 Next: 66% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +1 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {unknown} Skills: + Level 0.3 Fighting - Level 0.8 Short Blades - Level 2.1 Dodging - Level 2.4 Stealth * Level 2.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 11% N/A 7% 1 b - Ensorcelled Hibernat Hex/Ice 20% N/A 11% 2 c - Confusing Touch Hex 10% N/A 21% 3 d - Tukima's Dance Hex 10% N/A 21% 3 e - Dazzling Flash Conj/Hex 20% N/A 21% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Things that are here: a +0 whip; a kobold corpse You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * You hit the endoplasm. You kill the endoplasm! HP restored. An endoplasm comes into view. Cast which spell? (? or * to list) Aiming: Corona (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, chance to affect: 63%) The endoplasm quivers. The endoplasm is outlined in light. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen! You feel a terrible chill! You hit the endoplasm. The endoplasm is almost dead. The endoplasm closely misses you. You hit the endoplasm. You kill the endoplasm! Found a scroll labelled MYULIX JARIGA. You need no library to learn spells. c - a scroll labelled MYULIX JARIGA You reach down and open the door. There is an open door here. A goblin comes into view. It is wielding a +0 dagger. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########## #........# #........# . #........# ... ##........####..... ...........@......g #........########. #........'....... #........######## ...........#### ##.........#.. #.........#.# #.........#.#### #########......# You could see a goblin (asleep). Vanquished Creatures 2 endoplasms (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Glokmah the Djinni Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 443 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_basic, hellmonk_ecumenical_altar_heavens_door, serial_shops, shop, grunt_decor_mini_mirrors Action || total -------------------------++------- Melee: Dagger || 13 Cast: Corona || 1 Armor: Robe || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 442 | 442 | 0 | 0 | 409 | 1 | 442.0 | Dungeon | 442 | 442 | 0 | 0 | 409 | 1 | 442.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 442 daAuts