Glokmah Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (10, -8, D:1) 28 arrows (16, -1, D:1) a +0 club (23, 16, D:1) a +0 ring mail (43, 14, D:1) a +0 ring mail (44, 14, D:1) a +0 club Level 2 of the Dungeon [Shop] Hohiff's Antique Weapon Shop a +0 spear (60 gold) a +0 mace (60 gold) a +0 quarterstaff (80 gold) the +9 giant spiked club of Grontol {holy, Will+ Str+6 Stlth-} (1444 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+6). It increases your willpower. It makes you less stealthy. a +2 dagger of speed (360 gold) a +3 dagger (380 gold) the +1 shortbow of the Spectre {flame, Dex+3} (474 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). a +0 whip (50 gold) the +8 spear "Jytul" {flame, rPois Will++ Int-2} (1216 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-2). It protects you from poison. It greatly increases your willpower. a +0 dagger (40 gold) (0, 0, D:2) a +0 spear (2, 3, D:2) a +0 club (2, 19, D:2) 23 stones (2, 26, D:2) a +0 leather armour (4, 21, D:2) a +0 dagger 3 stones (13, 0, D:2) a +0 whip (21, 36, D:2) a +0 spear (24, -1, D:2) a +0 short sword (25, 38, D:2) 26 bolts (27, 29, D:2) a +0 scale mail (29, 38, D:2) a +0 club a +0 robe (34, -5, D:2) a book of Callings Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 ring mail (2, 8, D:3) a +0 short sword (15, -20, D:3) a +0 dagger of draining a +0 robe (15, -19, D:3) a +0 club a +0 leather armour a +0 dagger a +0 chain mail (16, -18, D:3) a +0 dagger a +0 robe (16, -17, D:3) a +0 robe (16, -16, D:3) a +0 club (17, 15, D:3) a +0 club (24, 12, D:3) a +0 leather armour a +0 hand axe a +0 short sword a +0 chain mail a +0 flail a +0 ring mail a +0 whip a +0 scale mail a +0 dagger a +0 club (24, 19, D:3) a +0 robe (47, 2, D:3) a +0 rapier Level 4 of the Dungeon (0, 0, D:4) 10 bolts (1, -25, D:4) a +0 giant club (3, -27, D:4) 30 sling bullets (4, -30, D:4) a +0 spear (7, -31, D:4) a +0 dagger (11, -14, D:4) a +0 dagger (25, -22, D:4) a +0 scale mail (26, -24, D:4) a +0 buckler (31, -23, D:4) 20 sling bullets (35, -31, D:4) 20 stones (35, 3, D:4) a +0 short sword (37, -6, D:4) a +0 spear (40, -13, D:4) a +0 club (57, -28, D:4) 4 stones a +0 short sword (58, 11, D:4) 14 stones Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (20, 1, D:5) 3 boomerangs (33, 17, D:5) 17 bolts (37, 1, D:5) a +0 robe (43, 13, D:5) a +0 plate armour (45, -14, D:5) 24 bolts (49, -12, D:5) a +0 robe a +0 scythe (56, -8, D:5) 26 arrows (56, 1, D:5) 20 stones (59, -20, D:5) 20 sling bullets (64, 6, D:5) 21 stones Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (0, 1, D:6) a scroll of noise (10, 5, D:6) a +0 ring mail (10, 7, D:6) a +0 ring mail a +0 hand axe (12, 7, D:6) a +0 hand axe 15 stones (17, -25, D:6) a +0 pair of boots (18, 8, D:6) a +0 giant club (20, 7, D:6) a +0 leather armour a +0 whip (22, -8, D:6) 25 sling bullets (33, -29, D:6) a +0 club (35, -30, D:6) a +0 short sword (35, -29, D:6) a +0 quarterstaff a +0 robe (36, -30, D:6) a +0 great sword a +0 ring mail (36, -29, D:6) a +0 whip (37, -30, D:6) a +0 leather armour a +0 hand axe (40, -39, D:6) a +0 dagger (42, -32, D:6) a +0 dagger (54, -21, D:6) a +0 hunting sling (57, -5, D:6) 13 bolts Level 7 of the Dungeon (0, 0, D:7) 16 stones (1, 12, D:7) the +4 war axe of Xacsem {vorpal, Will+} It inflicts extra damage upon your enemies. It increases your willpower. (13, 1, D:7) a +0 dagger a +0 robe (21, 24, D:7) a +0 hand axe (22, 38, D:7) 23 sling bullets (28, 32, D:7) a +0 longbow 28 arrows a +0 falchion (32, 32, D:7) a +1 vorpal executioner's axe (33, 37, D:7) a +0 great mace a +0 giant spiked club (34, 0, D:7) 15 arrows (36, 22, D:7) 19 stones (53, 41, D:7) a +0 ring mail (57, 41, D:7) a manual of Conjurations Level 8 of the Dungeon (0, 0, D:8) a +0 plate armour (6, -18, D:8) 24 stones (11, -13, D:8) 4 datura-tipped darts (13, 23, D:8) a +0 club a stone (14, 23, D:8) a +0 dagger (15, 23, D:8) a +0 dagger 7 poisoned darts (16, 23, D:8) a +0 dagger 6 poisoned darts (17, 22, D:8) a +0 short sword (17, 23, D:8) a +0 short sword (22, -9, D:8) a +0 buckler (44, -10, D:8) a +4 spear a +0 robe (45, -10, D:8) a +0 flail 23 stones a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 falchion (10, 45, Lair:1) a +0 leather armour (27, 12, Lair:1) 19 arrows (43, 5, Lair:1) a +0 quarterstaff of freezing (60, 52, Lair:1) a +0 ring mail (62, 12, Lair:1) a +0 chain mail (62, 15, Lair:1) 17 arrows (63, 18, Lair:1) a staff of death Level 2 of the Lair of Beasts (0, 0, Lair:2) a komodo dragon corpse (skeletalised by now) (13, 21, Lair:2) a water moccasin corpse (skeletalised by now) (14, 42, Lair:2) a throwing net (15, 46, Lair:2) a +0 trident (still there?) a +0 chain mail (still there?) (24, 25, Lair:2) 30 sling bullets (27, 27, Lair:2) a black mamba corpse (skeletalised by now)