Dungeon Crawl Stone Soup version 0.27-a0-1217-g8a41f320e8 (webtiles) character file. Game seed: 1584573365385950266 53 Glokmah the Skirmisher (level 4, -4/37 HPs) Began as a Formicid Abyssal Knight on June 6, 2021. Was a Follower of Lugonu. Slain by Terence ... wielding a +0 hand axe (8 damage) ... on level 1 of the Dungeon. The game lasted 00:04:08 (1835 turns). Glokmah the Skirmisher (Formicid Abyssal Knight) Turns: 1835, Time: 00:04:09 Health: -4/37 AC: 3 Str: 14 (17) XL: 4 Next: 11% Magic: 6/6 EV: 11 Int: 9 (12) God: Lugonu [*.....] Gold: 59 SH: 0 Dex: 9 (10) Spells: 3/3 levels left rFire + . . SeeInvis + a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . i - +0 leather armour {rF+} rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self, Renounce Religion, Depart the Abyss You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You visited 1 branch of the dungeon, and saw 3 of its levels. You visited the Abyss 1 time. You collected 59 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) g - a +0 shortbow Missiles h - 13 arrows Armour i - a +0 leather armour of fire resistance (worn) Scrolls c - a scroll of fear {unknown} f - a scroll of magic mapping {unknown} Potions d - a potion of heal wounds {unknown} e - a potion of degeneration Skills: + Level 3.7 Fighting * Level 3.0 Polearms - Level 2.1 Armour - Level 0.8 Dodging * Level 3.4 Invocations You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 45% 1 Searing Ray Conj 0% 3d3 58% 2 Dazzling Flash Conj/Hex 0% N/A 83% 3 Fulminant Prism Conj/Hex 0% 3d6 99% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You have reached level 4! You feel clever. You puncture Terence! Terence is heavily wounded. You feel sick. Terence shouts, "DIE!!!" Terence hits you with a +0 hand axe. You closely miss Terence. Terence is heavily wounded. You feel sick. Terence closely misses you. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You feel sick. You are no longer poisoned. Terence closely misses you. It was a potion of curing. You feel better. Terence barely misses you. You closely miss Terence. Terence is heavily wounded. Terence closely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is heavily wounded. Terence barely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence barely misses you. You hit Terence. Terence is heavily wounded. Terence says, "Time to say good-bye..." Terence hits you but does no damage. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Are you sure you want to shaft yourself? Terence hits you with a +0 hand axe! You die... .........++.............# #÷..... .........##....##....##.######### ..................#..........# .........##....###..>).......# .........##....# #..#........# .........##....# #@.#........# ###########....# #..#........# #....###g.#........# #.....@@K.#........# #....###.##........# #....# #...........#### ###### #####.........†. #.########## #.#.....# #.#.###.# #.#...#.# #.#####.# You could see Terence, a hobgoblin and a kobold. Vanquished Creatures An adder (D:1) A dart slug (D:1) 2 orcs (D:3) 8 bats 7 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins 6 jackals (D:1) 2 quokkas 2 ball pythons (D:1) 2 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Glokmah the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 67 | Abyss:1 | Noticed an ancient zyme 77 | Abyss:1 | Noticed an efreet 86 | D:1 | Escaped the Abyss 206 | D:1 | Reached XP level 2. HP: 12/24 MP: 3/3 756 | D:1 | Reached XP level 3. HP: 19/29 MP: 5/5 758 | D:1 | Reached * piety under Lugonu 922 | D:1 | You fall into a shaft and drop 1 floor! 935 | D:2 | Noticed Terence 960 | D:2 | You fall into a shaft and drop 1 floor! 1826 | D:1 | Reached XP level 4. HP: 20/37 MP: 6/6 1835 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_basic D:2: layout_rooms, minmay_puff, uniq_terence, uniq_sigmund D:3: layout_basic, nicolae_overflow_crystal_walls, chequers_mini_garden Skill XL: | 1 2 3 | ---------------+----------+----- Invocations | 3 | 3.4 Polearms | 3 | 3.0 Fighting | | 3.7 Armour | | 2.1 Dodging | | 0.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 97 | || 97 Trident | 40 | 7 || 47 Invok: Depart the Abyss | 1 | || 1 Abil: Dig | 7 | || 7 Shaft Self | 1 | 1 || 2 Use: Potion | | 2 || 2 Armor: Leather armour | 33 | 1 || 34 Ring mail | 24 | || 24 Dodge: Dodged | 80 | 6 || 86 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1843 | 1791 | 52 | 183 | 1037 | 4 | 460.8 | Dungeon | 1756 | 1704 | 52 | 183 | 1037 | 3 | 585.3 | Abyss | 86 | 86 | 0 | 0 | 0 | 1 | 86.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1333 daAuts D:3: 362 daAuts Abyss:1: 86 daAuts D:2: 60 daAuts