Glokmah Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (15, -9, D:1) a +0 short sword (16, -31, D:1) a +0 short sword (28, -8, D:1) a +1 dagger of speed (29, -14, D:1) a +0 spear (31, -8, D:1) a +0 kite shield (32, -28, D:1) a +0 club (34, -14, D:1) a +0 club (42, -14, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 1, D:2) a +0 short sword (2, -1, D:2) a +0 club (3, 2, D:2) a +0 dagger (3, 4, D:2) a +0 leather armour a +0 club a +0 flail (16, -5, D:2) a +0 hunting sling (19, -7, D:2) a +0 falchion (27, -5, D:2) 16 sling bullets (34, -7, D:2) a +0 leather armour (35, -18, D:2) a +0 robe (40, -11, D:2) a +0 scale mail (40, 8, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 12, D:3) a +1 trident of venom (12, 28, D:3) a +0 dagger (14, 12, D:3) a +0 dagger (14, 40, D:3) a +0 whip (32, 40, D:3) a +0 dagger (37, 22, D:3) a +0 hand axe (38, 3, D:3) a staff of fire a +0 whip (43, 8, D:3) 15 arrows (51, 20, D:3) 19 sling bullets Level 4 of the Dungeon (0, 0, D:4) a -1 mace (4, 5, D:4) a -1 morningstar a -2 long sword a -2 short sword a -1 executioner's axe (6, -30, D:4) a +2 falchion of electrocution (6, 32, D:4) 26 arrows (9, -29, D:4) 20 arrows (9, -20, D:4) a +0 spear (10, 25, D:4) a +0 long sword of pain (11, -27, D:4) a +0 spear (12, -26, D:4) a +0 club a +2 flail of holy wrath (13, -20, D:4) a +0 spear (17, 16, D:4) a +0 dagger a +0 club (18, 15, D:4) a +0 robe a +0 flail (22, 17, D:4) a +0 dagger (23, 14, D:4) 4 poisoned darts (24, 13, D:4) a +0 chain mail (25, -10, D:4) a +0 club (28, -14, D:4) a +0 dagger (32, 21, D:4) 15 bolts a +0 club (32, 25, D:4) a +0 robe a +0 dagger (33, 21, D:4) a +0 leather armour a +0 hand axe a +0 leather armour a +0 mace a +0 whip (34, -29, D:4) a +0 chain mail a +0 dagger (34, -28, D:4) the +0 chain mail "Trusted Companion" {rN+ Will- Dex+4} It affects your dexterity (+4). It protects you from negative energy. It decreases your willpower. (36, -12, D:4) a +0 club (37, -11, D:4) 5 datura-tipped darts (37, 7, D:4) a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) 17 bolts (8, 30, D:5) a +0 pair of boots (33, 9, D:5) a +0 robe (39, 9, D:5) a +0 fustibalus (41, 11, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +3 leather armour (2, 34, D:6) 14 gold pieces (4, 39, D:6) a +0 robe (still there?) 15 sling bullets (still there?) (6, 37, D:6) 23 stones (6, 41, D:6) 19 stones (9, 18, D:6) a +0 whip a +0 dagger a +0 short sword 8 poisoned darts (10, 32, D:6) a +0 giant spiked club (30, 22, D:6) 14 gold pieces (32, 19, D:6) a +0 war axe (33, 29, D:6) a hound corpse (skeletalised by now) (35, 32, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a water moccasin corpse (13, 5, D:7) a +0 cloak