Dungeon Crawl Stone Soup version 0.27-a0-1242-ge70438ac7b (webtiles) character file. Game seed: 9507230221177071550 57 Glokmah the Sneak (level 3, -2/20 HPs) Began as a Vampire Enchanter on June 9, 2021. Slain by a gnoll ... wielding a +0 halberd (12 damage) ... on level 2 of the Dungeon. The game lasted 00:04:06 (1885 turns). Glokmah the Sneak (Vampire Enchanter) Turns: 1885, Time: 00:04:06 Health: -2/20 AC: 2 Str: 7 XL: 3 Next: 73% Magic: 0/6 EV: 12 Int: 17 God: Gold: 80 SH: 0 Dex: 15 Spells: 3/6 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . d - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: bloodless A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) b - a +0 hunting sling Missiles c - 13 sling bullets f - 38 stones Armour d - a +0 robe (worn) Jewellery g - a ring of willpower Scrolls e - a scroll of fear {unknown} i - 2 scrolls of identify {unknown} j - a scroll of enchant weapon {unknown} Potions h - a potion of lignification {unknown} Skills: + Level 0.8 Fighting * Level 2.3 Short Blades - Level 2.4 Dodging + Level 4.9 Stealth + Level 2.3 Spellcasting + Level 4.8 Hexes + Level 0.6 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 20% N/A 2% 1 b - Ensorcelled Hibernat Hex/Ice 22% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 18% N/A 8% 3 Tukima's Dance Hex 18% N/A 8% 3 Dazzling Flash Conj/Hex 20% N/A 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History i - a +0 hunting sling Adjust to which letter? (? for menu, Esc to quit) d - a +0 hunting sling; i - 2 scrolls labelled QYVIUQA REEW Adjust to which letter? (? for menu, Esc to quit) b - a +0 hunting sling; d - a +0 robe (worn) You open the door. There is an open door here. j - a scroll labelled QEOPLA WEHI Found an escape hatch in the ceiling. Found a plate armour. Found an escape hatch in the floor. You see here a +0 plate armour. There is an escape hatch in the floor here. A gnoll is nearby! Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (wandering, hasn't noticed you, chance to affect: 50%) The gnoll shouts! The gnoll resists with some effort. The gnoll hits you with a +0 halberd! Ouch! That really hurt! Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (chance to affect: 50%) The gnoll resists with some effort. The gnoll barely misses you. Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (chance to affect: 50%) The gnoll resists with some effort. The gnoll drinks a potion. The gnoll seems to grow stronger. Okay, then. Okay, then. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... ### ########### ..# #.........# ####.# #.#######.# .....# #.# #.# ####.## #.# #####.### # #.....##########@###.......# # ............!.g......###.#.# # #.##..######...#.........#.# # ......# #.....##########.# # ......# ##...# #####.#### # .####)# ##.# #........# # g# #.# #.# #.###.##.### .####.# #.# #.# #.##.#.. g.....# ##'## #.# #.##.#.# You could see a gnoll (strong). Vanquished Creatures A gnoll (D:1) An adder (D:2) 3 ball pythons (D:1) 4 endoplasms 3 goblins 2 hobgoblins 2 jackals (D:2) 3 kobolds 2 quokkas 9 bats 9 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Glokmah the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 277 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 304 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1229 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1229 | D:2 | Reached XP level 3. HP: 20/20 MP: 6/6 1885 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_basic D:2: layout_loops_corners Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 2 | 2.3 Fighting | | 0.8 Dodging | | 2.4 Stealth | | 4.9 Spellcasting | | 2.3 Hexes | | 4.8 Ice Magic | | 0.6 Action || total -------------------------++------- Melee: Dagger || 71 Bite || 1 Cast: Corona || 13 Ensorcelled Hiber || 19 Abil: Exsanguinate || 1 Stab: Sleeping || 25 Armor: Robe || 28 Dodge: Dodged || 68 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1881 | 1775 | 106 | 99 | 1240 | 2 | 940.5 | Dungeon | 1881 | 1775 | 106 | 99 | 1240 | 2 | 940.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1121 daAuts D:2: 759 daAuts