Dungeon Crawl Stone Soup version 0.27-a0-1242-ge70438ac7b (webtiles) character file. Game seed: 9744644111978092223 4 Glokmah the Grave Robber (level 1, 0/13 HPs) Began as a Gnoll Wanderer on June 9, 2021. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (193 turns). Glokmah the Grave Robber (Gnoll Wanderer) Turns: 193, Time: 00:00:49 Health: 0/13 AC: 2 Str: 12 XL: 1 Next: 60% Magic: 1/4 EV: 11 Int: 12 God: Gold: 26 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . SeeInvis . c - +0 quarterstaff rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 club c - a +0 quarterstaff (weapon) Armour d - a +0 robe (worn) Potions b - a potion of curing Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Slings + Level 0.1 Bows + Level 0.1 Crossbows + Level 2.4 Throwing + Level 0.1 Armour + Level 0.1 Dodging + Level 0.1 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 2.6 Spellcasting + Level 0.1 Conjurations + Level 2.0 Hexes + Level 0.1 Summonings + Level 5.3 Necromancy + Level 3.6 Translocations + Level 2.0 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 2.4 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 4% 1d3 24% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 20% N/A 6% 1 Blink Tloc N/A N/A 9% 2 Slow Hex 6% N/A 17% 2 Lesser Beckoning Tloc 5% N/A 17% 3 Call Imp Summ 1% N/A 36% 2 Conjure Flame Conj/Fire 1% 6-21 58% 3 Mephitic Cloud Conj/Pois/Air 1% N/A 58% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. You sock the hobgoblin! You kill the hobgoblin! Your Hexes skill increases to level 2! Your Transmutations skill increases to level 2! You open the door. Found a ring mail. There is an open door here. You open the large door. A quokka comes into view. Casting: Magic Dart (safe; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 24% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 24% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (100% to hit) The magic dart hits the quokka but does no damage. Casting: Magic Dart (safe; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 24% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (100% to hit) You miscast Magic Dart. Nothing appears to happen. You closely miss the quokka. The quokka barely misses you. The quokka bites you. You completely miss the quokka. The quokka barely misses you. You closely miss the quokka. The quokka bites you. x2 * * * LOW HITPOINT WARNING * * * You closely miss the quokka. The quokka bites you. You die... ..#...#...#.## #.......P..... .♣♣...P♣.....♣P #### .P.........♣.. ... ...♣..P♣...P♣. ..# PP............ #..# ######...P#### #...# # #....# ##r.# # ##''## #@.# # #+##...P##+# #.## # #..........# #.# # #PP..<...♣P# #.# ####P♣♣P♣PPP####.# .#### #########..# ..####♣PP♣####..## #...##P..P##...## .....##''##..### You could see a quokka. Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Glokmah the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Glokmah set off with the following items: a +0 club, a | potion of curing, a +0 robe; and the following spells | available to memorise: Apportation, Blink, Slow, Lesser | Beckoning, Magic Dart, Call Imp, Conjure Flame, Mephitic | Cloud 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 2 | D:1 | Learned a level 1 spell: Magic Dart 193 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_basic, serial_shops, nicolae_shop_behind_doors Skill XL: | 1 | ---------------+----+----- Hexes | 2 | 2.0 Transmutations | 2 | 2.0 Fighting | | 0.1 Short Blades | | 0.1 Long Blades | | 0.1 Axes | | 0.1 Maces & Flails | | 0.1 Polearms | | 0.1 Staves | | 0.1 Slings | | 0.1 Bows | | 0.1 Crossbows | | 0.1 Throwing | | 2.4 Armour | | 0.1 Dodging | | 0.1 Stealth | | 0.1 Shields | | 0.1 Unarmed Combat | | 0.1 Spellcasting | | 2.6 Conjurations | | 0.1 Summonings | | 0.1 Necromancy | | 5.3 Translocations | | 3.6 Fire Magic | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Poison Magic | | 0.1 Invocations | | 0.2 Evocations | | 2.4 Action || total -------------------------++------- Melee: Club || 9 Quarterstaff || 5 Cast: Magic Dart || 7 Armor: Robe || 4 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 196 | 196 | 0 | 19 | 113 | 1 | 196.0 | Dungeon | 196 | 196 | 0 | 19 | 113 | 1 | 196.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 196 daAuts