Dungeon Crawl Stone Soup version 0.27-a0-1272-g7c8ad2e407 (webtiles) character file. Game seed: 17081895513944038580 4 Glokmah the Magician (level 1, -2/10 HPs) Began as a Gargoyle Hedge Wizard on June 11, 2021. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (153 turns). Glokmah the Magician (Gargoyle Hedge Wizard) Turns: 153, Time: 00:00:33 Health: -2/10 AC: 4 Str: 13 XL: 1 Next: 70% Magic: 1/4 EV: 11 Int: 14 God: Gold: 6 SH: 0 Dex: 9 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles d - 36 stones Armour b - a +0 robe (worn) c - a +0 hat (worn) Skills: + Level 0.1 Fighting + Level 0.1 Armour - Level 1.5 Dodging - Level 2.1 Stealth + Level 3.0 Spellcasting * Level 1.4 Conjurations + Level 1.0 Summonings + Level 0.9 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc N/A N/A 22% 2 Call Imp Summ 5% N/A 22% 2 Slow Hex 2% N/A 32% 2 Conjure Flame Conj/Fire 4% 6-21 43% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 47% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You hit the ball python. You kill the ball python! You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is almost dead. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. You kill the endoplasm! The jackal bites you but does no damage. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You hit the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is almost dead. The jackal closely misses you. The jackal bites you. You die... ....##........⌠......... .h.#................... #..#...⌠..........<.... #J.#................... #..##........⌠......... #S.###...⌠............. #..# ###..........⌠.... ##..######'##........... #.....h@.#..############ ###.####................ #.# #...............# #####.# #.############### #.....# #.# #.##### #.# #.# #.# #.# #.# #.# #.# You could see a jackal. Vanquished Creatures An endoplasm (D:1) 2 jackals (D:1) A ball python (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Glokmah the Gargoyle Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 142 | D:1 | Reached skill level 1 in Summonings 153 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic Skill XL: | 1 | ---------------+----+----- Summonings | 1 | 1.0 Fighting | | 0.1 Armour | | 0.1 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 3.0 Conjurations | | 1.4 Translocations | | 0.9 Action || total -------------------------++------- Melee: Dagger || 20 Cast: Magic Dart || 6 Armor: Robe || 9 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 153 | 153 | 0 | 0 | 112 | 1 | 153.0 | Dungeon | 153 | 153 | 0 | 0 | 112 | 1 | 153.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 153 daAuts