Dungeon Crawl Stone Soup version 0.27-a0-1277-g3808f8b1c9 (webtiles) character file. Game seed: 5885402373393234356 0 Glokmah the Magician (level 1, 15/15 HPs) Began as a Djinni Enchanter on June 12, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:24 (168 turns). Glokmah the Magician (Djinni Enchanter) Turns: 168, Time: 00:00:24 Health: 15/15 AC: 2 Str: 7 XL: 1 Next: 11% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +1 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Skills: - Level 0.8 Short Blades + Level 2.1 Dodging - Level 2.4 Stealth * Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 10% N/A 8% 1 b - Ensorcelled Hibernat Hex/Ice 18% N/A 11% 2 c - Confusing Touch Hex 9% N/A 22% 3 d - Tukima's Dance Hex 9% N/A 22% 3 e - Dazzling Flash Conj/Hex 18% N/A 22% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 1 runed translucent door Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Welcome, Glokmah the Djinni Enchanter. Will you be the one to retrieve the legendary Orb of Zot from the depths? Press ? for a list of commands and other information. Found two stairs. You begin with the following spells memorised: Corona, Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, Dazzling Flash. You need no library to learn spells. Found a runed translucent door. The endoplasm quivers. The jackal barks! There is a fountain of clear blue water here. You reach down and open the door. The jackal barks! There is an open door here. A goblin comes into view. It is wielding a +0 club. The goblin shouts! The goblin hits you with a +0 club. You barely miss the goblin. The goblin hits you with a +0 club. You miss the goblin. You hit the goblin. The goblin is severely wounded. The goblin hits you but does no damage. You closely miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. You completely miss the goblin. The goblin is severely wounded. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! HP restored. You see here a +0 club. A ball python comes into view. The ball python hisses angrily. A giant cockroach comes into view. x2 The giant cockroach moves out of view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..#..⌠...>...⌠..# #..#......<......# #).+⌠....###....⌠+ #..#.............# #..#######+####### #######..#hrrrBJB......# .........#...h....... r# #######..#..B........ # #.@############ #......... ###....### #S.## B## B# . # You could see 2 giant cockroaches and a ball python. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Glokmah the Djinni Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D:1 | Found a runed translucent door. 168 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_loops_cross, due_unseen_surprise Action || total -------------------------++------- Melee: Dagger || 6 Armor: Robe || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 167 | 167 | 0 | 0 | 151 | 1 | 167.0 | Dungeon | 167 | 167 | 0 | 0 | 151 | 1 | 167.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 167 daAuts