Glokmah Level 1 of the Dungeon [Shop] Nuilirph's Distillery a potion of magic (112 gold) a potion of attraction (42 gold) a potion of ambrosia (112 gold) a potion of invisibility (112 gold) a potion of lignification (42 gold) a potion of might (56 gold) a potion of mutation (112 gold) a potion of might (56 gold) (0, 0, D:1) a +0 robe (10, 2, D:1) a +0 dagger (11, -16, D:1) a +0 robe (16, -36, D:1) a +0 club (16, 13, D:1) a +0 short sword (17, 17, D:1) 21 bolts (25, 2, D:1) a +0 rapier (25, 4, D:1) 23 bolts (25, 11, D:1) a +0 hand axe (28, 13, D:1) a +0 club (30, -39, D:1) 26 bolts (31, 15, D:1) a +0 club (36, -4, D:1) a +0 leather armour (41, -4, D:1) a book of Conjurations (42, -26, D:1) a +0 mace Level 2 of the Dungeon [Shop] Paleo's Armour Shoppe a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 plate armour (253 gold) the +2 chain mail "Allon" {rC+ rN+ Regen+} (359 gold) It protects you from cold. It protects you from negative energy. It increases your rate of health regeneration. a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 ring mail (44 gold) a +0 barding of stealth (330 gold) a +1 scale mail of poison resistance (143 gold) a +0 robe (7 gold) a +0 ring mail (44 gold) a +9 plate armour of ponderousness (495 gold) a +0 robe (7 gold) a +0 chain mail (49 gold) (0, 0, D:2) a +0 scale mail (18, 13, D:2) 14 bolts (20, -7, D:2) a +0 short sword (42, 13, D:2) a +0 dagger (52, 14, D:2) a book of Callings (64, -18, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 mace (1, -3, D:3) a +3 quarterstaff of chaos (15, 6, D:3) a +0 short sword (16, -15, D:3) a +0 club a +0 animal skin (17, -15, D:3) a +0 dagger a +0 club (17, 32, D:3) a book of Minor Magic (18, -15, D:3) a +0 dagger a +0 club (19, -15, D:3) a +0 falchion a +0 leather armour a +0 club a +0 club (20, -16, D:3) a +0 whip a +0 club a +0 mace (22, -17, D:3) a +3 dagger a +0 robe (22, 29, D:3) a +0 dagger (23, 10, D:3) 15 bolts (23, 29, D:3) 5 boomerangs (still there?) a +0 whip (still there?) a +0 hand axe (still there?) (24, 29, D:3) a +0 dagger a +0 leather armour (24, 30, D:3) a +0 short sword (33, -6, D:3) a +0 halberd a +0 dagger (36, -6, D:3) a +0 flail a +0 flail a +1 vampiric whip (37, -4, D:3) a +0 club (39, 8, D:3) a +0 robe a +0 scythe (58, 14, D:3) a book of Air Level 4 of the Dungeon (14, 42, D:4) a +0 robe (16, 15, D:4) a +0 leather armour a +0 club (17, 26, D:4) a +0 war axe (17, 27, D:4) a +0 hand axe (18, 15, D:4) a +0 leather armour a +0 dagger (18, 28, D:4) a +0 dagger a +0 robe (22, 28, D:4) a +0 spear (25, -13, D:4) a +0 chain mail a +0 flail (25, 16, D:4) a +0 leather armour (30, 13, D:4) a +0 flail (49, 9, D:4) a +0 dagger a +0 club a +0 leather armour (53, 13, D:4) a +0 whip Level 5 of the Dungeon [Shop] Vylaptat's Antique Weapon Shop a +0 mace (84 gold) a +0 short sword (84 gold) a +0 flail (98 gold) a +0 falchion (84 gold) the +3 long sword of Gahiotak {vorpal, Drain rCorr SInv} (879 gold) It inflicts extra damage upon your enemies. It lets you see invisible. It protects you from acid and corrosion. It drains your maximum health when unequipped. a +0 quarterstaff (112 gold) a +0 club (28 gold) a +0 war axe (98 gold) a +0 rapier (112 gold) the +11 trident "Zainog" {protect, rPois} (1971 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from poison. a +0 quarterstaff (112 gold) (0, 0, D:5) a +2 falchion of pain (6, -19, D:5) a +0 ring mail (13, 8, D:5) a staff of conjuration (35, -8, D:5) 20 bolts (45, -5, D:5) a +0 mace a +0 dagger a +0 robe a +0 dagger (45, -4, D:5) a +0 mace (45, -3, D:5) a +0 flail (47, -10, D:5) a +0 scale mail Level 6 of the Dungeon (16, -2, D:6) a +0 club (26, -21, D:6) a +0 club a +0 leather armour a +0 club (28, -20, D:6) a +0 giant club a +0 halberd a +0 battleaxe (29, -20, D:6) a +0 spear (33, 7, D:6) a +0 leather armour (36, -18, D:6) a +0 dagger (36, -10, D:6) a +0 robe a +0 whip of freezing (37, 4, D:6) a +0 dagger (40, -6, D:6) a +0 plate armour (47, -22, D:6) 18 sling bullets (56, 0, D:6) a +0 dagger (56, 1, D:6) a +0 club a +0 ring mail (57, 0, D:6) a +0 dagger a +0 ring mail a +0 club (58, 2, D:6) a +0 war axe (59, -23, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (62, -9, D:6) a +0 dagger a +2 whip of electrocution (64, -10, D:6) a +0 club a +0 whip a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 helmet (20, -5, D:7) a +0 falchion (30, 6, D:7) the +6 long sword "Webli" {drain, *Corrode rPois SInv} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. It lets you see invisible. It may corrode you when you take damage. (30, 27, D:7) a +0 shortbow 27 arrows (35, -4, D:7) a +0 tower shield (43, 8, D:7) a +0 leather armour (47, 38, D:7) a +0 hunting sling (50, -16, D:7) a +0 hunting sling a +0 quarterstaff 21 sling bullets a +0 ring mail (55, -6, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 long sword (3, -32, D:8) a +0 chain mail (6, -33, D:8) a +1 glaive a +0 animal skin (11, -21, D:8) 21 arrows (11, -16, D:8) the +7 war axe "Newt's Nightmare" {vorpal, Drain rElec rPois Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It insulates you from electricity. It protects you from poison. It drains your maximum health when unequipped. (11, 5, D:8) a +0 leather armour a +0 hand axe (12, -4, D:8) a +0 leather armour (12, 4, D:8) a +0 mace (13, 5, D:8) a +0 scale mail a +0 club (27, 19, D:8) a +0 robe (45, 13, D:8) a +0 helmet (47, -35, D:8) a +0 spear a +0 whip (47, -34, D:8) a +0 spear a +0 whip (47, 7, D:8) a +0 short sword (47, 23, D:8) a +0 trident (48, -35, D:8) a +0 spear a +0 ring mail (49, -36, D:8) a +0 vorpal flail (49, 8, D:8) a +0 mace the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +2 leather armour of positive energy (5, -22, Lair:1) 14 bolts (7, -6, Lair:1) a +0 ring mail (8, -6, Lair:1) 19 arrows (18, -24, Lair:1) a +0 helmet (27, -1, Lair:1) a +6 ring of intelligence (30, -26, Lair:1) 14 sling bullets (35, -1, Lair:1) a +1 hat (36, -1, Lair:1) a human skeleton