Dungeon Crawl Stone Soup version 0.27-a0-1281-ge233d83751 (webtiles) character file. Game seed: 5608061699564951765 16 Glokmah the Magician (level 2, 0/22 HPs) Began as a Human Wanderer on June 14, 2021. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:37 (1237 turns). Glokmah the Magician (Human Wanderer) Turns: 1237, Time: 00:03:38 Health: 0/22 AC: 0 Str: 13 XL: 2 Next: 75% Magic: 0/5 EV: 11 Int: 11 God: Gold: 22 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (no armour) rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: mighty, lethally poisoned (0 -> -10), attractive, very slightly contaminated A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) b - a +0 hunting sling Missiles c - 60 stones i - 23 sling bullets Armour h - a +0 ring mail Scrolls d - a scroll of identify {unknown} f - a scroll of noise {unknown} Potions j - a potion of haste {unknown} Skills: + Level 2.1 Fighting + Level 0.1 Maces & Flails - Level 1.0 Armour + Level 0.1 Dodging - Level 1.0 Shields + Level 2.3 Spellcasting * Level 1.0 Conjurations * Level 1.2 Air Magic - Level 2.0 Earth Magic - Level 1.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 12% 1d3 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 3% N/A 26% 2 Animate Skeleton Necr 2% N/A 28% 1 Apportation Tloc 2% N/A 28% 1 Corona Hex 1% N/A 28% 1 Summon Small Mammal Summ 4% N/A 28% 1 Corpse Rot Necr/Air N/A N/A 32% 2 Ensorcelled Hibernation Hex/Ice 2% N/A 38% 2 Swiftness Air 4% N/A 45% 3 Dazzling Flash Conj/Hex 4% N/A 56% 3 Confusing Touch Hex 1% N/A 63% 3 Tukima's Dance Hex 1% N/A 63% 3 Airstrike Air 2% N/A 86% 4 Lightning Bolt Conj/Air 1% 1d12 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. Nothing appears to happen. The adder bites you. Unknown command. Casting: Shock (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the adder. x2; The adder bites you. You are poisoned. The adder poisons you! Unknown command. Casting: Shock (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. Nothing appears to happen. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder completely misses you. Unknown command. You closely miss the adder. The adder is lightly wounded. You feel sick. The adder closely misses you. You closely miss the adder. The adder is lightly wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! Unknown command. It was a potion of attraction. You feel attractive to monsters. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder misses you. It was a potion of might. You feel very mighty all of a sudden. You die... #....######## #....<.....# ####.#####... #.. # ##.## ### .## . #..##.. ..#### .. ##..... ....... .. .....####....... #. #### .......@..# ....#######. ..... ##.....S#### #..##..... ......###.####....#####........ ............................... ......#.##########...###.†..... ##......# ###.####...... #..##.### ######....†...... .. #. ...........##..... ### . #########.#....... You could see an adder. Vanquished Creatures A dart slug (D:2) An endoplasm (D:1) A hobgoblin (D:1) 3 jackals (D:1) A quokka (D:1) 2 ball pythons A bat (D:1) A frilled lizard (D:2) 3 rats 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Glokmah the Human Wanderer began the quest for the Orb. 0 | D:1 | Glokmah set off with the following items: a +0 club, a +0 | ring mail; and the following spell memorised: Shock; and | the following spells available to memorise: Corpse Rot, | Static Discharge, Swiftness, Airstrike, Lightning Bolt 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 858 | D:1 | Reached XP level 2. HP: 15/22 MP: 0/5 1143 | D:2 | Reached skill level 1 in Conjurations 1237 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_rooms, corexii_hall_statues_s, moated_statue D:2: layout_rooms, serial_shops, shop, hellmonk_ecumenical_altar_slurped_away Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.0 Fighting | | 2.1 Maces & Flails | | 0.1 Armour | | 1.0 Dodging | | 0.1 Shields | | 1.0 Spellcasting | | 2.3 Air Magic | | 1.2 Earth Magic | | 2.0 Evocations | | 1.0 Action || total -------------------------++------- Melee: Club || 24 Dagger || 6 Fire: Hunting sling || 7 Cast: Shock || 11 Use: Potion || 2 Armor: Ring mail || 21 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1245 | 1173 | 72 | 200 | 609 | 2 | 622.5 | Dungeon | 1245 | 1173 | 72 | 200 | 609 | 2 | 622.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1106 daAuts D:2: 139 daAuts