Glokmah Level 1 of the Dungeon (0, 0, D:1) a +0 robe (10, 2, D:1) 18 stones a +0 kite shield (19, 0, D:1) a +0 mace (21, 3, D:1) a +0 whip (40, 1, D:1) 3 stones a +0 dagger (44, 34, D:1) a +0 club (45, -3, D:1) a +0 leather armour (46, 2, D:1) a +0 robe (47, 2, D:1) a +0 robe (54, 2, D:1) 4 stones a +0 short sword Level 2 of the Dungeon (0, 9, D:2) a +0 dagger (16, 6, D:2) a +0 club a +0 robe (46, 5, D:2) 16 bolts Level 3 of the Dungeon (0, 0, D:3) 19 stones (9, -13, D:3) a +0 robe (12, -10, D:3) 19 stones (18, 2, D:3) a +0 leather armour a +0 dagger 29 stones (19, -39, D:3) a +0 leather armour a +0 dagger a +0 leather armour a +0 trident (20, -39, D:3) a +0 flail (22, -11, D:3) a +0 flail a +0 scale mail (25, -39, D:3) 26 arrows (30, -37, D:3) a +0 falchion (43, -30, D:3) a +0 dagger (44, -8, D:3) a +0 club Level 4 of the Dungeon [Shop] Cenubyna's Jewellery Shoppe a ring of wizardry (360 gold) a ring of protection from cold (300 gold) the ring "Goosopah" {Drain rPois AC+4 Dex+3} (574 gold) [ring of protection] It affects your AC (+4). It affects your dexterity (+3). It protects you from poison. It drains your maximum health when unequipped. a ring of poison resistance (240 gold) the ring "Xeumi" {rElec rN+ Dex+3} (483 gold) [ring of positive energy] It affects your dexterity (+3). It insulates you from electricity. It protects you from negative energy. an amulet of magic regeneration (360 gold) an amulet of faith (480 gold) a +4 ring of evasion (432 gold) an amulet of faith (480 gold) the ring of Myism {Wiz rPois Str+4} (595 gold) [ring of wizardry] It improves your spell success rate. It affects your strength (+4). It protects you from poison. a ring of protection from fire (300 gold) the ring "Voar" {rPois rCorr Str+2} (424 gold) [ring of resist corrosion] It affects your strength (+2). It protects you from poison. It protects you from acid and corrosion. (0, 1, D:4) 15 gold pieces (1, -1, D:4) 16 gold pieces (1, 0, D:4) 2 throwing nets (1, 1, D:4) 5 gold pieces (7, -7, D:4) a +0 spear (9, -17, D:4) a +0 robe (11, 11, D:4) a scroll of noise (14, -8, D:4) a +0 dagger (14, -7, D:4) a +0 club (16, 9, D:4) a +0 leather armour a +0 falchion (17, -8, D:4) a +0 club a +0 leather armour a +0 hand axe (17, 13, D:4) a +0 club (17, 15, D:4) a +0 giant club (19, 21, D:4) a +0 war axe (20, 7, D:4) 12 stones (23, 9, D:4) a +0 dagger (24, -3, D:4) a +0 dagger a +0 robe (24, 1, D:4) a +0 hand axe a +0 scale mail (24, 9, D:4) a +0 flail (25, -1, D:4) a +0 halberd a +0 leather armour (25, 19, D:4) a +0 club (29, 9, D:4) a +0 club (31, 25, D:4) a book of Frost (36, -13, D:4) a +0 leather armour (42, 22, D:4) 30 stones Level 5 of the Dungeon (8, -7, D:5) a +0 robe a +0 dagger (9, -6, D:5) a +0 club (10, -5, D:5) a +0 giant club (46, 14, D:5) a +0 giant spiked club (48, -22, D:5) a +0 whip (49, -21, D:5) a +0 spear (50, -20, D:5) a +0 halberd (52, -20, D:5) a +0 long sword Level 6 of the Dungeon [Shop] Mehimaku's Jewellery Shop a +6 ring of intelligence (702 gold) a ring of protection from fire (300 gold) the ring "Yxzet" {Fly Will+} (361 gold) [ring of flight] It grants you flight. It increases your willpower. a +6 ring of strength (702 gold) an amulet of guardian spirit (360 gold) a ring of positive energy (240 gold) a +4 ring of evasion (432 gold) a ring of protection from cold (300 gold) a ring of magical power (240 gold) a ring of wizardry (360 gold) a ring of protection from cold (300 gold) a ring of fire (300 gold) (5, -12, D:6) 3 stones a +0 whip a +0 dagger (5, -11, D:6) a +0 dagger a +0 short sword (6, -12, D:6) a stone a +0 dagger (7, -13, D:6) a +0 dagger (8, -40, D:6) a +0 rapier a +0 leather armour (8, -28, D:6) a +0 dagger (11, -31, D:6) a +0 chain mail (14, -15, D:6) a +0 hunting sling (16, -34, D:6) a +0 giant club (23, -33, D:6) a +1 vorpal flail a +1 ring mail of fire resistance (26, -20, D:6) a scroll of noise (31, -20, D:6) a +0 robe (47, -18, D:6) a +0 mace (48, -15, D:6) a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) the Ecumenical Temple