Dungeon Crawl Stone Soup version 0.29-a0-39-g581ba40fa7 (webtiles) character file. Game seed: 6574432567350283997 95 Glokmah the Magician (level 4, -1/25 HPs) Began as a Kobold Hedge Wizard on Feb 1, 2022. Slain by Sigmund (12 damage) ... on level 2 of the Dungeon. The game lasted 00:07:17 (3524 turns). Glokmah the Magician (Kobold Hedge Wizard) Turns: 3524, Time: 00:07:18 Health: -1/25 AC: 2 Str: 9 XL: 4 Next: 95% Magic: 6/9 EV: 14 Int: 15 God: Gold: 75 SH: 0 Dex: 14 Spells: 5/10 levels left rFire . . . SeeInvis . o - +0 rapier rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons a - a +0 dagger o - a +0 rapier (weapon) Missiles j - a throwing net Armour b - a +0 robe (worn) c - a +0 hat (worn) h - +0 ice dragon scales Scrolls f - a scroll of enchant armour {unknown} g - 3 scrolls of identify {unknown} i - a scroll of vulnerability {unknown} k - a scroll of fear {unknown} l - a scroll of noise {unknown} n - a scroll of fog {unknown} p - a scroll of enchant weapon {unknown} Potions d - a potion of curing {unknown} e - a potion of mutation {unknown} m - 2 potions of attraction {unknown} Skills: + Level 1.4 Fighting * Level 2.9 Short Blades + Level 0.7 Armour - Level 2.4 Dodging - Level 3.0 Stealth + Level 3.7 Spellcasting - Level 1.5 Conjurations - Level 1.0 Summonings + Level 1.4 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 10% 1 b - Blink Tloc 14% N/A 16% 2 c - Call Imp Summ 5% N/A 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 19% 1 Conjure Flame Conj/Fire 5% 6-21 38% 3 Mephitic Cloud Conj/Pois/Air 4% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 [ Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Sigmund casts a spell at you. The puff of flame misses you. The puff of flame hits your shadow imp! You hit Sigmund. Sigmund is lightly wounded. Sigmund hits you with a +0 scythe. You hit Sigmund. Sigmund is lightly wounded. Sigmund closely misses you. You hit Sigmund. Sigmund is moderately wounded. Sigmund closely misses you. Your shadow imp barely misses Sigmund. Sigmund casts a spell at you. Your shadow imp appears confused. Your shadow imp hits Sigmund but does no damage. Sigmund closely misses your shadow imp. Your shadow imp closely misses Sigmund. Sigmund barely misses your shadow imp. Casting: Call Imp (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. Your shadow imp disappears in a puff of smoke! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, ally target) Attack! Sigmund hits you from afar with a +0 scythe. Sigmund gestures at you while chanting. The puff of flame hits you. You hit Sigmund. You punch Sigmund. Sigmund is moderately wounded. Sigmund closely misses you. Sigmund hits you from afar with a +0 scythe! You die... #..#....##.#..################. #.##...##..#..................∩ ##.#...##..###.#.####.#########. #..#.###..##.###.# #.# #< #..#)....###.###.# #.# #. #..)..######.....# #.# #8 #.#######.####.##### #. #.#.####........5.<#...# #. #..............@.#.#....######## ###..###..####.#.@.............. #..# #..# #.#.###.#####..#### #..# #..# #..## #.# #..# #..# #..# #..# #.# #..# #..# #..# #..## #.# #.># #..# #..# #.#.###.#####..# #..# #..# #.##...........# ####..# #..####.....###..##### You could see Sigmund (ally target) and a friendly white imp (summoned). Vanquished Creatures A hound skeleton (D:2) An adder zombie (D:2) An adder skeleton (D:3) 2 dart slugs (D:1) 7 endoplasms A giant cockroach (D:1) 7 hobgoblins 2 kobolds (D:1) 3 quokkas (D:1) 3 ball pythons A ball python skeleton (D:2) 2 frilled lizards (D:2) A giant cockroach zombie (D:2) 3 goblins (D:1) 3 rats (D:1) 38 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A gnoll (D:2) An adder zombie (D:2) A hobgoblin (D:3) 3 kobolds (D:2) 7 creatures vanquished. Grand Total: 45 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Glokmah the Kobold Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 230 | D:1 | Reached XP level 2. HP: 15/16 MP: 3/6 395 | D:1 | Reached skill level 1 in Short Blades 864 | D:1 | Reached skill level 1 in Fighting 864 | D:1 | Reached XP level 3. HP: 20/20 MP: 7/7 1058 | D:1 | Learned a level 2 spell: Blink 1061 | D:1 | Learned a level 2 spell: Call Imp 2022 | D:2 | Reached XP level 4. HP: 25/25 MP: 4/9 2462 | D:2 | Found Buwaygi's Armour Shop. 2617 | D:2 | Noticed Sigmund 2717 | D:2 | Noticed Terence 2729 | D:3 | HP: 1/25 [hobgoblin (2)] 3524 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_basic, chequers_serial_rivers_small_a D:2: minmay_evil_eye, layout_loops_ring, serial_undead, serial_undead_c, serial_undead_d, serial_undead_f, serial_undead_d, serial_shops, shop_statue, glass_columns_a, uniq_terence, uniq_sigmund D:3: layout_basic, nicolae_ru_great_annihilating_truth, ebering_ecumenical_altar_box Skill XL: | 1 2 3 | ---------------+----------+----- Short Blades | 1 2 | 2.9 Stealth | 3 | 3.0 Fighting | 1 | 1.4 Armour | | 0.7 Dodging | | 2.4 Spellcasting | | 3.7 Conjurations | | 1.5 Summonings | | 1.0 Translocations | | 1.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 106 | 33 || 139 Punch | 4 | 1 || 5 Rapier | | 16 || 16 Cast: Magic Dart | 27 | 1 || 28 Call Imp | 4 | 6 || 10 Blink | | 1 || 1 Stab: Sleeping | 11 | 4 || 15 Armor: Robe | 9 | 2 || 11 Dodge: Dodged | 69 | 34 || 103 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3519 | 3454 | 65 | 782 | 1898 | 3 | 1173.0 | Dungeon | 3519 | 3454 | 65 | 782 | 1898 | 3 | 1173.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1598 daAuts D:1: 1576 daAuts D:3: 344 daAuts