Dungeon Crawl Stone Soup version 0.29-a0-690-g32ab5fea29 (webtiles) character file. Game seed: 14577617000707259998 6 Glokmah the Caller (level 1, -2/13 HPs) Began as a Merfolk Summoner on June 25, 2022. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:00 (234 turns). Glokmah the Caller (Merfolk Summoner) Turns: 234, Time: 00:01:01 Health: -2/13 AC: 2 Str: 8 XL: 1 Next: 90% Magic: 1/3 EV: 12 Int: 14 God: Gold: 4 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 ring mail Potions b - a potion of magic Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.1 Spellcasting * Level 4.2 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 13% N/A 6% 2 Call Canine Familiar Summ 13% N/A 12% 3 Summon Guardian Golem Hex/Summ 7% N/A 30% 3 Summon Lightning Spire Summ/Air 7% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Your bat barely misses the goblin. Your bat closely misses the goblin. Your bat hits the goblin. Your rat barely misses the goblin. Your bat hits the goblin. Your bat barely misses the goblin. The goblin hits your bat with a +0 dagger. Your bat dies! Your bat's corpse disappears in a puff of smoke! Your rat bites the goblin. The endoplasm hits your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! The goblin closely misses you. You hit the goblin but do no damage. The goblin is severely wounded. The goblin barely misses you. You hit the goblin but do no damage. The goblin is severely wounded. The endoplasm freezes you. You are frozen. The goblin hits you but does no damage. You miss the goblin. The goblin is severely wounded. The endoplasm freezes you. You are frozen. The goblin hits you with a +0 dagger. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The endoplasm hits you but does no damage. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You swap places. Your quokka closely misses the goblin. The endoplasm closely misses your quokka. The goblin hits your quokka with a +0 dagger. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your quokka bites the goblin. The goblin dies! The endoplasm closely misses your quokka. Your quokka barely misses the endoplasm. The endoplasm freezes you. You are frozen. You die... #. ##..# #. #... #.# #..# #.. #..# #.####.# .# ##......# #...# #.....J)# #...# ##. ##....b@r# #...##.. #...†....###...... #.#.............# ..........$......# ............#....## ....#........†....### ..#.##.##.####.#....# #b# #..#....#.# #..# ##...##..(###..## .# You could see an endoplasm (ally target), a friendly quokka (summoned) and a friendly bat (summoned). Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) A goblin (D:1) A rat (D:1) 3 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Glokmah the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 9 | D:1 | Found Fen Watz's Jewellery Emporium. 234 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_rooms, serial_shops, shop, nicolae_shop_window_shopping, hellmonk_ecumenical_altar_heavens_door Action || total -------------------------++------- Melee: Unarmed || 17 Cast: Summon Small Mamm || 7 Armor: Robe || 4 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 234 | 234 | 0 | 0 | 161 | 1 | 234.0 | Dungeon | 234 | 234 | 0 | 0 | 161 | 1 | 234.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 234 daAuts