Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 12266392746332786160 788 Goboxel the Conjurer (level 7, -1/45 HPs) Began as a Purple Draconian Conjurer on Nov 26, 2023. Was an Initiate of Vehumet. Slain by a two-headed ogre ... wielding a +0 giant club (13 damage) ... on level 5 of the Dungeon. The game lasted 00:29:04 (5375 turns). Goboxel the Conjurer (Purple Draconian Conjurer) Turns: 5375, Time: 00:29:05 Health: -1/45 AC: 8 Str: 9 XL: 7 Next: 56% Magic: 5/17 EV: 12 Int: 20 (21) God: Vehumet [......] Gold: 164 SH: 0 Dex: 7 (9) Spells: 16/19 levels left rFire . . . u - +3 whip (venom) rCold + . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . e - +1 pair of boots Will ++... (no amulet) Stlth + k - ring of protection from cold HPRegen 0.27/turn (no ring) MPRegen 0.15/turn %: no passive effects @: no status effects A: breathe power, AC +6, unfitting armour, cold-blooded, frail 1, strong-willed 1 a: Breathe Dispelling Energy, Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 164 gold pieces. Inventory: Hand Weapons c - the +2 glaive of Ash {heavy, +Blink Str+3 Stlth+} (You found it on level 5 of the Dungeon) Str: It affects your strength (+3). +Blink: It lets you blink. Stlth: It makes you more stealthy. o - a +4 dagger u - a +3 whip of venom (weapon) Armour e - a +1 pair of boots (worn) Magical Staves r - a staff of cold Jewellery k - a ring of protection from cold (left hand) m - an amulet of guardian spirit Wands q - a wand of acid (14) v - a wand of flame (14) Scrolls b - 3 scrolls of fog {unknown} d - 2 scrolls of vulnerability {unknown} f - a scroll of enchant weapon {unknown} l - 4 scrolls of identify {unknown} n - 2 scrolls of enchant armour {unknown} p - a scroll of magic mapping {unknown} t - a scroll of amnesia {unknown} Potions a - a potion of magic g - a potion of curing {unknown} h - a potion of haste i - a potion of heal wounds j - 3 potions of mutation s - a potion of resistance {unknown} Skills: + Level 2.5 Dodging - Level 1.8 Stealth + Level 6.6 Spellcasting + Level 7.1 Conjurations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 42% N/A 7% 3 Fulminant Prism Conj/Hex 10% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Zin The Shining One Annotations: D:4 Dowan, Duvessa Innate Abilities, Weirdness & Mutations You can breathe bolts of dispelling energy. Your rich purple scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You are frail. (-10% HP) You are strong-willed. (Will+) Message History (Press . to maintain the ray.) The searing ray hits the two-headed ogre but does no damage. The two-headed ogre is lightly wounded. The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. The two-headed ogre attacks as you move away! The two-headed ogre hits you with a +0 giant club! The two-headed ogre closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (moderately wounded, 91% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 dire flail. The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 giant club! The two-headed ogre hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (heavily wounded, 100% to hit) The magic dart hits the two-headed ogre. The two-headed ogre is severely wounded. Unknown command. The two-headed ogre attacks as you move away! The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 dire flail! * * * LOW HITPOINT WARNING * * * The two-headed ogre attacks as you move away! The two-headed ogre closely misses you. The two-headed ogre hits you with a +0 dire flail! You die... ...############### .................# ##.#############.# ...# #.# ...# #.# ...# #.# ...## #.# ...<# #.# ....# #@# ....# #######O# ###.# #.......# # #.# #.####### # #.# #.# ###.# #.# ....# #.# ###.# #.# ###.# #.# You could see a two-headed ogre. Vanquished Creatures An ice beast (D:5) A phantom (D:5) 2 jellies (D:5) A hound (D:3) An orc priest (D:5) A sleepcap (D:5) Jessica (D:2) 4 iguanas 2 orc wizards (D:5) Robin (D:2) 11 gnolls 6 adders A white imp (D:5) An ufetubus (D:3) A worm (D:2) 4 dart slugs 14 orcs 9 ball pythons 10 endoplasms 3 giant cockroaches 10 goblins 6 hobgoblins 2 kobolds (D:1) 5 quokkas 5 bats 4 frilled lizards (D:3) 5 rats 112 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Goboxel the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 372 | D:1 | Reached XP level 2. HP: 18/20 MP: 1/5 1350 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 1386 | D:2 | Noticed Robin 1501 | D:2 | Killed Robin 1597 | D:2 | Learned a level 2 spell: Searing Ray 1871 | D:2 | Noticed Jessica 1874 | D:2 | Killed Jessica 1875 | D:2 | Reached skill level 5 in Conjurations 1875 | D:2 | Reached XP level 4. HP: 33/33 MP: 2/8 2431 | D:2 | Reached XP level 5. HP: 37/38 MP: 5/10 3314 | D:4 | Noticed Dowan 3316 | D:4 | Noticed Duvessa 3906 | D:4 | Reached XP level 6. HP: 45/45 MP: 5/12 4201 | D:5 | Entered Level 5 of the Dungeon 4228 | D:5 | Reached skill level 6 in Conjurations 4267 | D:5 | Identified the +3 leather armour "Yruts" {rElec rF+ rC+} 4576 | D:5 | Reached skill level 5 in Spellcasting 4576 | D:5 | Your scales start taking on a rich purple colour. 4576 | D:5 | Reached XP level 7. HP: 28/50 MP: 1/16 4644 | D:5 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 4644 | D:5 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 4867 | D:5 | Found a staircase to the Ecumenical Temple. 4870 | D:5 | Identified the +2 glaive of Ash {heavy, +Blink Str+3 | Stlth+} 4887 | Temple | Entered the Ecumenical Temple 4955 | Temple | Became a worshipper of Vehumet 5029 | D:5 | Reached skill level 7 in Conjurations 5354 | D:5 | Noticed a two-headed ogre 5375 | D:5 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_loops_ring D:2: layout_loops_cross, uniq_robin, uniq_jessica D:3: layout_basic, chequers_serial_rivers_small_b, kennysheep_crisscross D:4: nicolae_cairo_tiling_large, layout_cave_pools, uniq_duvessa D:5: layout_loops_ring, minmay_temple_entry_antechambers, uniq_menkaure Temple: nicolae_temple_two_arcs Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 6 | 6.6 Conjurations | 5 6 7 | 7.1 Dodging | 2 | 2.5 Stealth | | 1.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 44 | | || 44 Unarmed | 8 | | || 8 Club | 7 | | || 7 Tailslap | 5 | 11 | 1 || 17 Punch | 2 | 2 | || 4 Dagger | 10 | 58 | || 68 Whip | | 39 | 39 || 78 Cast: Magic Dart | 64 | 46 | 20 || 130 Searing Ray | 1 | 17 | 7 || 25 Use: Potion | | 1 | 5 || 6 Armour: Skin | 39 | 42 | 37 || 118 Dodge: Dodged | 59 | 73 | 29 || 161