Dungeon Crawl Stone Soup version 0.27.1-15-g792fb953b9 (webtiles) character file. Game seed: 14826152931790745200 54 GoldenDarkness the Grave Robber (level 3, -1/26 HPs) Began as a Ghoul Necromancer on Nov 20, 2021. Slain by Sigmund (2 damage) ... on level 3 of the Dungeon. The game lasted 00:09:40 (2731 turns). GoldenDarkness the Grave Robber (Ghoul Necromancer) Turns: 2731, Time: 00:09:40 Health: -1/26 AC: 3 Str: 11 XL: 3 Next: 91% Magic: 1/6 EV: 12 Int: 11 God: Gold: 66 SH: 0 Dex: 9 Spells: 2/7 levels left rFire . . . SeeInvis . k - staff of cold rCold + + . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . j - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 66 gold pieces. Inventory: Armour a - a +0 robe (worn) j - a +0 cloak (worn) Magical Staves k - a staff of cold (weapon) Jewellery d - a ring of protection from fire Scrolls f - a scroll of identify {unknown} g - a scroll of enchant weapon {unknown} i - a scroll of blinking {unknown} Potions b - a potion of mutation {unknown} c - 2 potions of cancellation {unknown} e - a potion of lignification {unknown} h - 2 potions of attraction {unknown} Skills: + Level 1.8 Dodging + Level 2.2 Stealth + Level 0.6 Unarmed Combat * Level 2.6 Spellcasting + Level 4.6 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 44% 1d6 4% 1 b - Animate Skeleton Necr 22% N/A 4% 1 c - Tukima's Dance Hex 1% N/A 63% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Corona Hex 1% N/A 26% 1 Ensorcelled Hibernation Hex/Ice 4% N/A 38% 2 Vampiric Draining Necr 5% 2d6 12% 3 Animate Dead Necr 5% N/A 38% 4 Portal Projectile Hex/Tloc 2% N/A 63% 3 Agony Necr 11% N/A 75% 5 Excruciating Wounds Necr 5% N/A 75% 5 Blade Hands Tmut Unusable N/A N/A 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You thrive by killing the living. You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. Message History The rat barely misses you. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - rat Aim: a rat (moderately wounded, chance to affect: 80%) The rat writhes in agony. You kill the rat! A bat comes into view. The bat moves out of view. A bat is nearby! A bat is nearby! Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? Okay, then. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. An orc comes into view. It is wielding a +0 flail. Something hits you. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line Okay, then. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 flail (chance to affect: 80%) The orc writhes in agony. Something hits you! Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 flail (severely wounded, chance to affect: 80%) The orc writhes in agony. Something hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Something hits you. You die... ...###.###.####.#####.. ....#.## #.# #.# .###.## #.# #.# .# ### #.# #.# .# #.# ##.## .# #.###...### .# #.....#.o.##### #..##.{.#....... #.....#@........ ##.###.######### # #. .. #.# .. #.. ... You could see an orc. Vanquished Creatures 3 adders (D:2) A ball python (D:1) 3 bats 2 endoplasms 2 giant cockroaches 3 goblins (D:2) 2 hobgoblins (D:2) 4 jackals 2 kobolds A quokka (D:2) A rat (D:3) 24 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:2) An endoplasm (D:2) A jackal (D:2) 3 creatures vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GoldenDarkness the Ghoul Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 126 | D:1 | Found a faded altar of an unknown god. 459 | D:1 | Reached XP level 2. HP: 11/20 MP: 0/3 768 | D:1 | Learned a level 1 spell: Animate Skeleton 1541 | D:2 | Reached XP level 3. HP: 19/26 MP: 1/5 2000 | D:2 | Learned a level 3 spell: Tukima's Dance 2725 | D:3 | Noticed Sigmund 2729 | D:3 | HP: 1/26 [something (13)] 2731 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_rooms, hellmonk_ecumenical_altar_dog_temple D:2: layout_loops_ring, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_marsh, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_d D:3: layout_loops_ring, grunt_temple_overflow_order_and_chaos_2, minmay_distorted, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.6 Dodging | | 1.8 Stealth | | 2.2 Unarmed Combat | | 0.6 Necromancy | | 4.6 Action || total -------------------------++------- Melee: Unarmed || 64 Cast: Pain || 47 Animate Skeleton || 4 Use: Scroll || 1 Armor: Robe || 11 Dodge: Dodged || 60