GordonOverkill Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, 8, D:1) 19 poisoned needles (8, -22, D:1) a +0 whip (11, -16, D:1) 2 stones (17, -16, D:1) a stone (19, -16, D:1) a stone (37, -3, D:1) 3 stones a +0 leather armour (37, -1, D:1) a stone (37, 4, D:1) a stone (48, -36, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) 9 arrows (10, 0, D:2) 6 large rocks (11, -11, D:2) a +0 club (11, 0, D:2) a +0 robe (13, -16, D:2) 22 sling bullets (14, 31, D:2) 25 arrows (21, 21, D:2) 27 stones (22, -11, D:2) 14 stones (29, -1, D:2) a -3 dagger (31, 26, D:2) a +0 whip (35, 31, D:2) a +0 leather armour (36, 7, D:2) 16 stones (36, 16, D:2) 19 bolts (45, 23, D:2) 15 stones (45, 41, D:2) 19 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (2, 0, D:3) a +0 club a +0 club (3, 0, D:3) a +0 short sword (15, 16, D:3) a stone (18, 16, D:3) a stone (19, 29, D:3) 21 stones (22, 15, D:3) a +0 club a +0 dagger (29, 39, D:3) 14 stones (39, 28, D:3) a -1 short sword (43, 6, D:3) a stone (45, 5, D:3) a stone (50, 22, D:3) a +0 club (51, 6, D:3) a cursed -2 club (51, 22, D:3) a +0 club (53, 5, D:3) 11 poisoned needles (56, 36, D:3) a +0 club Level 4 of the Dungeon [Shop] Xutzaix's Antique Weapon Shop a +2 morningstar of freezing (345 gold) a +0 mace (54 gold) a +0 flail (63 gold) a +0 long sword (63 gold) a +1 vampiric dagger (234 gold) a +0 quarterstaff (72 gold) a +0 dagger (36 gold) the +1 scimitar "Esegepn" {flame, Dex+4} (496 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). a +0 mace (54 gold) a +0 great sword (117 gold) a +0 war axe (63 gold) a +0 trident (63 gold) (0, 0, D:4) 31 bolts (12, -34, D:4) a +0 spear a +0 rapier (19, -26, D:4) 22 stones (24, -16, D:4) a +0 short sword a +3 leather armour of magic resistance (26, -17, D:4) a cursed +0 dagger a +0 robe (35, 0, D:4) a +0 robe (40, -30, D:4) a +0 mace (42, -1, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 robe (7, 11, D:5) a +0 flail (8, 23, D:5) a +0 quarterstaff (27, 48, D:5) 20 stones (35, 33, D:5) 24 arrows (45, 27, D:5) a +0 pair of gloves (45, 33, D:5) 15 sling bullets (45, 47, D:5) 20 stones (51, 35, D:5) a cursed +0 helmet (54, 34, D:5) a +0 hand axe (59, 11, D:5) 30 arrows (60, 8, D:5) a +0 ring mail Level 8 of the Dungeon (2, -31, D:8) a +0 glaive (7, -48, D:8) a +2 whip of flaming a +0 robe (8, -38, D:8) a +0 dagger (11, -5, D:8) a +0 club a +0 leather armour a cursed -1 whip a +0 hand axe a +0 war axe a +0 leather armour (26, -46, D:8) 25 stones (38, -19, D:8) a +0 hand axe a cursed +0 chain mail a +0 ring mail a +0 spear (42, -24, D:8) the +2 ring mail of Iloatauqia {rC- MR++ rCorr} It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. (42, -22, D:8) a +0 ring mail (43, -39, D:8) an arrow (44, -42, D:8) a +0 shortbow 14 arrows (44, -41, D:8) a +0 shortbow 25 arrows (44, -40, D:8) an arrow (46, -27, D:8) a +0 quarterstaff (47, -29, D:8) a +2 morningstar of protection Level 9 of the Dungeon [Shop] Olyomel's Distillery a potion of might (56 gold) a potion of might (56 gold) a potion of curing (42 gold) a potion of flight (42 gold) a potion of curing (42 gold) a potion of berserk rage (70 gold) 2 potions of ambrosia (224 gold) 2 potions of ambrosia (224 gold) a potion of flight (42 gold) a potion of curing (42 gold) (4, -3, D:9) a +0 dagger of chaos (4, 30, D:9) a cursed +0 animal skin (5, 31, D:9) a +0 animal skin (6, 30, D:9) a +0 animal skin (11, 29, D:9) a +0 animal skin (17, -7, D:9) a +0 giant spiked club (26, -16, D:9) a +0 leather armour (29, 4, D:9) a +0 scale mail a +0 trident (30, 3, D:9) a +0 ring mail (31, 1, D:9) a cursed +0 leather armour 2 tomahawks a +0 leather armour a +0 club (33, 3, D:9) a scroll of random uselessness 2 potions of degeneration 2 potions of mutation (33, 27, D:9) a +0 quarterstaff (34, 11, D:9) a +0 flail (35, -23, D:9) 16 sling bullets (35, -17, D:9) a +0 club (35, -15, D:9) a +0 leather armour (35, -5, D:9) a +0 chain mail a +0 scimitar (35, 10, D:9) 53 arrows a +0 shortbow (35, 18, D:9) a +0 mace a +0 leather armour (36, -5, D:9) a +0 ring mail a +0 club (36, 9, D:9) a +2 dagger of freezing a +1 leather armour of poison resistance (36, 15, D:9) a +0 leather armour a cursed -1 flail (36, 16, D:9) a +0 robe a +0 giant spiked club a +0 dire flail a +0 chain mail (38, 15, D:9) a +0 war axe a +0 plate armour (39, 11, D:9) a +0 battleaxe a +0 plate armour a +1 spear of piercing (39, 18, D:9) a +0 leather armour (41, -8, D:9) a +0 dagger a cursed +0 leather armour (42, 16, D:9) a +1 falchion of holy wrath (43, -1, D:9) a +0 dagger (44, 16, D:9) a +0 long sword a +0 plate armour (47, -13, D:9) a +0 flail a +0 plate armour (47, 15, D:9) 23 sling bullets (47, 18, D:9) a +0 spear a +0 plate armour (48, 19, D:9) a +0 spear (49, -23, D:9) a +0 ring mail (49, 4, D:9) a +0 mace (50, 4, D:9) a +0 hand axe a +0 ring mail (52, 3, D:9) a +0 battleaxe a +0 chain mail (52, 10, D:9) 13 poisoned needles a +0 mace (54, 9, D:9) a +0 leather armour a +0 chain mail a +0 dagger 2 exploding tomahawks a +0 long sword (56, 8, D:9) a +0 chain mail (70, -20, D:9) a +0 mace Level 10 of the Dungeon (0, 0, D:10) a yak skeleton (1, -21, D:10) a +0 falchion a +0 leather armour (2, -27, D:10) an uncursed amulet of dismissal a +0 club (2, -21, D:10) a +0 flail (3, -22, D:10) a +0 dagger a +0 robe (4, -25, D:10) a +0 dagger a +0 robe (4, -24, D:10) a +0 hand axe a +0 chain mail a scroll of immolation (4, -23, D:10) a +0 leather armour (4, -22, D:10) a +0 dagger a +1 leather armour of cold resistance a +0 club (4, -21, D:10) a +0 morningstar a +0 scale mail (6, -33, D:10) a +0 hand axe (17, 1, D:10) a +0 leather armour (21, 0, D:10) a +0 club (23, -37, D:10) a +0 ring mail (24, 0, D:10) a +0 hand axe a +0 leather armour (25, -7, D:10) a +0 giant club (25, -4, D:10) a +0 flail a +0 leather armour a +0 mace a +0 leather armour a +0 war axe a +0 chain mail (25, 0, D:10) a +0 club (26, -38, D:10) a +0 quarterstaff (27, -2, D:10) a +1 dagger of protection a +0 robe (30, -27, D:10) a +0 flail a +0 ring mail (31, -27, D:10) a +0 leather armour (35, -23, D:10) a +0 leather armour (37, -23, D:10) 5 needles of confusion (40, -4, D:10) a +0 robe (40, -3, D:10) a +0 robe a +0 hand axe (42, -16, D:10) 22 stones (47, -13, D:10) a +0 ring mail