GordonOverkill Level 1 of the Dungeon (5, 14, D:1) a +0 club (6, -4, D:1) 15 arrows (11, 17, D:1) 10 stones (13, 16, D:1) a stone (14, 43, D:1) a bread ration (15, 11, D:1) a +0 whip (15, 14, D:1) a +0 club (17, 14, D:1) 2 stones (20, 42, D:1) a +0 dagger (22, 42, D:1) a potion of curing (32, 30, D:1) a +0 dagger (34, 7, D:1) a +0 club (36, 7, D:1) a stone (37, 8, D:1) a stone (38, 17, D:1) a +0 short sword 4 stones (47, 14, D:1) a +0 animal skin (47, 49, D:1) a +0 club (51, 11, D:1) 14 stones (51, 12, D:1) a +0 club (53, 50, D:1) a cursed -3 club Level 2 of the Dungeon (0, 0, D:2) 27 stones (7, -17, D:2) a +0 short sword (8, -21, D:2) a +0 club (9, -24, D:2) a potion of might (20, -18, D:2) a leopard gecko corpse (skeletalised by now) (26, -32, D:2) a meat ration (26, 4, D:2) a cursed +0 dagger (27, 3, D:2) a +0 robe (30, -39, D:2) a +0 robe (30, -32, D:2) a +0 scale mail (30, -4, D:2) a +0 club (31, -4, D:2) a +0 whip a +0 dagger (35, -35, D:2) a +0 dagger (50, -26, D:2) a stone (51, -23, D:2) a stone (51, -11, D:2) a +0 dagger a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) an adder skeleton (1, -21, D:3) a +0 ring mail (5, -13, D:3) a +0 club a hobgoblin corpse (12, -1, D:3) 10 gold pieces (12, 3, D:3) 18 arrows (14, 9, D:3) a +0 flail (20, -17, D:3) a potion of heal wounds (24, -6, D:3) a cursed -3 flail a gnoll corpse (26, -18, D:3) a +0 chain mail (26, -8, D:3) a +0 leather armour a bat corpse