GordonOverkill Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (0, 3, D:1) a +0 club (7, -9, D:1) 7 poisoned needles (13, 8, D:1) a +0 dagger (14, -12, D:1) a +0 dagger (14, 9, D:1) a +0 dagger (22, 32, D:1) a +0 club (29, -12, D:1) a +0 dagger (32, 29, D:1) a +0 club (36, 12, D:1) a +0 robe a +0 falchion (39, -11, D:1) a cursed -2 mace (39, -9, D:1) a +0 flail (41, -9, D:1) a +0 hand axe (42, 15, D:1) a +0 club (48, 9, D:1) a +0 club (48, 13, D:1) a +0 dagger a +0 hunting sling (51, -7, D:1) a +0 short sword (52, 27, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, 33, D:2) a +0 club (7, 21, D:2) a +0 dagger (31, 10, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, -8, D:3) a +0 club (1, -2, D:3) a +0 club (3, -9, D:3) a +0 club (4, 21, D:3) a +0 spear (10, -15, D:3) a +0 falchion a +0 hunting sling a +0 ring mail (11, -10, D:3) a +0 dagger a +0 robe (12, -21, D:3) a +0 club (16, -30, D:3) a +0 hunting sling (17, 9, D:3) a +0 club (44, -1, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Hoono's Gadget Emporium a sack of spiders (280 gold) a wand of confusion (16/48) (189 gold) a wand of acid (7/15) (308 gold) a fan of gales (560 gold) a sack of spiders (280 gold) a phantom mirror (420 gold) a wand of disintegration (8/24) (168 gold) a lamp of fire (560 gold) a crystal ball of energy (280 gold) a crystal ball of energy (280 gold) a fan of gales (560 gold) (0, 0, D:4) 4 scrolls of random uselessness a scroll of noise (9, 16, D:4) a +0 giant club (10, -5, D:4) 8 poisoned needles (11, 1, D:4) a +0 hand axe (15, 33, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Tonirope's Antique Weapon Shoppe the +3 whip of Debt {slash, rPois rF+ rC-} (657 gold) It inflicts extra damage upon your enemies. It protects you from fire. It makes you vulnerable to cold. It protects you from poison. a +0 mace (66 gold) a +0 dagger (44 gold) a +0 spear (66 gold) a +0 great mace of holy wrath (301 gold) the cursed +1 morningstar of Mutilation {drain, Fragile MP+9 Stlth+} (710 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your magic capacity (+9). It will be destroyed if unequipped. It makes you more stealthy. It has a curse placed upon it. a +0 short sword of holy wrath (162 gold) a +0 morningstar of draining (202 gold) a +0 spear (66 gold) the +7 morningstar "Loluefev" {elec, rPois Dex+4} (1421 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+4). It protects you from poison. a +0 arbalest (99 gold) a +0 arbalest (99 gold) a +0 hunting sling (33 gold) (0, 0, D:5) a +0 shortbow (0, 1, D:5) a +0 war axe a +0 robe (2, 10, D:5) a +0 scale mail (6, 4, D:5) a +0 club (10, 13, D:5) a +0 spear (13, 25, D:5) a +0 shortbow (21, 4, D:5) 15 poisoned needles (21, 11, D:5) a +0 spear (22, -3, D:5) a +0 dagger (22, 11, D:5) a +0 flail a cursed +0 giant spiked club (24, 7, D:5) a +0 short sword a +0 leather armour (25, 2, D:5) a +0 whip a +0 mace a +0 robe a +0 mace (26, 2, D:5) a +0 whip a +0 leather armour a +0 dagger a +0 robe (27, -2, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 spear (0, 7, D:6) a +0 club a +0 scale mail a +0 buckler a +0 scale mail a +0 spear (1, -16, D:6) a +0 leather armour (6, -32, D:6) an uncursed staff of death (11, -22, D:6) a +2 shield (11, -17, D:6) a +0 chain mail (18, 3, D:6) a +0 long sword (20, -3, D:6) a cursed -3 hand axe (27, -5, D:6) a +0 war axe (34, -13, D:6) a cursed +2 great sword a +0 robe (34, -12, D:6) a +5 falchion a +0 robe (34, -11, D:6) a +1 morningstar a +0 robe (35, -15, D:6) a cursed +5 war axe of freezing a +0 robe (35, -13, D:6) a cursed +3 battleaxe a +0 robe (36, 0, D:6) a +0 battleaxe (38, -18, D:6) a +0 shortbow (42, -17, D:6) a +0 ring mail (50, -9, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 flail a +0 scale mail (0, 1, D:7) a +0 trident a +2 ring mail of fire resistance (0, 2, D:7) a cursed -1 mace (0, 3, D:7) 2 tomahawks of returning (1, 2, D:7) a +3 mace of crushing (1, 4, D:7) 7 tomahawks 2 javelins 106 bolts (6, 19, D:7) a +0 dagger a +0 club a +0 ring mail a +0 falchion (11, 5, D:7) a +0 robe (13, 21, D:7) a +0 dagger a +0 robe (15, 9, D:7) a +0 giant spiked club (19, 6, D:7) a +0 morningstar (24, -9, D:7) the +2 chain mail of Qobecim {+Blink rElec Str+2 Stlth-} It affects your strength (+2). It insulates you from electricity. It lets you blink. It makes you less stealthy. (35, 1, D:7) a +0 halberd a +0 plate armour a +0 trident (37, 15, D:7) 14 bolts (39, 20, D:7) a +0 robe (45, -7, D:7) a +0 dagger a +0 leather armour (45, -6, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (4, 21, D:8) a +0 shortbow (5, 19, D:8) a +0 hunting sling 43 sling bullets 216 stones (8, 33, D:8) a +0 chain mail (12, 4, D:8) a +1 whip of flaming a +2 robe a +0 animal skin (13, 4, D:8) a +0 animal skin (13, 37, D:8) a +0 giant spiked club (17, 18, D:8) a +0 whip (17, 30, D:8) a +0 leather armour (18, 25, D:8) a +1 antimagic dagger a +0 robe (19, 40, D:8) 8 poisoned needles (21, 12, D:8) a +0 dagger (21, 38, D:8) a +0 club (22, 13, D:8) a +0 dire flail a +0 chain mail (23, 28, D:8) a scroll of noise (25, 30, D:8) a +0 blowgun a +0 club 10 poisoned needles (26, 29, D:8) a +0 short sword (27, 28, D:8) a poisoned needle (28, 29, D:8) a +0 whip (31, 40, D:8) a +0 ring mail (36, 11, D:8) a +0 hand axe (43, 40, D:8) an uncursed amulet of magic regeneration (44, 23, D:8) a +1 whip of draining (46, 21, D:8) a +0 arbalest (46, 25, D:8) a +0 ring mail (46, 29, D:8) a +0 hunting sling (47, 4, D:8) 4 silver javelins (55, 16, D:8) a +0 scale mail (56, 39, D:8) a +0 scale mail (58, 22, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a tomahawk (0, 1, D:9) a +0 hand axe a +0 leather armour (0, 3, D:9) a +0 shortbow (0, 4, D:9) a +0 dagger a +0 robe (1, 4, D:9) a +0 dagger a +0 robe (2, -4, D:9) a +0 leather armour (2, 5, D:9) a +0 trident a +0 whip a tomahawk (9, -9, D:9) a +0 rapier (14, -11, D:9) 10 stones (24, -18, D:9) a +0 ring mail (27, 18, D:9) 14 sling bullets (43, 7, D:9) a +0 scale mail (46, 2, D:9) a +0 ring mail Level 10 of the Dungeon [Shop] Minwelav's Armour Shoppe a +3 plate armour of magic resistance (540 gold) a +0 chain mail (54 gold) a +0 chain mail (54 gold) a +0 robe (8 gold) a +0 scale mail (48 gold) a +0 plate armour (276 gold) a +0 leather armour (24 gold) a +2 shield of protection (258 gold) the +1 chain mail "Syxtoi" {+Fly MR++ Int-5 Stlth+} (231 gold) It affects your intelligence (-5). It affects your resistance to hostile enchantments. It lets you fly. It makes you more stealthy. a +0 ring mail (48 gold) [Shop] Reummir's Weapon Shoppe a +0 long sword (35 gold) a +0 war axe (35 gold) a +2 antimagic dagger (180 gold) 10 sling bullets (50 gold) a +0 long sword (35 gold) a +0 flail (35 gold) a +0 quarterstaff (40 gold) a +2 whip of electrocution (182 gold) a +0 spear (30 gold) the +6 spear of Exoneration {venom, -Tele rPois rF+} (462 gold) It poisons the flesh of those it strikes. It protects you from fire. It protects you from poison. It prevents most forms of teleportation. 11 stones (11 gold) 19 stones (19 gold) (0, 0, D:10) a +0 ring mail (2, -8, D:10) a +0 blowgun (3, -32, D:10) a +0 fustibalus (13, 3, D:10) 18 stones (14, -18, D:10) a +3 plate armour (18, -30, D:10) a +0 hand axe (19, -30, D:10) a +3 glaive a +0 chain mail (22, -20, D:10) a +0 leather armour (23, -30, D:10) a +0 mace a +0 chain mail (23, 0, D:10) a +0 giant club a +0 dire flail (23, 4, D:10) 7 poisoned needles (24, -30, D:10) a +0 flail (26, -31, D:10) a +0 hand axe a +0 ring mail (26, -26, D:10) a +0 trident a +0 scale mail (26, 8, D:10) a +0 leather armour a +1 dagger of venom (27, -30, D:10) a +0 whip (27, -27, D:10) a +0 short sword a +0 leather armour (27, -25, D:10) a +0 dagger a +0 robe (27, 9, D:10) a +0 leather armour (27, 10, D:10) a +0 dagger (28, -30, D:10) a +0 ring mail (28, -28, D:10) a +0 falchion (29, -29, D:10) a +0 great mace (34, 9, D:10) a scroll of immolation (58, -20, D:10) a +0 long sword Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe (9, -1, D:11) 19 stones (12, 10, D:11) a +0 hand crossbow (17, 4, D:11) a +0 helmet (19, 21, D:11) a cursed -3 war axe (24, -11, D:11) a cursed -1 spear a +0 robe (24, -9, D:11) a +0 giant club a +0 giant club (24, -2, D:11) a +1 mace a +0 robe (24, 1, D:11) a +2 hand axe of electrocution a +0 robe a +2 war axe 5 tomahawks a +0 robe (26, 21, D:11) a Young Poisoner's Handbook a book of Cantrips a book of Necromancy a book of Debilitation (28, 20, D:11) a +0 hand axe a +0 leather armour (30, 23, D:11) a +0 giant spiked club (34, 5, D:11) a +2 buckler (35, 24, D:11) an uncursed staff of wizardry Level 12 of the Dungeon (0, 0, D:12) a +0 falchion a cursed +0 robe (1, -36, D:12) a +0 dagger a +0 robe (1, -34, D:12) a +0 dagger a +0 chain mail (1, -1, D:12) a +0 dagger a +0 robe a +3 long sword a +0 robe (1, 0, D:12) a cursed +0 hand axe a +0 robe (1, 1, D:12) a +3 hand axe a +0 robe (20, -5, D:12) a cursed -1 ring mail (23, -22, D:12) a sky beast corpse (25, -23, D:12) a +0 giant club (25, -6, D:12) 2 stones (25, -5, D:12) a +0 dagger of speed a +0 robe a kobold corpse (25, 0, D:12) a killer bee corpse a killer bee corpse a killer bee corpse (26, -8, D:12) a +0 dagger a +0 robe a +0 club a kobold corpse (26, 0, D:12) a killer bee corpse (27, -9, D:12) a +2 short sword of draining a stone (28, -11, D:12) a +0 dagger