GordonOverkill Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 2, D:1) 10 arrows (2, 0, D:1) 20 stones (2, 2, D:1) a +0 short sword (3, -17, D:1) a +0 club (3, 2, D:1) 16 stones (8, 8, D:1) a +0 dagger a stone (11, 9, D:1) 21 arrows (12, -14, D:1) a stone (15, 10, D:1) a stone (18, -14, D:1) a +0 whip (23, -14, D:1) a stone (25, -14, D:1) a stone (25, -13, D:1) 2 stones (28, -9, D:1) 3 stones a +0 leather armour (33, -10, D:1) a +0 short sword a +0 leather armour (34, 14, D:1) a +0 club (48, -2, D:1) a +0 dagger (48, 12, D:1) a cursed -2 dagger (52, 9, D:1) 29 stones (54, -20, D:1) 15 stones (59, 6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 3 stones (0, 12, D:2) a +0 dagger (1, 11, D:2) 21 stones (2, 6, D:2) a stone (7, 14, D:2) 7 stones (10, 0, D:2) 21 stones (11, 13, D:2) a +0 dagger (23, 11, D:2) 20 poisoned needles (24, 16, D:2) 2 stones (27, 15, D:2) a +0 short sword (28, 15, D:2) an uncursed amulet of harm (35, -8, D:2) a +0 dagger 4 stones (35, 21, D:2) a +0 robe (35, 32, D:2) a cursed +0 leather armour (41, 14, D:2) 18 stones Level 3 of the Dungeon (0, 0, D:3) 19 arrows (7, -1, D:3) 23 bolts (8, -11, D:3) a +0 club a +0 leather armour (8, -4, D:3) 30 stones (9, -1, D:3) a +0 long sword (12, 5, D:3) a +0 short sword (13, -19, D:3) a +0 robe a +0 dagger (14, -19, D:3) a +0 leather armour (14, -18, D:3) 2 potions of degeneration a +0 ring mail (17, -21, D:3) 6 needles of sleeping (21, -17, D:3) a +0 club (22, 10, D:3) a stone (26, 9, D:3) a cursed -2 hunting sling 24 stones (27, -5, D:3) a +0 falchion (30, -8, D:3) a +0 club (33, 16, D:3) a +0 short sword (34, 14, D:3) a +0 robe a +0 dagger (35, 15, D:3) a +0 dagger (36, 15, D:3) a stone (38, 16, D:3) a stone (39, -10, D:3) 22 stones (44, 15, D:3) a +0 hand axe (46, -26, D:3) a +0 ring mail (46, 25, D:3) a +0 dagger (48, -23, D:3) a +0 club (53, 0, D:3) 16 arrows (57, -13, D:3) 27 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 cloak (10, 36, D:4) a +0 flail a +0 ring mail (11, 38, D:4) a cursed -1 robe a +0 dagger (16, 29, D:4) a +0 leather armour (17, 7, D:4) a +0 club (25, 3, D:4) a +0 hand axe (29, 23, D:4) a +0 quarterstaff (32, 3, D:4) a +0 hand axe (35, 17, D:4) 12 sling bullets (45, 18, D:4) a +0 leather armour a +0 robe Level 5 of the Dungeon [Shop] Jaqetoc's Weapon Shoppe a +0 falchion (36 gold) 18 sling bullets (108 gold) a +0 falchion (36 gold) 19 stones (22 gold) 12 arrows (28 gold) a +3 hand crossbow of freezing (279 gold) a +0 flail (42 gold) the +2 hunting sling "Videocip" {flame, Dex+4} (337 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). a +0 hunting sling of flaming (56 gold) a cursed -1 trident (1 gold) the cursed +0 dagger of the Shark {flame, rF+ rC+ Str+3 Dex-4} (234 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It affects your dexterity (-4). It protects you from fire. It protects you from cold. It has a curse placed upon it. a +0 falchion (36 gold) (0, 0, D:5) 24 stones (19, 5, D:5) a +0 hand axe (23, 10, D:5) 16 stones (23, 34, D:5) a +0 ring mail (24, 34, D:5) a +0 rapier a +0 leather armour (24, 36, D:5) a +0 robe (27, 26, D:5) a +0 cloak (40, -2, D:5) 11 stones (40, 19, D:5) a +0 hand axe (43, 40, D:5) a +0 club a cursed +0 leather armour a +0 hand axe a +0 ring mail (52, 37, D:5) a +0 ring mail (53, 32, D:5) a +0 mace (55, 17, D:5) 22 stones Level 6 of the Dungeon (0, 0, D:6) 8 stones (1, 2, D:6) 12 sling bullets (9, -35, D:6) a +2 dagger of electrocution a +2 trident of protection a +0 leather armour (40, -3, D:6) 20 arrows (60, -7, D:6) a +0 club (60, -6, D:6) a +0 dagger a +0 leather armour (61, -6, D:6) a +0 leather armour (61, -4, D:6) a +0 club (61, -2, D:6) a +0 large shield (64, -6, D:6) a ration (67, -29, D:6) a +0 leather armour