Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 15654813045956295999 6 GordonOverkill the Grave Robber (level 1, -1/8 HPs) Began as a Felid Necromancer on Aug 3, 2021. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:27 (467 turns). GordonOverkill the Grave Robber (Felid Necromancer) Turns: 467, Time: 00:00:27 Health: -1/8 AC: 1 Str: 4 XL: 1 Next: 75% Magic: 0/4 EV: 17 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Scrolls a - a scroll of identify {unknown} Skills: + Level 0.9 Fighting - Level 2.6 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting - Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 56% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 28% N/A 4% 1 Vampiric Draining Necr 7% 2d7 12% 3 Animate Dead Necr 7% N/A 36% 4 Agony Necr 14% N/A 73% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Aim: a jackal (severely wounded, chance to affect: 85%) The jackal barely resists. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, chance to affect: 85%) The jackal writhes in agony. You kill the jackal! The jackal completely misses you. The jackal closely misses you. You see here a frilled lizard corpse. The jackal completely misses you. You see here 8 stones. There is a stone staircase leading down here. The jackal closely misses you. You climb downwards. There is a stone staircase leading up here. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 85%) The jackal writhes in agony. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, chance to affect: 85%) The jackal writhes in agony. The jackal misses you. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. You die... ### .. ######. # .......####.# #..