GordonOverkill Level 1 of the Dungeon [Shop] Qicenu's Book Emporium the Incunabulum of the Escort and Hexes (442 gold) Spells Type Level Known a - Dazzling Flash Conjuration/Hexes 3 no b - Summon Ice Beast Ice/Summoning 4 yes c - Summon Hydra Summoning 7 no a book of Ice (598 gold) a book of Hexes (468 gold) a book of Flames (260 gold) a book of Beasts (494 gold) a book of Spectacle (416 gold) a book of Cantrips (208 gold) a book of Blood (364 gold) a book of the Hunter (338 gold) a book of Burglary (364 gold) Ozocubu's Autobiography (312 gold) a Young Poisoner's Handbook (260 gold) the Compendium of Earthen Creation (520 gold) Spells Type Level Known a - Call Canine Familiar Summoning 3 no b - Bolt of Magma Conjuration/Fire/Earth 5 yes c - Dragon's Call Summoning 9 no [Shop] Zusac's Book Emporium a book of Maledictions (198 gold) a book of the Warp (352 gold) a book of Callings (220 gold) a book of Dangerous Friends (440 gold) a book of the Dragon (506 gold) a book of Alchemy (308 gold) a book of Frost (242 gold) a book of Weapons (352 gold) a book of Flames (220 gold) an Inescapable Atlas (374 gold) a book of Blood (308 gold) a book of Spectacle (352 gold) the Guide on Quantum Summoning (418 gold) Spells Type Level Known a - Apportation Translocation 1 no b - Summon Guardian Golem Hexes/Summoning 3 yes c - Summon Mana Viper Hexes/Summoning 5 no d - Shadow Creatures Summoning 6 no [Shop] Dyigh's Jewellery Shop an amulet of guardian spirit (390 gold) a ring of wizardry (390 gold) a ring of protection from cold (325 gold) an amulet of the acrobat (390 gold) the ring of Ceafyqar {Ice rPois} (470 gold) [ring of ice] It enhances your ice magic. rF: It makes you vulnerable to fire. rC: It protects you from cold. rPois: It protects you from poison. a ring of positive energy (260 gold) [Shop] Qoog's Book Boutique a book of Debilitation (308 gold) a book of Minor Magic (252 gold) a manual of Dodging (1120 gold) a book of Winter (476 gold) a book of Hexes (504 gold) the Volume of the Poisonous Traveller (336 gold) Spells Type Level Known a - Mephitic Cloud Conjuration/Poison/Air 3 yes b - Ignite Poison Fire/Transmutation/Poison 3 yes c - Gell's Gravitas Translocation 3 yes a book of the Earth (560 gold) a book of the Earth (560 gold) the Volume of the Enchanting Glacier (672 gold) Spells Type Level Known a - Corona Hexes 1 yes b - Ensorcelled Hibernation Hexes/Ice 2 no c - Confusing Touch Hexes 3 no d - Hailstorm Conjuration/Ice 4 no e - Polar Vortex Ice 9 no a Fen Folio (588 gold) Great Wizards, Vol. VII (420 gold) a Young Poisoner's Handbook (280 gold) a book of Touch (364 gold) a book of Stone (504 gold) [Shop] Usoh's Armour Shop a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) a +0 robe (9 gold) a scarf of repulsion (156 gold) the +4 leather armour of Entitlement {Rampage rPois Stlth-} (413 gold) rPois: It protects you from poison. Rampage: It bestows one free step when moving towards enemies. Stlth: It makes you less stealthy. a +0 robe (9 gold) a +0 robe (9 gold) a +2 ring mail of fire resistance (273 gold) (0, 0, D:1) 23 stones (14, -3, D:1) 5 stones (24, -23, D:1) a +0 club (27, -34, D:1) a +0 dagger (27, -18, D:1) a +0 club (32, -3, D:1) a +0 dagger (38, -11, D:1) a +0 spear (42, -31, D:1) 8 arrows (54, -30, D:1) a +0 short sword 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 1, D:2) a +0 club a +0 hand axe (25, 8, D:2) a +0 spear (27, 4, D:2) a +0 club (27, 30, D:2) 14 stones a +0 robe (28, 14, D:2) a +0 dagger of draining (32, 0, D:2) 21 sling bullets (32, 7, D:2) a +0 club (36, 39, D:2) a +0 buckler (39, 30, D:2) a +0 war axe (44, 31, D:2) a +0 short sword (44, 34, D:2) a +0 mace (50, 20, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 animal skin a +1 helmet (3, 0, D:3) a +0 ring mail (8, -17, D:3) a +0 short sword 2 stones (19, 13, D:3) 20 sling bullets (27, 2, D:3) 9 stones a +0 club a +0 hunting sling a +0 dagger (28, -20, D:3) a +0 club (29, 2, D:3) a +0 club (30, 1, D:3) a +0 dagger (36, -20, D:3) 17 sling bullets (36, 13, D:3) a +0 hunting sling (54, 6, D:3) a +0 leather armour (55, 1, D:3) a potion of cancellation (57, 1, D:3) a potion of haste (57, 20, D:3) a +0 club (58, 20, D:3) a +0 mace (61, 22, D:3) 26 arrows (63, -21, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a scroll of torment (5, 21, D:4) a +0 short sword (12, -14, D:4) a +2 shortbow of freezing 24 arrows (28, 25, D:4) a +0 dagger (30, 10, D:4) a +0 hunting sling a +0 leather armour a +0 flail (30, 25, D:4) a +0 pair of boots (37, -3, D:4) 17 arrows (39, -8, D:4) a potion of attraction (40, 36, D:4) 19 stones (43, 6, D:4) 13 bolts (45, -5, D:4) a +0 short sword of venom (49, -2, D:4) a +0 dagger (49, -1, D:4) a +0 dagger a +0 falchion Level 5 of the Dungeon (0, 0, D:5) the +8 long sword of Zin's Anger {holy, +Blink Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. Dex: It affects your dexterity (+4). +Blink: It lets you blink. (5, -17, D:5) a potion of attraction (7, -22, D:5) a +0 cloak a +3 quarterstaff of chaos (15, -3, D:5) a +0 ring mail (20, -22, D:5) a +0 mace (22, -6, D:5) a +0 dagger (27, -21, D:5) a +0 club (30, -11, D:5) a +0 leather armour (34, 2, D:5) 2 scrolls of noise (43, -23, D:5) a scroll of noise Level 6 of the Dungeon (0, 0, D:6) a +0 flail (5, -33, D:6) a +0 ring mail (8, -56, D:6) a scroll of identify (12, -7, D:6) a +0 leather armour a +0 short sword (12, 4, D:6) a +0 mace a +0 ring mail a +0 flail a +0 robe a +0 dagger a +0 robe a +0 dagger (14, -44, D:6) a +0 flail (14, 4, D:6) a +0 mace (15, -44, D:6) a +0 flail (16, -44, D:6) a +0 club (16, -42, D:6) a +0 flail (27, -29, D:6) 13 stones (28, -5, D:6) a +0 pair of gloves (29, -18, D:6) a +0 leather armour a +0 short sword (32, -33, D:6) a potion of might (32, -32, D:6) 22 gold pieces (32, -31, D:6) 9 gold pieces (38, -46, D:6) a +0 war axe (40, -7, D:6) 26 stones (52, -29, D:6) a +0 club (52, -13, D:6) a +0 dagger (53, -33, D:6) 24 stones (53, -29, D:6) a +0 whip a +0 club a +0 dagger a +0 robe a potion of attraction (66, -34, D:6) a +0 leather armour (69, -34, D:6) a +0 great sword Level 7 of the Dungeon (10, -7, D:7) 10 stones (16, 7, D:7) 11 stones (19, 21, D:7) a +0 mace (21, 12, D:7) a +0 whip (22, 12, D:7) a +0 short sword (23, -5, D:7) a +0 short sword (24, -6, D:7) a +0 robe a +0 dagger (26, -7, D:7) a scroll of identify (26, 5, D:7) a scroll of immolation (27, -6, D:7) a +0 whip (30, 26, D:7) 11 sling bullets (31, 8, D:7) 20 arrows (32, 15, D:7) a +0 club a +0 robe (41, 18, D:7) a +0 battleaxe (44, -8, D:7) 23 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 mace (3, -3, D:8) a +0 whip (3, 1, D:8) a +0 chain mail (3, 4, D:8) a +0 robe a scroll of identify (11, 7, D:8) a +0 club (18, 9, D:8) a water moccasin corpse (42, 10, D:8) a scroll of teleportation (46, 11, D:8) a poisoned dart (46, 12, D:8) 2 poisoned darts (47, 11, D:8) a poisoned dart (48, 11, D:8) a poisoned dart (50, 10, D:8) a poisoned dart (still there?) a +0 shortbow (still there?) 17 arrows (still there?) the Ecumenical Temple