GordonOverkill Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, 5, D:1) a +0 club (14, 30, D:1) 17 sling bullets (26, 17, D:1) 11 stones (45, 15, D:1) 14 stones (45, 25, D:1) a +0 club (47, 20, D:1) a +0 club 4 stones (57, 3, D:1) a +0 club (58, 32, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, -3, D:2) a +0 robe a +0 club (6, 20, D:2) a +0 club (14, 21, D:2) 27 arrows (15, -3, D:2) a +0 robe a +0 scythe (15, 30, D:2) a +0 mace (22, -9, D:2) 18 arrows (42, 24, D:2) a +0 club Level 3 of the Dungeon (3, -27, D:3) 16 sling bullets (8, -29, D:3) a +0 robe (13, -12, D:3) 19 arrows (22, -39, D:3) 19 stones (22, -33, D:3) a +0 spear (23, -2, D:3) a +1 mace of protection a +0 chain mail (24, -4, D:3) a +0 leather armour (29, -38, D:3) a +0 dagger (33, -31, D:3) 11 stones (54, -6, D:3) a +0 mace Level 4 of the Dungeon (2, 5, D:4) a +0 dagger (3, 0, D:4) 22 stones (3, 6, D:4) a +0 club a +0 leather armour (15, 29, D:4) a +0 hunting sling (16, 41, D:4) 14 sling bullets (18, 4, D:4) 21 arrows (27, 16, D:4) a +0 leather armour (44, 34, D:4) a +1 chain mail a +0 long sword (44, 44, D:4) a +0 club a +0 leather armour a +0 club a +0 leather armour a +0 club a +0 scale mail (45, 29, D:4) a +0 falchion (45, 30, D:4) a +0 mace (45, 44, D:4) a +0 dagger (46, 29, D:4) a +0 whip a +0 leather armour a +0 dagger a +0 leather armour (46, 46, D:4) a +0 club (47, 29, D:4) a +0 hand axe (53, 29, D:4) a +2 leather armour of fire resistance (62, 37, D:4) 15 stones (63, 43, D:4) 12 stones Level 5 of the Dungeon (0, 0, D:5) 22 stones (2, -7, D:5) a +0 mace (2, 7, D:5) 16 poisoned darts (15, -15, D:5) 25 arrows (20, -7, D:5) a +0 giant club (23, -19, D:5) a +0 chain mail (40, -9, D:5) a +0 dagger Level 6 of the Dungeon (4, 21, D:6) a +0 shortbow 21 arrows (8, -5, D:6) a +0 scale mail (13, 20, D:6) a +0 ring mail (18, -2, D:6) 4 stones (19, 32, D:6) 3 large rocks (24, 28, D:6) 20 arrows (26, 34, D:6) a +0 club a +0 club (27, 34, D:6) a +0 dagger a +0 chain mail a +0 flail of holy wrath a +0 ring mail a +0 dire flail a +0 chain mail (28, -5, D:6) a potion of degeneration (28, 0, D:6) a +0 whip (28, 1, D:6) a +0 falchion a +0 ring mail (29, 0, D:6) a +0 dagger (31, 38, D:6) 20 stones (33, 28, D:6) a +0 flail (34, 28, D:6) a +0 dagger (35, -8, D:6) 11 arrows (35, 28, D:6) a +2 dagger of speed a +0 robe (36, 30, D:6) a -1 hand axe of flaming (48, 21, D:6) 25 bolts Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (2, -1, D:7) a +0 leather armour (6, -1, D:7) the +4 double sword of the Common Good {spect, rPois rC+ Dex+4} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+4). rC: It protects you from cold. rPois: It protects you from poison. a +0 war axe (9, 4, D:7) a +0 hand axe (9, 6, D:7) a +0 hand axe (10, 1, D:7) a +0 hand axe (10, 3, D:7) a +0 hand axe (18, 29, D:7) a staff of conjuration 17 stones (20, 14, D:7) 13 stones (28, 10, D:7) a +0 war axe (28, 16, D:7) 23 stones (34, 14, D:7) a +0 dagger a +0 robe an orc skeleton (37, 13, D:7) a +0 hand axe a +0 leather armour a +0 hand axe (37, 14, D:7) a +0 flail (37, 22, D:7) 26 arrows (37, 39, D:7) 15 stones