Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 7627062153373377471 843 GordonOverkill the Conjurer (level 8, 0/47 HPs) Began as an Octopode Conjurer on Aug 17, 2023. Slain by a two-headed ogre ... wielding a +0 giant club (9 damage) ... on level 5 of the Dungeon. The game lasted 00:10:02 (6417 turns). GordonOverkill the Conjurer (Octopode Conjurer) Turns: 6417, Time: 00:10:03 Health: 0/47 AC: 1 Str: 7 XL: 8 Next: 0% Magic: 3/14 EV: 13 Int: 22 God: Gold: 175 SH: 0 Dex: 10 Spells: 7/15 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . m - ring of flight rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: no passive effects @: freezing walls, flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 175 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Jewellery e - a +5 ring of evasion g - a ring of fire m - a ring of flight (left tentacle) Wands l - a wand of digging (5) o - a wand of roots (10) Scrolls b - 2 scrolls of amnesia f - a scroll of magic mapping i - a scroll of identify k - a scroll of butterflies n - 3 scrolls of immolation {unknown} q - a scroll of teleportation Potions a - a potion of magic d - a potion of haste h - 4 potions of curing j - 2 potions of heal wounds p - 2 potions of brilliance {unknown} r - a potion of might {unknown} Skills: + Level 0.4 Fighting - Level 2.0 Dodging - Level 5.0 Stealth + Level 4.0 Spellcasting + Level 6.0 Conjurations - Level 3.0 Hexes + Level 4.0 Ice Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Frozen Ramparts Ice 44% 1d7 6% 3 c - Fulminant Prism Conj/Hex 12% 3d8 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 62% 2d6 1% 2 Dazzling Flash Conj/Hex 48% N/A 5% 3 Cigotuvi's Dreadful Rot Necr/Pois/Air 8% N/A 17% 2 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Ice Form Ice/Tmut 13% N/A 43% 4 Summon Ice Beast Ice/Summ 13% N/A 43% 4 Dispel Undead Necr 4% 3d7 73% 4 Death Channel Necr 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Trog Yredelemnul Shops: D:1 = Portals: Abyss: D:4 Annotations: D:4 2 transporters, zxspectator's ghost, novice GrFi Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The two-headed ogre is moderately wounded. The wall freezes the two-headed ogre but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, 100% to hit) The magic dart hits the two-headed ogre. The two-headed ogre is moderately wounded. The wall freezes the two-headed ogre. The two-headed ogre misses you. The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, 100% to hit) The magic dart hits the two-headed ogre. The two-headed ogre is moderately wounded. The wall freezes the two-headed ogre. The two-headed ogre misses you. The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, 100% to hit) The magic dart hits the two-headed ogre. The two-headed ogre is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, 100% to hit) The magic dart hits the two-headed ogre but does no damage. The two-headed ogre is heavily wounded. The wall freezes the two-headed ogre but does no damage. The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant club! You die... ...# )### $....####### ..## #........... ...#......# #........... ...#......# #........... ...#......# #.......... ..##......# #......... ..##......# #O....##### ..##......# #@....#...# ..........# #.....#...# ..........# #.....#...# ..........# #.....#...# ..........######.....#..######## ..........#......#####..###....## .[....g...#......#......#........ ..........#......#......#........ ......<...#......#......#.....### You could see a two-headed ogre. Vanquished Creatures A black bear (D:5) An ogre (D:5) 2 phantoms A scorpion (D:5) 4 hounds A jelly (D:4) A gnoll bouda (D:4) An orc wizard (D:5) 5 adders 9 gnolls A shadow imp (D:5) An ufetubus (D:4) 3 worms 2 dart slugs 9 orcs 6 endoplasms 5 giant cockroaches 8 goblins 6 hobgoblins 3 jackals (D:3) 11 kobolds 2 quokkas 5 ball pythons 12 bats A frilled lizard (D:1) 7 rats 108 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GordonOverkill the Octopode Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 126 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 303 | D:1 | Found Inuoxion's Jewellery Shop. 670 | D:1 | Reached XP level 3. HP: 21/21 MP: 0/6 934 | D:2 | Found a basalt altar of Yredelemnul. 1073 | D:2 | Found a faded altar of an unknown god. 1429 | D:2 | Learned a level 3 spell: Frozen Ramparts 1911 | D:3 | Noticed a phantom 1922 | D:3 | Reached XP level 4. HP: 6/27 MP: 3/8 2511 | D:3 | Learned a level 4 spell: Fulminant Prism 2951 | D:3 | Reached skill level 1 in Ice Magic 3234 | D:3 | Killed a phantom 3235 | D:3 | Reached skill level 1 in Hexes 3235 | D:3 | Reached XP level 5. HP: 27/31 MP: 1/9 3376 | D:4 | Found a bloodstained altar of Trog. 3730 | D:4 | Reached skill level 5 in Stealth 3730 | D:4 | Reached XP level 6. HP: 36/36 MP: 4/10 3790 | D:4 | Reached skill level 5 in Conjurations 4147 | D:4 | Found a transporter. 4169 | D:4 | Found a one-way gate to the infinite horrors of the Abyss. 4169 | D:4 | Found a transporter. 4269 | D:4 | Noticed zxspectator's ghost (novice GrFi) 4278 | D:5 | Entered Level 5 of the Dungeon 4519 | D:5 | Noticed a black bear 4539 | D:5 | Killed a black bear 4540 | D:5 | Reached XP level 7. HP: 3/41 MP: 0/12 5059 | D:5 | Identified the +5 glaive "Siyvuwk" {freeze, rC+} 5821 | D:5 | Reached skill level 6 in Conjurations 6184 | D:5 | Reached XP level 8. HP: 45/47 MP: 7/14 6403 | D:5 | Noticed a two-headed ogre 6417 | D:5 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic, serial_shops, shop D:2: layout_basic, shapermc_ecumenical_altar_petra, basic_altar D:3: layout_basic, serial_bayou_pond_a, serial_bayou_ford_a, st_stairs_14 D:4: layout_basic, mainiacjoe_overflow_alcove_4, gammafunk_ghost_abyssal_escape D:5: layout_gridville, nicolae_underground_beach Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 5 | 5.0 Ice Magic | 1 2 4 | 4.0 Spellcasting | 3 4 | 4.0 Hexes | 1 2 3 | 3.0 Conjurations | 5 6 | 6.0 Fighting | | 0.4 Dodging | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 18 | | || 18 Constrict | 7 | 7 | 1 || 15 Tentacles | 6 | 7 | 1 || 14 Club | 4 | | || 4 Dagger | 24 | 28 | 2 || 54 Punch | 1 | | || 1 Cast: Magic Dart | 73 | 137 | 85 || 295 Frozen Ramparts | 1 | 1 | 9 || 11 Use: Scroll | 1 | 8 | || 9 Stab: Sleeping | 2 | | || 2 Armour: Skin | 6 | 2 | 1 || 9 Dodge: Dodged | 39 | 36 | 12 || 87