Dungeon Crawl Stone Soup version 0.31-a0-620-gd1cbd99268 (webtiles) character file. Game seed: 11755714837110592559 1 GordonOverkill the Sneak (level 1, 0/11 HPs) Began as a Vine Stalker Delver on Aug 23, 2023. Slain by a water moccasin zombie (4 damage) ... on level 4 of the Dungeon. The game lasted 00:02:33 (273 turns). GordonOverkill the Sneak (Vine Stalker Delver) Turns: 273, Time: 00:02:34 Health: 0/11 AC: 3 Str: 14 XL: 1 Next: 20% Magic: 0/2 EV: 11 Int: 10 God: Gold: 14 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 short sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: guardian spirit @: hasted (expiring), very quick A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles f - a javelin (quivered) h - 5 boomerangs Armour b - a +0 leather armour (worn) Jewellery e - an amulet of magic regeneration Wands g - a wand of digging (3) Scrolls c - 2 scrolls of fog d - a scroll of revelation Skills: + Level 2.7 Fighting - Level 1.7 Short Blades - Level 1.5 Dodging - Level 6.0 Stealth + Level 0.1 Spellcasting + Level 0.1 Conjurations + Level 0.1 Translocations You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Portal Projectile Hex/Tloc 0% N/A 82% 3 Tukima's Dance Hex 0% N/A 82% 3 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Okay, then. Okay, then. Throw: 6 javelins Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - water moccasin zombie Aim: a water moccasin zombie (56% to hit) You throw a javelin. The javelin pierces through the water moccasin zombie! The water moccasin zombie is lightly damaged. The water moccasin zombie barely misses you. Throw: 5 javelins Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin zombie Aim: a water moccasin zombie (lightly damaged, 56% to hit) You throw a javelin. The javelin pierces through the water moccasin zombie! The water moccasin zombie is heavily damaged. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * Throw: 4 javelins Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin zombie Aim: a water moccasin zombie (heavily damaged, 56% to hit) You throw a javelin. The javelin pierces through the water moccasin zombie! The water moccasin zombie is severely damaged. The water moccasin zombie bites you but does no damage. x2 Throw: 3 javelins Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin zombie Aim: a water moccasin zombie (severely damaged, 56% to hit) You throw a javelin. The javelin barely misses the water moccasin zombie. Your extra speed is starting to run out. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * Throw: 2 javelins Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin zombie Aim: a water moccasin zombie (severely damaged, 56% to hit) You throw a javelin. The javelin pierces through the water moccasin zombie but does no damage. The water moccasin zombie is severely damaged. The water moccasin zombie bites you. You die... #†# #.# #.# #####.##### #(..Z.....# #.#####...# #.# ...♣ #Z# ###.. #@# ♣.♣ #.# ♣ #!# #.# #.# ..# #.# #.h ### You could see a black bear (asleep) and a water moccasin zombie. Vanquished Creatures A giant cockroach (D:4) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | GordonOverkill the Vine Stalker Delver began the quest for | the Orb. 0 | D:5 | Reached XP level 1. HP: 11/11 MP: 2/2 68 | D:6 | Noticed a scorpion 108 | D:6 | Noticed a hound 189 | D:5 | Noticed an iguana 218 | D:5 | Noticed an orc priest 219 | D:5 | Noticed a hound 220 | D:5 | Noticed an orc wizard 237 | D:4 | Noticed an orc priest 256 | D:4 | Noticed a water moccasin zombie 265 | D:4 | Noticed a black bear 273 | D:4 | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:4: layout_basic, nicolae_yredelemnul_corpse_copse, amcnicky_altar_gilded D:5: layout_cave_pools, minmay_temple_entry_purple_smoke D:6: nicolae_BIG_FREAKIN_CUBE, layout_rooms, kennysheep_small_spiral, uniq_jeremiah Action || total ---------------------------++------- Melee: Short sword || 5 Bite || 1 Throw: Javelin || 5 Use: Potion || 2 Scroll || 1 Stab: Sleeping || 1 Armour: Leather armour || 4 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 238 | 238 | 0 | 0 | 0 | 3 | 79.3 | Dungeon | 238 | 238 | 0 | 0 | 0 | 3 | 79.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 126 daAuts D:5: 78 daAuts D:4: 34 daAuts