GordonOverkill Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (10, 1, D:1) a +0 ring mail (12, -38, D:1) a +0 robe (14, -34, D:1) a +0 dagger (23, -20, D:1) a +0 leather armour (26, -27, D:1) a +0 spear (30, -43, D:1) a +0 dagger (38, -16, D:1) a +0 club (46, -20, D:1) a +0 leather armour (53, -7, D:1) a +0 dagger (56, -40, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (1, -36, D:2) 6 boomerangs (2, 8, D:2) 5 stones (13, -43, D:2) a staff of cold (13, -2, D:2) a +0 mace (15, -42, D:2) a +0 whip (16, -36, D:2) 3 stones (19, -47, D:2) the +1 leather armour of Etemp {Harm rF- Regen+ Stlth-} rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. Stlth-: It makes you less stealthy. (22, -34, D:2) a +0 war axe (23, -12, D:2) a +0 dagger (35, -48, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Codar's Vocational Training a manual of Invocations (1040 gold) a manual of Evocations (1040 gold) (0, 1, D:3) a +0 leather armour (2, 18, D:3) 8 stones (6, -20, D:3) a +0 club a goblin corpse (skeletalised by now) (6, 11, D:3) a +0 spear (8, 15, D:3) a +0 club a +0 heavy spear 2 stones (12, -9, D:3) a +0 ring mail (12, 0, D:3) a +0 spear (13, -1, D:3) a +0 whip (13, 0, D:3) a +0 spear (17, -11, D:3) a +0 robe a +0 dagger (17, -7, D:3) a +0 short sword (23, -7, D:3) a +0 short sword a +0 club (29, 12, D:3) a +0 dagger (33, 12, D:3) a +0 club a +0 leather armour (38, 10, D:3) a +0 whip (64, -9, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (15, -12, D:4) 13 gold pieces (20, 1, D:4) 17 gold pieces (29, -6, D:4) a +0 dagger (30, 9, D:4) a +0 trident (35, -22, D:4) a +0 club (39, -32, D:4) a +0 club (59, -9, D:4) a +0 hand axe (61, -4, D:4) a +2 short sword of draining Level 5 of the Dungeon (0, 0, D:5) a scroll of fear (7, -5, D:5) 12 gold pieces (7, -1, D:5) a +0 hand axe (8, -12, D:5) a +0 whip (27, 8, D:5) a potion of invisibility