Dungeon Crawl Stone Soup version 0.31-a0-692-gf03d1854d5 (webtiles) character file. Game seed: 56073494136698815 0 GordonOverkill the Trooper (level 1, -8/24 HPs) Began as an Ogre Delver on Sept 7, 2023. Mangled by an ogre ... wielding a +0 giant spiked club (20 damage) ... on level 4 of the Dungeon. The game lasted 00:00:52 (98 turns). GordonOverkill the Trooper (Ogre Delver) Turns: 98, Time: 00:00:52 Health: -8/24 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 9 Int: 11 God: Gold: 35 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . a - +0 mace rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.07/turn %: no passive effects @: hasted, very quick A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of revelation h - a scroll of enchant weapon {unknown} Potions e - a potion of mutation {unknown} Skills: - Level 4.0 Fighting + Level 1.7 Maces & Flails - Level 1.7 Dodging - Level 3.7 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You assume a fearsome visage. The orc priest looks frightened! The howler monkey looks frightened! Found 8 gold pieces. Found 9 gold pieces. There is a stone staircase leading up here. You now have 26 gold pieces (gained 8). A quokka comes into view. You see here 9 gold pieces. You see here 9 gold pieces. You now have 35 gold pieces (gained 9). The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. You climb upwards. The kobold shouts! Found 16 gold pieces. There is a stone staircase leading down here. The ogre shouts! Found a fuming amethyst potion. You see here a fuming amethyst potion. e - a fuming amethyst potion The kobold throws a stone. The stone hits you. Found a scroll labelled QOMUOHIRIQ. Okay, then. You see here a scroll labelled QOMUOHIRIQ. h - a scroll labelled QOMUOHIRIQ You feel yourself speed up. You sock the ogre! The ogre is moderately wounded. The ogre hits you with a +0 giant spiked club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the ogre. The ogre is moderately wounded. You hit the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... .........# .........# #.# ###.###### #.# ....# #.# ...## #.# ...# #.# ...# #.# K..# #.# ...# #@# O..# #O# .########### #.# ###........# #.# #.######.#####.# ###.# #...O...# O.O.# ######### ##### You could see an ogre. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | GordonOverkill the Ogre Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 24/24 MP: 1/1 27 | D:6 | Noticed an orc warrior 27 | D:6 | Noticed an orc wizard 27 | D:6 | Noticed an orc priest 27 | D:6 | Noticed a howler monkey 50 | D:4 | Noticed an ogre 98 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:4: layout_basic, minmay_temple_entry_enclosed_plants, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_small_b, chequers_serial_rivers_small_a, chequers_serial_rivers_room_a D:5: layout_rooms, mainiacjoe_overflow_boulevard, minmay_fractal_squares_gapless_5, uniq_pikel D:6: layout_cave_pods, mainiacjoe_overflow_six_doors_small, nicolae_gozag_zags_fifth_avenue, centaur_isle Action || total ---------------------------++------- Melee: Mace || 3 Use: Scroll || 1 Potion || 1 Armour: Robe || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 97 | 97 | 0 | 0 | 0 | 3 | 32.3 | Dungeon | 97 | 97 | 0 | 0 | 0 | 3 | 32.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 47 daAuts D:5: 47 daAuts D:6: 3 daAuts