Goreval Level 1 of the Dungeon (1, -22, D:1) a +0 dagger (2, -21, D:1) a cursed +0 dagger (24, -32, D:1) a +0 dagger (28, -37, D:1) a +0 club (29, 9, D:1) a +0 club (43, 4, D:1) a +0 club (44, 7, D:1) a +0 spear Level 2 of the Dungeon (0, 1, D:2) a +0 mace (5, -9, D:2) 24 arrows (11, -10, D:2) a +0 whip (12, 24, D:2) 20 arrows (13, 14, D:2) a +0 club (26, 20, D:2) a +0 club (34, 24, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 16 bolts (6, 3, D:3) a cursed -2 club (9, -3, D:3) a +0 dagger a +0 robe (10, 34, D:3) a +0 leather armour (18, 8, D:3) a cursed -3 dagger a +0 ring mail a +0 club a +0 leather armour a +0 club a +0 ring mail (22, 19, D:3) a +0 falchion a +0 leather armour a +0 hand axe (23, 19, D:3) a +0 mace a +0 leather armour (24, 26, D:3) a +0 dagger (25, -2, D:3) a +0 club (25, 26, D:3) a +0 hand axe a +0 leather armour (53, 18, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 robe (2, -4, D:4) a +0 spear (17, -1, D:4) a +0 leather armour (18, -1, D:4) a +0 ring mail a +0 dagger (18, 0, D:4) a +0 short sword (20, -15, D:4) a +0 ring mail (21, 1, D:4) a +0 chain mail a +0 whip (32, -19, D:4) 14 bolts (34, -35, D:4) a +0 helmet (43, 10, D:4) 20 bolts (54, -17, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) 15 bolts (5, -1, D:5) 19 poisoned darts (5, 3, D:5) a +0 mace (6, -5, D:5) a +0 hunting sling (6, 6, D:5) a +3 quarterstaff of chaos (7, -22, D:5) a +0 giant club (7, 3, D:5) a +2 mace of protection (7, 4, D:5) a +0 mace (7, 5, D:5) a +0 mace (8, 10, D:5) a cursed -1 mace (8, 12, D:5) a +0 mace (9, 19, D:5) a +0 scale mail (10, -23, D:5) a +0 giant spiked club (17, 10, D:5) a +0 scale mail (23, -21, D:5) a +0 pair of gloves (29, -29, D:5) 14 arrows a +0 shortbow (29, -27, D:5) an arrow (30, -26, D:5) an arrow (31, -25, D:5) an arrow (32, -24, D:5) an arrow (35, -18, D:5) a +0 halberd a +0 robe (41, -34, D:5) 21 bolts (42, 3, D:5) a +0 scythe a +0 robe (43, -20, D:5) a +0 ring mail (50, 6, D:5) a +0 dagger (51, -5, D:5) 21 sling bullets (62, -7, D:5) a +0 whip (62, -2, D:5) a +0 quarterstaff Level 6 of the Dungeon [Shop] Dotsae Faod's General Store a scroll of random uselessness (14 gold) 21 arrows (58 gold) a potion of curing (42 gold) an uncursed ring of resist corrosion (280 gold) a +2 scale mail of fire resistance (294 gold) 19 stones (26 gold) a +0 falchion of slicing (91 gold) a +0 short sword (42 gold) a ration (70 gold) a ration (70 gold) 4 atropa-tipped darts (33 gold) a scroll of enchant weapon (105 gold) 15 stones (21 gold) a potion of curing (42 gold) (0, 0, D:6) a +0 chain mail (7, -4, D:6) a +0 falchion (8, -16, D:6) a +0 robe (9, -26, D:6) an uncursed ring of teleportation (10, -6, D:6) a +0 robe a +0 dagger (10, -5, D:6) a +0 dagger a +0 leather armour (11, -10, D:6) a +0 dagger a +0 robe (11, -9, D:6) a +0 trident (13, -16, D:6) a +0 robe a cursed +4 battleaxe (14, -31, D:6) a +0 robe a +0 dagger (14, -14, D:6) a +0 club a +4 dagger a +0 robe (17, -36, D:6) a +0 buckler (18, -31, D:6) a +0 rapier a +0 scale mail (18, -7, D:6) a +0 robe (21, -17, D:6) 25 sling bullets (43, -18, D:6) 16 arrows (45, -27, D:6) a +0 flail (45, -26, D:6) a +0 whip (48, -19, D:6) a +0 robe a +0 dagger a +0 club a +0 flail a +0 ring mail a cursed -1 whip a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) the +10 hunting sling of Silaqike {velocity, rElec rC+ MR+ Str+3} Any stone fired from it inflicts extra damage. It affects your strength (+3). It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (2, 19, D:7) an arrow (5, 13, D:7) a +0 whip (5, 14, D:7) 2 arrows a +0 spear (5, 20, D:7) 2 arrows (7, 19, D:7) an arrow (9, 7, D:7) 19 arrows (10, -3, D:7) 16 arrows (12, -8, D:7) a +0 halberd (13, 5, D:7) a +0 robe a +3 long sword (15, 2, D:7) a +0 robe a +2 halberd (16, 6, D:7) a +0 pair of boots (22, 3, D:7) a +0 flail (26, -15, D:7) a +0 shield (26, -7, D:7) 15 sling bullets a +0 leather armour (26, -4, D:7) a +0 ring mail (26, 16, D:7) 4 arrows a +0 shortbow (28, 17, D:7) an arrow (28, 18, D:7) a +0 giant club (29, -2, D:7) an uncursed amulet of the gourmand (29, 1, D:7) a +0 giant spiked club (29, 17, D:7) 2 arrows (30, 17, D:7) a +0 ring mail an arrow a +0 mace a +0 leather armour a +0 flail a cursed -2 club a +1 short sword of draining a +0 robe a +0 dagger a +0 dagger (33, 14, D:7) 26 bolts (37, 16, D:7) a +0 dagger a +0 war axe a +0 chain mail (38, 16, D:7) a +0 mace a +3 leather armour (38, 17, D:7) a +0 mace a +0 leather armour (39, -3, D:7) a +0 leather armour a +0 trident (39, 17, D:7) a +0 mace (39, 18, D:7) a +0 club (46, 13, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Cudghex's Armour Shop a +0 scale mail (56 gold) the +13 chain mail of Inference {rN++} (1218 gold) It greatly protects you from negative energy. a +1 chain mail of magic resistance (231 gold) a +0 leather armour (28 gold) a +0 robe (9 gold) a +0 scale mail (56 gold) (11, 1, D:8) a +0 short sword (16, -5, D:8) a +0 leather armour (17, -13, D:8) a sling bullet (17, -8, D:8) a +0 giant club (17, -5, D:8) a +1 ring mail of poison resistance a +0 trident (18, -6, D:8) a +0 short sword (20, -13, D:8) a sling bullet (23, -13, D:8) a +0 leather armour 31 sling bullets a +0 quarterstaff a +3 hunting sling (35, -36, D:8) a +4 spear of freezing a +0 robe (35, -35, D:8) a +5 scimitar of freezing a +0 robe a +3 scimitar a +0 robe (40, -17, D:8) 17 arrows (41, -39, D:8) a cursed -3 spear a +0 robe of magic resistance (43, -20, D:8) a +0 dagger (45, -22, D:8) a +0 chain mail a +0 scimitar (52, -15, D:8) a +0 club (53, -19, D:8) a +0 ring mail Level 9 of the Dungeon [Shop] Edyizob's Antique Weapon Shop a +2 fustibalus of flaming (1053 gold) the cursed +1 dagger of Paobemm {flame, rC+ Str+4} (756 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It protects you from cold. It has a curse placed upon it. a +0 quarterstaff (108 gold) a +0 scimitar (108 gold) a +0 whip (67 gold) a +0 club (27 gold) a +0 hand axe (81 gold) a +0 trident (94 gold) a +0 scimitar (108 gold) the +7 great mace "Firestarter" {inner flame, rF++} (1922 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 dagger of Toz Wehu {pain, +Fly} (1190 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It lets you fly. a +2 glaive of venom (534 gold) a +0 shortbow (81 gold) a +0 halberd (108 gold) [Shop] Mynecypp's Antique Armour Boutique a +1 leather armour of magic resistance (378 gold) a +2 leather armour of poison resistance (432 gold) a +0 helmet (121 gold) a +0 ring mail (108 gold) a +2 leather armour of fire resistance (513 gold) the +1 leather armour of the Comet {rElec rC+} (756 gold) It protects you from cold. It insulates you from electricity. +2 pearl dragon scales (2926 gold) a +3 ring mail of poison resistance (621 gold) [Shop] Lennoake's Armour Shoppe a +0 leather armour (24 gold) a +0 plate armour (276 gold) a +0 leather armour (24 gold) a +0 ring mail (48 gold) a +0 chain mail (54 gold) a +0 chain mail (54 gold) a +0 plate armour (276 gold) a +0 robe (8 gold) a +0 robe (8 gold) a +0 leather armour (24 gold) a +0 helmet (54 gold) the +2 leather armour "Peik" {Slay+3} (379 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). a +0 chain mail (54 gold) (0, 0, D:9) a +0 whip (2, 15, D:9) an uncursed ring of positive energy (20, 8, D:9) an arrow (22, 8, D:9) a +0 shortbow 21 arrows (23, 15, D:9) a +0 falchion (23, 17, D:9) a +0 cloak of invisibility (24, 16, D:9) 2 potions of degeneration (29, 8, D:9) a +0 short sword a +0 scale mail (37, 7, D:9) a +0 dagger a +0 robe (38, 7, D:9) a cursed -3 battleaxe a +0 chain mail (38, 11, D:9) a +0 short sword a cursed -2 dagger (38, 24, D:9) a +0 flail (38, 26, D:9) a +0 chain mail (39, 7, D:9) a +0 club a +0 chain mail (40, 7, D:9) a +0 dagger a +0 robe (43, 25, D:9) a +0 leather armour Level 10 of the Dungeon (2, -1, D:10) a +0 plate armour (2, 1, D:10) a +0 cloak (7, 23, D:10) an uncursed ring of see invisible the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a spiny frog corpse (0, 2, Lair:1) a porcupine skeleton (16, 26, Lair:1) a hippogriff corpse (18, 8, Lair:1) a silver javelin (19, -3, Lair:1) a +0 pair of gloves (20, -2, Lair:1) the amulet "Jasoab" {Reflect Dex+2 Slay+3 SH+4 Stlth+} [amulet of reflection] It shields you and reflects attacks. It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your SH (+4). It makes you more stealthy. (20, 0, Lair:1) a hippogriff corpse (21, -2, Lair:1) an uncursed amulet of regeneration (22, -2, Lair:1) a +0 chain mail (23, 5, Lair:1) 2 silver javelins (32, 31, Lair:1) a +2 hand axe of chopping (34, 33, Lair:1) a water moccasin corpse (36, 24, Lair:1) a spiny frog corpse (38, -5, Lair:1) 18 gold pieces (39, -1, Lair:1) 20 arrows (41, -3, Lair:1) a ration (44, -4, Lair:1) 21 stones (47, 2, Lair:1) 22 gold pieces (64, 43, Lair:1) a +0 hand axe (68, 45, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a ration (3, 2, Lair:2) 19 arrows