Goreval Level 1 of the Dungeon (0, 0, D:1) 29 arrows (9, 9, D:1) a +0 dagger a +0 dagger 4 stones (9, 14, D:1) a +0 mace (10, 7, D:1) a stone (11, -12, D:1) 20 arrows (11, 2, D:1) a +0 hunting sling (11, 9, D:1) a +0 club (13, -18, D:1) a cursed -1 club (23, 8, D:1) a +0 whip (31, -6, D:1) a +0 hand axe (45, -4, D:1) a +0 mace (45, 15, D:1) a stone (46, 15, D:1) a stone (48, 14, D:1) a stone (59, -12, D:1) a cursed +0 club Level 2 of the Dungeon (11, 7, D:2) a +0 whip (12, 12, D:2) 11 stones (13, 13, D:2) 4 stones (15, 5, D:2) a +0 club (15, 15, D:2) 2 stones (17, 14, D:2) a stone (20, 8, D:2) a +0 club (26, 20, D:2) 23 arrows (27, 4, D:2) 14 stones (34, 17, D:2) a +0 club (36, 11, D:2) a +0 dagger a +0 chain mail (42, 27, D:2) a +0 falchion (43, 27, D:2) a +0 flail a +0 leather armour (44, 7, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) 11 poisoned darts (7, -22, D:3) a +0 robe (12, -11, D:3) 20 arrows (15, -1, D:3) a +0 mace (15, 9, D:3) a cursed +0 robe (16, -16, D:3) a cursed -1 dagger (17, -17, D:3) a +0 scale mail (23, 3, D:3) a +0 hand axe (24, -11, D:3) a stone (24, -7, D:3) a +0 dagger a stone (24, -6, D:3) 19 stones (25, -6, D:3) 2 stones (32, -36, D:3) a +0 whip (36, -10, D:3) a +0 scale mail a +0 whip (36, -9, D:3) a +0 short sword a +0 leather armour a poisoned dart (36, -8, D:3) a +0 short sword (36, 6, D:3) 10 gold pieces (36, 7, D:3) 14 gold pieces (36, 8, D:3) a potion of degeneration (37, -9, D:3) 2 poisoned darts (37, 6, D:3) a ration (37, 7, D:3) a +0 ring mail (37, 8, D:3) 2 potions of haste (38, 6, D:3) a ration (unseen) (38, 7, D:3) a ration (38, 8, D:3) a ration (39, -11, D:3) a +0 leather armour (45, -15, D:3) a +0 club (45, -13, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Oroahyuv's Armour Shoppe a +0 helmet (58 gold) a +0 ring mail (52 gold) a +1 plate armour of poison resistance (416 gold) the +1 pair of gloves of Vephusmi {rElec rC++ rN+ rCorr} (660 gold) It greatly protects you from cold. It insulates you from electricity. It protects you from negative energy. It provides partial protection from all sources of acid and corrosion. a +2 robe of cold resistance (230 gold) a +0 pair of boots (58 gold) a +0 robe (9 gold) a +2 leather armour of magic resistance (247 gold) (1, -11, D:4) a +0 leather armour (5, -15, D:4) a +0 scale mail (7, 23, D:4) a +0 whip (12, 12, D:4) a +0 leather armour (16, 13, D:4) a +0 falchion (18, 12, D:4) a +0 club (19, 12, D:4) a +0 scale mail a +0 flail (34, -3, D:4) a +0 dagger a +0 robe (36, -3, D:4) a +0 short sword a +0 chain mail (47, 17, D:4) 29 arrows (50, 32, D:4) a +0 club a +0 leather armour a +0 flail (51, 30, D:4) a +0 whip a +0 leather armour (51, 32, D:4) a +0 trident a +0 scale mail (59, -16, D:4) 27 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (2, 3, D:5) a +0 hand axe a +0 hand axe a +0 trident a +0 ring mail (6, -6, D:5) the +1 chain mail of Shielding {-Cast Int+6} It affects your intelligence (+6). It prevents spellcasting. (7, -34, D:5) 20 sling bullets (7, -15, D:5) a +0 leather armour (10, 4, D:5) 19 arrows (12, -4, D:5) 18 bolts (22, -40, D:5) a +0 robe (24, -18, D:5) 18 stones (25, -37, D:5) a +0 mace (39, -34, D:5) 16 stones (40, -10, D:5) a +0 falchion (42, -15, D:5) a +0 flail (43, -14, D:5) a +0 falchion (52, -18, D:5) 10 sling bullets Level 6 of the Dungeon (10, -19, D:6) a +0 long sword (11, -20, D:6) a +0 falchion (15, -12, D:6) a +0 mace a +0 scale mail a +0 dagger a +0 robe a +0 dagger a +0 ring mail (26, -21, D:6) 6 stones (32, -17, D:6) a wand of random effects (12) (33, -8, D:6) 25 stones (34, -13, D:6) a +0 hand axe (41, -31, D:6) a +0 plate armour (42, -13, D:6) a +0 pair of boots (47, 1, D:6) a wand of random effects (21) (48, -27, D:6) a +0 scythe a +0 robe Level 7 of the Dungeon (0, 0, D:7) 21 arrows (3, 1, D:7) 11 arrows a +0 shortbow (5, 0, D:7) 2 stones (6, 0, D:7) 7 poisoned darts (8, 0, D:7) 5 stones a +0 short sword a +0 dagger (8, 22, D:7) a +0 pair of gloves (9, 0, D:7) a stone (10, 0, D:7) a stone (11, 25, D:7) a +0 club a +0 whip (13, 0, D:7) a stone (13, 43, D:7) a +0 mace (29, 7, D:7) a +0 leather armour (36, 14, D:7) a +0 leather armour (44, 4, D:7) a +0 dire flail (46, 34, D:7) a +0 hand axe a +0 chain mail (46, 35, D:7) a +0 club (48, 20, D:7) a +2 long sword of freezing (51, 10, D:7) a +0 giant club a +0 giant club a cursed +0 robe a +0 scimitar (52, 9, D:7) a +0 robe a +3 great sword of freezing (57, 16, D:7) an arrow (58, 16, D:7) an arrow (59, 16, D:7) 2 arrows (60, 16, D:7) an arrow (62, 16, D:7) a +0 shortbow 10 arrows Level 8 of the Dungeon (3, 37, D:8) a +0 robe (5, 36, D:8) 8 curare-tipped darts (6, 29, D:8) 19 stones (9, 33, D:8) a +0 pair of boots (15, 16, D:8) a +0 whip (15, 24, D:8) a +1 pair of boots (18, 10, D:8) a +0 leather armour a +0 hunting sling 31 sling bullets a +0 quarterstaff (18, 12, D:8) 3 sling bullets (21, 18, D:8) 23 bolts (23, 37, D:8) a +0 morningstar (25, 32, D:8) a +0 club (26, 37, D:8) a +0 war axe of pain (26, 39, D:8) a +0 ring mail (27, 36, D:8) a +0 robe a cursed -3 dagger (29, 34, D:8) a +0 plate armour a +0 hand axe (30, 34, D:8) a +0 whip (34, 18, D:8) a +0 dagger (35, 44, D:8) 11 stones (36, 26, D:8) 20 arrows (38, 12, D:8) a cursed +0 helmet (38, 21, D:8) a stone (38, 22, D:8) a stone (38, 23, D:8) a stone (40, 26, D:8) 3 stones (40, 31, D:8) a +0 pair of gloves (42, 6, D:8) a cursed +0 buckler (42, 23, D:8) 4 arrows (42, 33, D:8) 22 stones (43, 17, D:8) 8 stones (43, 25, D:8) an arrow (43, 27, D:8) an arrow (44, 1, D:8) 3 arrows (44, 2, D:8) an arrow a +0 robe a cursed +4 short sword a +0 robe a +6 battleaxe a +0 robe (44, 3, D:8) a +0 robe a cursed +5 trident of freezing (44, 15, D:8) a stone (44, 16, D:8) 2 stones (45, 3, D:8) an arrow (45, 9, D:8) a stone (45, 13, D:8) a stone (45, 15, D:8) a +0 robe a +0 hand axe (45, 17, D:8) a +0 robe (45, 26, D:8) 4 arrows a +0 shortbow (46, 26, D:8) a +0 robe a +1 spear of freezing (47, 5, D:8) a +0 robe a cursed +0 spear (47, 26, D:8) a +0 robe a cursed +0 flail (48, 12, D:8) 2 stones (48, 27, D:8) an arrow (48, 37, D:8) 23 sling bullets (49, 5, D:8) a +0 flail (50, 26, D:8) 23 arrows a +0 shortbow (50, 27, D:8) a +0 giant club an arrow (50, 28, D:8) an arrow (51, 3, D:8) a +0 robe (51, 25, D:8) an arrow Level 9 of the Dungeon (0, 0, D:9) a cursed +0 rapier (2, 0, D:9) a +0 whip (5, -13, D:9) a +0 giant club a +0 giant club (24, -3, D:9) a +0 short sword (29, 7, D:9) a +0 plate armour (32, -18, D:9) a +0 giant spiked club (35, 13, D:9) 21 stones (48, -16, D:9) a wolf skeleton (49, 0, D:9) a +0 dagger (unseen) (50, -5, D:9) a +0 quarterstaff Level 10 of the Dungeon [Shop] Hucoefue's Antique Weapon Shoppe a +0 falchion (114 gold) a +0 broad axe (152 gold) a +0 war axe (133 gold) a +0 fustibalus (570 gold) a +0 shortbow (114 gold) a +0 hand crossbow (133 gold) a +0 dagger (76 gold) the +4 long sword "Giusipomn" {flame, MR+ SInv} (1637 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your resistance to hostile enchantments. It lets you see invisible. a +0 lajatang (570 gold) a +2 falchion of protection (592 gold) a +3 longbow of flaming (953 gold) the +7 long sword "Rouler" {speed, +Inv SInv Stlth+} (2527 gold) Attacks with this weapon are significantly faster. It lets you see invisible. It lets you turn invisible. It makes you more stealthy. a +0 hand crossbow (133 gold) (0, 0, D:10) a -1 spear a +0 animal skin (8, -14, D:10) a +0 chain mail (19, -11, D:10) a +0 scale mail a +0 hand axe a +0 falchion a +0 leather armour a +0 club an orc skeleton (21, 5, D:10) 13 stones (27, -7, D:10) a +1 vampiric dagger a +0 robe (27, -6, D:10) a +0 giant club a +0 giant club (32, -3, D:10) 20 bolts (34, -5, D:10) a +0 falchion (34, 5, D:10) a +0 rapier (35, -8, D:10) a +0 war axe (43, -1, D:10) a +0 pair of boots the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (11, 11, Lair:1) a +0 robe (16, 13, Lair:1) a scroll of fog