Goreval Level 1 of the Dungeon (4, -8, D:1) a +0 hunting sling (14, 0, D:1) a +0 short sword (17, 0, D:1) a +0 club a +0 club (20, -5, D:1) a +0 great sword (27, -19, D:1) a +0 club (56, 16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 29 arrows (2, 0, D:2) a +0 flail (3, 1, D:2) a +0 spear a +0 halberd a +0 spear (3, 17, D:2) a +0 dagger (5, 18, D:2) a +0 short sword (7, 17, D:2) a +0 club (9, 5, D:2) a +0 ring mail a +0 dagger (9, 12, D:2) a +0 flail (13, 29, D:2) a +0 short sword (21, 7, D:2) a +0 scale mail (24, 6, D:2) a +0 whip (27, 11, D:2) a +0 short sword (28, -3, D:2) a +0 dagger (29, 11, D:2) a +0 hunting sling (35, -3, D:2) a +0 club (40, -3, D:2) a +0 hand axe Level 3 of the Dungeon (6, 13, D:3) a +0 hunting sling (6, 16, D:3) a +0 leather armour (16, -12, D:3) a +0 short sword a +0 dagger (21, 14, D:3) a cursed -2 hunting sling (22, 22, D:3) a +0 club a +0 robe (27, -5, D:3) a +0 club a +0 short sword a +0 club a +0 ring mail (28, -7, D:3) a cursed -3 club a +0 hunting sling (28, 26, D:3) a +0 club (33, 10, D:3) a +0 giant club (44, 7, D:3) a +0 long sword (46, -8, D:3) a cursed -2 club (46, -7, D:3) a +0 falchion (49, 15, D:3) a +0 club a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (9, -2, D:4) a +0 robe (9, 18, D:4) a cursed -1 club a +0 ring mail a +0 giant club a +0 dagger a +0 ring mail (10, 19, D:4) a +0 dagger a cursed +0 robe (21, 1, D:4) 10 arrows (21, 21, D:4) a +0 hand axe a +0 leather armour (22, 35, D:4) a +0 falchion (23, 18, D:4) a +0 scale mail (25, 25, D:4) a +0 dagger (31, 19, D:4) a +0 flail (33, 0, D:4) a +0 club (35, 7, D:4) a +0 ring mail (36, 8, D:4) a +0 dagger a +0 robe (37, 9, D:4) a +0 dagger a +0 robe a +0 flail (42, 25, D:4) 10 arrows (51, 10, D:4) a +0 spear Level 5 of the Dungeon [Shop] Esuedeeq's Antique Weapon Emporium the +8 hand crossbow "Jiriaj" {penet, +Blink rElec rF- Int+7} (2089 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (+7). It makes you vulnerable to fire. It insulates you from electricity. It lets you blink. a +2 rapier of speed (648 gold) a +0 whip (67 gold) a +3 shortbow of flaming (604 gold) a +0 whip (67 gold) a +0 halberd (108 gold) a +0 arbalest (121 gold) a +2 quarterstaff of pain (594 gold) a +0 falchion (81 gold) a +0 short sword (81 gold) a +1 battleaxe of electrocution (626 gold) (0, 0, D:5) a +0 mace (0, 2, D:5) a +0 mace (1, 12, D:5) a +0 mace (4, -11, D:5) a cursed +0 robe (11, -14, D:5) a +0 dagger (27, -7, D:5) 3 arrows (27, -6, D:5) a +0 shortbow 22 arrows (30, 0, D:5) 18 bolts (46, -7, D:5) 25 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (3, 1, D:6) a +0 ring mail (13, -8, D:6) an uncursed ring of fire (24, -5, D:6) a +0 rapier (47, 20, D:6) a +0 robe (49, 29, D:6) 19 bolts (53, -10, D:6) a +0 club (54, -9, D:6) 8 atropa-tipped darts Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (7, 26, D:7) a +0 hand axe a +0 animal skin a +2 robe of cold resistance a +2 dagger of distortion (9, 23, D:7) a +0 club (22, 13, D:7) a +0 club (28, 4, D:7) a +0 whip (29, 3, D:7) a +0 whip a +0 whip (30, 12, D:7) a +0 rapier (32, 21, D:7) a +0 dagger (33, 21, D:7) a +1 cloak (still there?) a cursed +0 mace (still there?) a +0 leather armour (still there?) (34, 21, D:7) a +0 robe a +0 dagger (39, -4, D:7) a +0 club a +0 ring mail a +0 club (40, -5, D:7) a +0 ring mail a +0 trident Level 8 of the Dungeon (0, 0, D:8) 22 arrows (5, 25, D:8) a +0 chain mail a +0 hand axe (7, 22, D:8) a +0 mace (8, 21, D:8) a +0 leather armour a +0 hand axe (8, 22, D:8) a +3 dagger of holy wrath (9, 21, D:8) a +0 hunting sling a cursed -3 club a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (10, 19, D:8) a +0 ring mail a +0 whip (10, 20, D:8) a +0 flail (14, 17, D:8) a javelin (14, 19, D:8) 2 javelins (16, 22, D:8) a javelin (16, 23, D:8) a javelin (31, 30, D:8) a +0 dagger (unseen) (35, 14, D:8) 18 gold pieces