Dungeon Crawl Stone Soup version 0.24.0-123-gd5b16e6ec5 (webtiles) character file. Game seed: 559822555527819227, levelgen mode: deterministic 1 Goreval the Chiller (level 1, 11/13 HPs) Began as a Barachi Ice Elementalist on Jan 7, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:20 (25 turns). Goreval the Chiller (Barachi Ice Elementalist) Turns: 25, Time: 00:00:20 Health: 11/13 AC: 2 Str: 9 XL: 1 Next: 20% Magic: 2/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Comestibles c - a ration Skills: - Level 2.1 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting Level 1.1 Conjurations * Level 3.7 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Frost Conj/Ice #..... 12% 2 ###.... Ozocubu's Armour Chrm/Ice #....... 30% 3 ###.... Throw Icicle Conj/Ice #....... 63% 4 #####.. Summon Ice Beast Ice/Summ #....... 69% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History The bosom of this dungeon contains the legendary artefact, the Orb of Zot. Found a staircase leading out of the dungeon. You open the door. There is an open door here. You open the door. There is an open door here. A bat comes into view. The bat hits you. The bat hits you. Aim: a bat You freeze the bat! You kill the bat! Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? Okay, then. Save game and exit? Welcome back, Goreval the Barachi Ice Elementalist. Unknown command. Okay, then. Okay, then. .. # .. .# # .# # .#.# ...####.#.## #.#........ #..#.....### +.#..###...# #....#≈#.####. #@.###...... ........#.....#### .#.#.#.####.### ..........# ########..###### #............# #.##########.# #.# ###.# There were no monsters in sight! Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Goreval the Barachi Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 25 | D:1 | Quit the game Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_basic, minmay_misc_feat_doors, feat_on_display Action || total -------------------------++------- Cast: Freeze || 1