Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (console) character file. Game seed: 11446175206756256733 16 Goreval the Vexing (level 2, -2/23 HPs) Began as a Gnoll Arcane Marksman on Nov 9, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:49 (773 turns). Goreval the Vexing (Gnoll Arcane Marksman) Turns: 773, Time: 00:02:50 Health: -2/23 AC: 2 Str: 9 XL: 2 Next: 58% Magic: 5/5 EV: 13 Int: 12 God: Gold: 13 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . a - +1 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) f - a +0 short sword Armour c - a +0 robe (worn) e - a +0 robe g - a +0 plate armour Scrolls b - a scroll of poison d - 3 scrolls of amnesia {unknown} Skills: + Level 2.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 4.5 Ranged Weapons + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 0.5 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 2.7 Spellcasting + Level 0.3 Conjurations + Level 5.3 Hexes + Level 0.3 Summonings + Level 0.3 Necromancy + Level 0.3 Translocations + Level 0.3 Transmutations + Level 0.3 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 0.3 Poison Magic + Level 0.6 Invocations + Level 0.5 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 56% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 8% N/A 24% 3 Portal Projectile Hex/Tloc 16% N/A 24% 3 Cause Fear Hex 7% N/A 26% 4 Chain Lightning Conj/Air 1% 3d1 100% 9 Fire Storm Conj/Fire 1% 7d1 100% 9 Shatter Erth 1% 3d5* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +1 sling Aim: a jackal (51% to hit) You shoot a sling bullet. The sling bullet hits the jackal. The jackal bites you but does no damage. The jackal barely misses you. Fire: a) +1 sling Aim: a jackal (almost dead, 51% to hit) You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Aim: a jackal (almost dead, 51% to hit) You shoot a sling bullet. The sling bullet barely misses the jackal. The sling bullet hits the jackal. The jackal bites you but does no damage. Fire: a) +1 sling Aim: a jackal (almost dead, 51% to hit) You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Aim: a jackal (almost dead, 51% to hit) You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet completely misses the jackal. The jackal misses you. x2 Fire: a) +1 sling Aim: a jackal (almost dead, 51% to hit) You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The jackal bites you. 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Vanquished Creatures 2 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) 2 bats (D:1) 3 kobolds (D:1) 4 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Goreval the Gnoll Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 303 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 771 | D:1 | HP: 1/23 [jackal (2)] 773 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_basic, shapermc_ecumenical_altar_mp_urbaneastern Action || total -------------------------++------- Fire: Sling || 57 Cast: Slow || 6 Armor: Robe || 19 Dodge: Dodged || 42