Goreval Level 1 of the Dungeon (0, 0, D:1) a +0 long sword (0, 4, D:1) a +0 dagger (2, -7, D:1) a +0 scale mail (4, 17, D:1) a +0 dagger (5, 1, D:1) a +0 club (7, 1, D:1) an adder skeleton (7, 40, D:1) a +0 dagger (13, 46, D:1) a +0 robe (17, 21, D:1) a +0 dagger (22, 16, D:1) 9 stones (23, 41, D:1) a +0 club (27, 29, D:1) a +0 hand axe (28, 33, D:1) 4 poisoned darts (35, -7, D:1) a +0 pair of gloves (38, 24, D:1) a +0 dagger (39, 25, D:1) a +0 whip (46, -1, D:1) a +0 club (50, 41, D:1) a +0 leather armour Level 2 of the Dungeon (2, -3, D:2) a +0 club a goblin corpse (skeletalised by now) (4, -5, D:2) 14 gold pieces (10, 0, D:2) 8 gold pieces (13, -19, D:2) 5 stones (19, 2, D:2) 4 gold pieces (20, 5, D:2) a potion of mutation