Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (console) character file. Game seed: 5975807448924700495 2 Goreval the Insei (level 1, 15/15 HPs) Began as a Merfolk Transmuter on Nov 14, 2022. Was a Follower of Kikubaaqudgha. Got out of the dungeon alive. The game lasted 00:00:33 (182 turns). Goreval the Insei (Merfolk Transmuter) Turns: 182, Time: 00:00:34 Health: 15/15 AC: 2 Str: 10 XL: 1 Next: 40% Magic: 3/3 EV: 12 Int: 12 God: Kikubaaqudgha [*.....] Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: Renounce Religion, Unearth Wretches You escaped. You worshipped Kikubaaqudgha. Kikubaaqudgha was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of lignification Skills: + Level 1.1 Fighting + Level 2.7 Dodging * Level 3.3 Unarmed Combat + Level 2.0 Spellcasting * Level 2.7 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 13% 2 Necrotise Necr 4% 1d4 26% 1 Spider Form Tmut/Pois 4% N/A 43% 3 Vampiric Draining Necr 1% 2d6 63% 3 Ice Form Ice/Tmut 4% N/A 83% 4 Anguish Hex/Necr 0% N/A 95% 4 Animate Dead Necr 1% N/A 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History There is an open gate here. The bat hits you but does no damage. The bat hits you but does no damage. The bat hits you but does no damage. The bat closely misses you. The bat barely misses you. The bat hits you but does no damage. Your legs become a tail as you enter the water. The bat misses you. The bat attacks as you move away! The bat completely misses you. x2 The bat barely misses you. A bat is nearby! You hit the bat. You kill the bat! There is an open gate here. Found a faded altar of an unknown god. A goblin comes into view. It is wielding a +0 club. The goblin shouts! The goblin moves out of view. You grow a pair of large bovine horns. You hit the goblin. You kill the goblin! No target in view! Things that are here: a +0 club; a goblin corpse Your transformation is almost over. There is a faded altar of an unknown god here. You cannot tell which god this altar belongs to. Convert to them anyway? Kikubaaqudgha accepts your prayer! Kikubaaqudgha welcomes you! You can now bring forth the wretched and dying. Kikubaaqudgha grants you a gift! You add the spells Necrotise, Vampiric Draining, Anguish and Animate Dead to your library. Your horns disappear. There is an open gate here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ########################### #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈~≈~~≈~≈≈≈~.~~~≈≈≈≈≈≈≈≈≈# #~~...≈~..≈~..~..≈.~≈≈≈≈≈≈# #...................~~≈≈≈≈# #...♣................~~~≈≈# #P....................~≈≈≈# #♣.....P..........P...~≈≈≈# #P##...##.♣♣P.P♣......~~≈≈# ## #'''#########♣.♣....~≈≈# #...# #P......~≈≈# ##.## #......~≈≈≈# #. #.# #P.....~≈≈≈# ....###.#####.## #.......~≈≈# ................ #♣♣.....~≈≈# #...###.#####.## ♣♣...♣≈≈≈# #. #.# ♣@P..♣≈≈≈# ....###.#####.# ♣♣♣♣♣♣≈≈≈# #............# ♣♣♣≈# #.####.#####..# ♣≈# #. #.# ♣≈# ##.####.#####.. ♣♣# .................. # #..##.#.##.#####.. ..........# ..........# # .#..#.#..# #..#.......###### .........)....... ..##.._......... #................ #.###.##...####.# ... ...... # .... .....### #.### ...... . ........ ........# There were no monsters in sight! Vanquished Creatures A bat (D:1) A goblin (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Goreval the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 127 | D:1 | Found a faded altar of an unknown god. 140 | D:1 | Prayed at the altar of an unknown god. 140 | D:1 | Became a worshipper of Kikubaaqudgha 140 | D:1 | Reached * piety under Kikubaaqudgha 140 | D:1 | Received a gift from Kikubaaqudgha 182 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_basic, basic_ecumenical_altar Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Beastly Appendage || 2 Stab: Sleeping || 1 Armor: Robe || 5 Dodge: Dodged || 6