Goreval Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 10, D:1) a +0 club (0, 12, D:1) a +0 short sword (1, -25, D:1) a +0 dagger (14, -29, D:1) a +0 whip a +0 club (18, -24, D:1) a +0 robe (20, -9, D:1) a +0 leather armour (23, -25, D:1) a +0 ring mail (38, -14, D:1) a +0 club (43, -32, D:1) 5 large rocks Level 2 of the Dungeon [Shop] Dukkifan's Antique Weapon Boutique a +0 mace (48 gold) a +0 short sword (48 gold) a +0 trident of venom (99 gold) a +0 whip (40 gold) the +4 glaive "Yrgharur" {vorpal, rN+ Dex+6} (856 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+6). rN: It protects you from negative energy. a +0 flail (56 gold) a +0 whip (40 gold) a +2 dagger of protection (230 gold) (0, 0, D:2) a +0 short sword (10, -39, D:2) a +0 spear of distortion (15, -30, D:2) a +0 hand axe (23, 6, D:2) a +0 chain mail (29, 9, D:2) a +0 short sword (42, -2, D:2) a +0 helmet (44, -23, D:2) a +0 rapier (44, -11, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (5, 0, D:3) a +0 scale mail (7, 19, D:3) a +0 robe (28, 16, D:3) a +0 short sword (34, 18, D:3) a ball python corpse (36, 5, D:3) a +0 flail