Goreval Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, -14, D:1) 5 atropa-tipped darts (14, 17, D:1) a +0 robe (28, 18, D:1) a +0 dagger (51, -13, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 whip (6, 44, D:2) a +0 rapier (7, 13, D:2) a +0 scale mail (7, 21, D:2) a +0 robe (23, 15, D:2) a +0 flail a +0 whip a +0 flail a +0 club (39, 6, D:2) a +0 dagger (43, 20, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) a +0 spear (21, 4, D:3) a +0 whip (34, -9, D:3) a +0 animal skin (35, -6, D:3) a +0 hammer (37, 0, D:3) a +0 sling (38, -23, D:3) 2 poisoned darts (43, -24, D:3) a +0 mace (45, -26, D:3) a +0 arbalest (45, 3, D:3) a +0 hand axe (45, 4, D:3) a +0 hand axe (46, 6, D:3) a +0 dagger a +0 robe a +0 flail (52, -6, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 club (4, 4, D:4) a +0 dagger (8, -29, D:4) a +0 spear (20, -29, D:4) a +0 spear (25, -29, D:4) a +0 flail (28, -35, D:4) a +0 ring mail (30, -37, D:4) a +0 robe (32, -35, D:4) a +0 dagger (33, -28, D:4) a +0 hand axe a +0 animal skin (37, -11, D:4) a +0 club (37, -10, D:4) a +0 ring mail a +0 war axe (43, -6, D:4) a +0 hand axe (43, -5, D:4) a +0 mace (44, -6, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 sling (2, -40, D:5) 5 boomerangs of dispersal (6, -36, D:5) a +0 robe (13, 13, D:5) a +0 quarterstaff (22, -14, D:5) a +0 dagger a +0 ring mail (22, -13, D:5) a +0 dagger a +0 robe (22, -12, D:5) a +0 club a +0 leather armour (37, -38, D:5) a +0 sling (45, 3, D:5) a +0 dagger (53, -23, D:5) a +0 flail a +0 whip a +0 club a +0 flail Level 6 of the Dungeon [Shop] Iphog's Weapon Emporium a +0 hand axe (33 gold) a +2 vorpal quarterstaff (198 gold) a +0 hand axe (33 gold) a +0 club (11 gold) a +0 whip (27 gold) a +0 sling (16 gold) 6 poisoned darts (26 gold) 5 stones (5 gold) the +5 dire flail of Welfare {drain, *Corrode rElec rC++ Int+3} (708 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+3). rC: It greatly protects you from cold. rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. the +10 longbow of the Moth {flame, Drain rCorr Str+2 Int+2} (848 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Str: It affects your strength (+2). Int: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. (1, -32, D:6) a +0 scale mail (4, -36, D:6) a +0 robe (12, -9, D:6) a +0 mace a +0 ring mail (13, -9, D:6) a +0 rapier a +0 leather armour (14, -9, D:6) a +0 short sword (15, -10, D:6) a +0 dagger a +0 robe (18, -11, D:6) a +0 flail a +0 mace (23, 8, D:6) a +0 longbow (26, 1, D:6) a +0 rapier a +0 leather armour (30, 6, D:6) a book of Scorching (32, -23, D:6) a +0 mace (39, -14, D:6) a +1 pair of gloves of strength (41, -20, D:6) a book of Necromancy (41, -16, D:6) a +0 scale mail (44, 8, D:6) a +0 long sword (48, -20, D:6) a +0 club a +0 chain mail (57, -4, D:6) a +0 whip (65, 0, D:6) a Young Poisoner's Handbook Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (1, -23, D:7) a +0 pair of boots (4, -15, D:7) a +0 war axe a +0 robe (4, -13, D:7) a +5 battleaxe a +0 robe a +0 robe (8, 3, D:7) a potion of brilliance 3 potions of flight (11, -31, D:7) a +0 mace (20, -18, D:7) a +0 club (20, -16, D:7) a +0 hand axe (20, -15, D:7) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (21, -16, D:7) a +0 short sword a boomerang a +0 leather armour (21, -13, D:7) a +1 dagger of venom (26, -21, D:7) a +0 whip (33, -27, D:7) a +0 mace a +0 ring mail (33, -9, D:7) a +0 club 4 poisoned darts (34, -26, D:7) a +0 spear (34, -25, D:7) a +0 whip (34, -24, D:7) a +0 club a +0 club (34, -21, D:7) a +0 trident (34, -9, D:7) a +0 club a +0 dagger a +0 robe a +0 short sword (35, -25, D:7) a +0 whip (35, -23, D:7) a +0 whip (35, -10, D:7) a +0 dagger a +0 short sword (35, -9, D:7) a +0 dagger a +0 whip (35, -8, D:7) a +0 club (36, -24, D:7) a +0 club a +0 robe (36, 6, D:7) a +0 plate armour (37, -4, D:7) a +0 club a +0 falchion a +1 ring mail of poison resistance (38, -5, D:7) a +0 whip (38, -4, D:7) a +0 dagger a +0 robe a +0 dagger of venom Level 8 of the Dungeon (0, 0, D:8) a +0 giant club a +0 giant spiked club (1, -14, D:8) a +2 vorpal sling (1, 23, D:8) 2 stones (8, -20, D:8) a +0 dagger a +0 leather armour (11, -20, D:8) a +0 war axe (24, 3, D:8) Kikubaaqudgha's Spellbook of the Grave Spells Type Level a - Necrotise Necromancy 1 Trog disapproves of the use of such an item. (27, 19, D:8) 5 stones (33, -32, D:8) a +0 ring mail (33, 14, D:8) a +0 plate armour (36, -26, D:8) a +0 ring mail (36, 26, D:8) 3 stones (39, 17, D:8) a +0 dagger Level 9 of the Dungeon [Shop] Zidaet's Antique Armour Shop a +0 chain mail (94 gold) a +0 crystal plate armour (1680 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (991 gold) rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. Will: It increases your willpower. a +0 chain mail (94 gold) the +2 ring mail "Hero's Friend" {rC+ rN+ Slay+3} (940 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rC: It protects you from cold. rN: It protects you from negative energy. a +0 robe (14 gold) a +0 robe (14 gold) a +0 kite shield (94 gold) (0, 0, D:9) an amulet of faith (19, 1, D:9) a +0 morningstar (35, 12, D:9) a +0 buckler (39, -21, D:9) a +0 club an orc corpse (skeletalised by now) (39, -20, D:9) a +0 hand axe (39, -19, D:9) a +0 mace a +0 arbalest a +0 plate armour an orc corpse (skeletalised by now) (40, -20, D:9) a +0 mace a +0 ring mail a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) (45, 11, D:9) a +2 vorpal hand axe Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe an orc corpse (1, -2, D:10) a +0 giant spiked club a +0 giant club (1, 0, D:10) a +0 dagger a +0 robe (2, -2, D:10) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) a wolf corpse (skeletalised by now) (6, 5, D:10) a +0 rapier (9, -11, D:10) 12 gold pieces