Goreval Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (3, -5, D:1) a +0 dagger (17, 25, D:1) a +0 mace (19, 44, D:1) a staff of poison (33, 50, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Morow's Antique Armour Emporium a +0 robe (14 gold) a +0 ring mail (80 gold) a +0 pair of boots of rampaging (230 gold) a +0 robe (14 gold) a +0 leather armour (40 gold) a +0 scale mail (80 gold) a +0 ring mail (80 gold) a +0 scale mail (80 gold) (2, 1, D:2) a +0 dagger (29, -1, D:2) a +0 hand axe (32, 28, D:2) a +0 dagger (44, 19, D:2) a +0 halberd (45, 19, D:2) a +0 halberd (48, 10, D:2) a +0 club (51, 21, D:2) a +0 robe (52, -12, D:2) a +0 spear (56, 23, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, -8, D:3) a +0 flail (3, -3, D:3) a +0 club (4, 7, D:3) a +0 flail (7, 32, D:3) a +0 club (12, 25, D:3) a +0 club (23, 13, D:3) a +0 club (23, 47, D:3) a +0 robe (24, 39, D:3) a +0 robe (25, 47, D:3) a +0 hand axe a +0 chain mail (39, 39, D:3) 3 boomerangs (40, -7, D:3) a +0 ring mail (47, -1, D:3) a +0 robe a +1 dagger (48, 24, D:3) a +0 pair of boots (49, -14, D:3) a +0 dagger (50, 6, D:3) a +0 short sword Level 4 of the Dungeon (5, 16, D:4) a +0 flail (8, 19, D:4) a +0 club (10, 10, D:4) a +0 dagger (19, 14, D:4) a +0 dagger (35, -10, D:4) a +0 short sword (35, 11, D:4) a +0 robe (36, 4, D:4) a +0 ring mail (37, -18, D:4) a +0 robe a +0 dagger a +0 dagger (37, -14, D:4) a +0 robe a +0 dagger (39, 3, D:4) a +0 whip (62, 18, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 trident (1, -31, D:5) a +0 scale mail a +0 club (2, -31, D:5) a +0 club a +0 dagger a +0 plate armour a +0 battleaxe (4, -3, D:5) a staff of poison (5, -12, D:5) a +0 scale mail (10, 4, D:5) a +0 mace (11, 1, D:5) a +0 dagger (11, 2, D:5) a +0 mace a +0 leather armour (11, 4, D:5) a +0 ring mail a +0 dagger (32, -29, D:5) a +0 whip (37, 3, D:5) a +0 robe (39, -44, D:5) a +0 short sword Level 6 of the Dungeon [Shop] Womili's Weapon Emporium a +0 sling (21 gold) a +0 war axe (49 gold) a +0 great mace (91 gold) the +8 war axe "Grim Tooth" {pain, rF+ Str+3 Int-3} (877 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+3). Int: It affects your intelligence (-3). rF: It protects you from fire. a +0 trident (49 gold) a +0 falchion (42 gold) a +0 dagger (28 gold) 3 stones (4 gold) a +3 vorpal arbalest (331 gold) (0, 0, D:6) a +0 rapier (0, 14, D:6) a +0 flail (1, 9, D:6) a +0 flail a +0 club (3, 11, D:6) a +0 hand axe a +0 leather armour (4, 8, D:6) a +0 club (4, 11, D:6) a +0 robe (9, 39, D:6) 5 boomerangs (23, 13, D:6) a +0 ring mail (26, 38, D:6) a +0 short sword a +0 leather armour (27, 19, D:6) a +0 short sword (33, 38, D:6) a +0 battleaxe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (14, 34, D:7) a +2 whip of electrocution a +0 robe (15, -9, D:7) a +0 robe (31, -2, D:7) a +0 trident (48, -3, D:7) a +0 ring mail (51, 42, D:7) a +0 giant spiked club (57, 13, D:7) a bullfrog corpse the Ecumenical Temple