Gorg Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, 12, D:1) a +0 dagger (9, 12, D:1) a +0 club (13, 9, D:1) 3 large rocks (14, 9, D:1) a +2 dagger of flaming (19, 30, D:1) a +0 club (24, 10, D:1) a cursed +0 robe (26, -10, D:1) a +0 mace (28, -11, D:1) a +0 robe (29, 38, D:1) 20 bolts (30, 4, D:1) a +0 club 3 stones (30, 28, D:1) a +0 club (33, 12, D:1) 19 stones (58, 4, D:1) a +0 dagger Level 2 of the Dungeon (2, 8, D:2) a +0 club (4, -8, D:2) a +0 club (4, -7, D:2) a stone (9, 10, D:2) a +0 spear (17, -17, D:2) 11 poisoned needles (20, -7, D:2) a +0 club (24, 0, D:2) a +0 short sword (25, 1, D:2) 19 stones (29, 15, D:2) a +0 falchion (29, 17, D:2) a +0 mace (31, 15, D:2) a +0 hand axe (31, 17, D:2) a +0 spear (34, 5, D:2) a +0 leather armour (36, -14, D:2) a +0 dagger (38, 4, D:2) a +0 ring mail a +0 robe (43, 14, D:2) 17 stones Level 3 of the Dungeon (0, 0, D:3) 23 stones (21, -16, D:3) 3 stones (29, 10, D:3) 14 bolts (29, 16, D:3) a +0 dagger (29, 17, D:3) a +0 ring mail (30, 0, D:3) a +0 club (34, 39, D:3) a +0 scale mail (35, -1, D:3) a +0 chain mail (38, 25, D:3) a stone (39, 25, D:3) a stone (42, 13, D:3) a tomahawk (42, 15, D:3) a +0 spear (44, 13, D:3) a tomahawk (46, 12, D:3) a +0 dagger 2 tomahawks (48, 7, D:3) 26 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 spear (1, -13, D:4) an uncursed staff of conjuration (7, -12, D:4) a +0 mace a +0 ring mail (7, -11, D:4) the +6 rapier "Ishru" {freeze, Dex+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+5). a +0 hand axe a +0 dagger a +0 robe a +0 dagger (10, -42, D:4) a +0 hand axe a +0 leather armour (12, -36, D:4) a +0 dagger a +0 leather armour a +0 hand axe a +0 chain mail (13, -37, D:4) a +0 dagger a +0 robe (13, -36, D:4) a +0 mace (14, -38, D:4) a +0 robe (35, -18, D:4) 11 bolts Level 5 of the Dungeon (0, 0, D:5) a stone (0, 1, D:5) a stone (0, 3, D:5) a stone (0, 4, D:5) a +0 flail 4 stones (0, 5, D:5) a stone (0, 6, D:5) a stone (2, 5, D:5) a stone (4, 31, D:5) a +0 mace (5, 31, D:5) a +0 hand axe a +0 leather armour (5, 32, D:5) a +0 short sword a +0 chain mail a +0 flail (7, 23, D:5) 22 stones (9, 26, D:5) 22 bolts (10, 31, D:5) 16 stones (12, 30, D:5) 20 stones (16, 3, D:5) a +0 longbow (20, 20, D:5) a +0 buckler a +0 spear a +0 ring mail (20, 21, D:5) a +0 chain mail (40, 39, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 robe (5, 18, D:6) a cursed -1 giant spiked club (8, -10, D:6) a +0 spear (8, -8, D:6) a +0 halberd (9, -9, D:6) a cursed -2 flail a +0 whip a +0 robe (16, 19, D:6) 16 arrows (25, 12, D:6) a +0 dagger a +0 robe (26, 14, D:6) a +0 short sword a +0 leather armour (66, 17, D:6) 17 stones Level 7 of the Dungeon (0, 0, D:7) a +1 dagger of protection (4, -18, D:7) a +0 plate armour (5, -1, D:7) a +3 hand axe of chopping a +0 scale mail an orc corpse (skeletalised by now) (5, 0, D:7) a +0 hand axe a cursed +0 robe a cursed +0 leather armour an orc corpse (skeletalised by now) (14, 13, D:7) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (17, -1, D:7) a +0 hand crossbow (17, 2, D:7) a cursed +0 dagger a +0 robe (18, 1, D:7) a cursed +0 dagger a +0 robe a +4 dire flail a +0 robe (25, 0, D:7) 19 poisoned needles (31, -1, D:7) 9 poisoned needles (33, -4, D:7) 19 arrows Level 8 of the Dungeon (0, 0, D:8) a potion of mutation