Dungeon Crawl Stone Soup version 0.19-a0-1888-g6ba2374 (webtiles) character file. 130 Gorice the Skirmisher (level 4, -6/42 HPs) Began as a Draconian Air Elementalist on Oct 17, 2016. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:05:44 (2124 turns). Gorice the Skirmisher (Draconian Air Elementalist) Turns: 2124, Time: 00:05:45 Health: -6/42 AC: 5 Str: 10 XL: 4 Next: 90% Magic: 7/7 EV: 12 Int: 15 God: Gold: 84 SH: 0 Dex: 13 Spells: 1 memorised, 6 levels left rFire . . . SeeInvis . a - +3 dagger (drain) rCold . . . Gourm . (armour unavailable) rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +5 a: no special abilities You were on level 3 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons a - a +3 dagger of draining (weapon) (You took it off a kobold on level 1 of the Dungeon) g - a +0 dagger of speed (You took it off a goblin on level 2 of the Dungeon) h - a +0 hunting sling Missiles j - 22 sling bullets Z - 111 stones (quivered) Wands o - a wand of teleportation (3/9) {!d} Scrolls d - 3 scrolls of remove curse {unknown} e - 3 scrolls of identify {unknown} k - a scroll of blinking {unknown} l - a scroll of amnesia {unknown} m - a scroll of fear {unknown} Potions i - 2 potions of might {!q} Books f - a book of Air Comestibles b - 3 bread rations {!e} c - a chunk of flesh n - a slice of pizza Skills: * Level 5.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations - Level 3.0 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 12% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History c - a chunk of flesh Found a stone staircase leading up. Done exploring. You see here a club. You see here a club. There is a stone staircase leading down here. Okay, then. Okay, then. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading up here. You now have 84 gold pieces (gained 9). An orc priest comes into view. It is wielding a short sword. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! Damage: 1 (max 1) The orc priest hits you with a short sword. Damage: 3 (max 3) You hit the orc priest. The orc priest is moderately wounded. The orc priest hits you with a short sword. Damage: 2 (max 3) You barely miss the orc priest. The orc priest is moderately wounded. You are feeling hungry. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You hear a shout! x2 Damage: 12 (max 12) You hit the orc priest but do no damage. You drain the orc priest! The orc priest is severely wounded. The orc priest looks encouraged for a moment. An orc comes into view. It is wielding a short sword. You barely miss the orc priest. The orc priest is severely wounded. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! Damage: 5 (max 12) You hit the orc priest. You tail-slap the orc priest. The orc priest is almost dead. Unknown command. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Damage: 13 (max 13) The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... #. +# #####.#######.# .............. .#..........# ............### #...........+.# #...........#.# .###.#<#####.# #.#@#####.####### #....#........... ###..# #o# #.o#.##.#+###### #..#............ #..#####........ #..o...o........ #.######........ #. ...#...## You could see an orc priest and an orc. Vanquished Creatures Terence (D:2) 3 adders (D:2) An ooze (D:1) A worm (D:2) 6 dart slugs A ball python (D:1) 5 giant cockroaches 5 goblins 7 hobgoblins 2 jackals (D:1) 8 kobolds 8 bats 3 frilled lizards 6 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gorice the Draconian Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 29 | D:1 | HP: 1/14 [dart slug/slug dart (5)] 311 | D:1 | Reached skill level 1 in Fighting 399 | D:1 | Reached XP level 2. HP: 22/24 MP: 3/5 478 | D:1 | Reached skill level 2 in Fighting 701 | D:1 | Reached skill level 3 in Fighting 701 | D:1 | Reached XP level 3. HP: 29/31 MP: 1/6 1347 | D:2 | Noticed Terence 1366 | D:2 | Reached skill level 4 in Fighting 1412 | D:2 | Reached XP level 4. HP: 40/40 MP: 7/7 1744 | D:2 | Killed Terence 1744 | D:2 | Reached skill level 5 in Fighting 2119 | D:3 | HP: 7/42 [orc priest/divine providence (13)] 2124 | D:3 | Killed from afar by an orc priest Vault maps used: D:1: kilobyte_arrival_exit_the_forest, minmay_crystal_water, minmay_distorted D:2: serial_corexii_hall, corexii_hall_statues_i, corexii_hall_statues_x, grunt_decor_resistance, uniq_terence D:3: kennysheep_okawaru_gauntlet Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 3 4 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 1.0 Air Magic | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 49 | || 49 Tailslap | 11 | 3 || 14 Dagger | 53 | 40 || 93 Throw: Stone | 3 | || 3 Cast: Shock | 32 | || 32 Stab: Sleeping | 2 | 3 || 5 Distracted | | 1 || 1 Eat: Chunk | 2 | 2 || 4 Armor: Skin | 27 | 17 || 44 Dodge: Dodged | 56 | 21 || 77 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.5 | 1.6 | 9.2 | 210.7 Dungeon | 100.0 | 100.0 | 0.5 | 1.6 | 9.2 | 210.7 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: kilobyte_arrival_exit_the_forest, minmay_crystal_water, minmay_distorted D:2: serial_corexii_hall, corexii_hall_statues_i, corexii_hall_statues_x, grunt_decor_resistance, uniq_terence D:3: kennysheep_okawaru_gauntlet