GotenAND Level 1 of the Dungeon (4, -21, D:1) 31 stones (5, -6, D:1) a +0 hand axe (18, 4, D:1) a +0 leather armour (20, -5, D:1) a +0 club (25, -27, D:1) 16 poisoned needles (30, -2, D:1) a +0 short sword a stone (32, -30, D:1) a +0 scale mail (32, -3, D:1) a stone (35, -4, D:1) a stone (44, 12, D:1) a cursed +0 club (46, -1, D:1) a +0 short sword (48, -1, D:1) a +0 dagger (58, 2, D:1) a +0 club (60, -19, D:1) 22 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (14, -18, D:2) a +0 chain mail (35, -41, D:2) a +0 dagger (36, 2, D:2) 9 bolts (40, -12, D:2) a +0 chain mail (43, -13, D:2) a +0 mace (43, -12, D:2) a +0 dagger (49, -52, D:2) a +0 club (56, -53, D:2) a +0 mace (56, -51, D:2) 23 stones (57, -42, D:2) a cursed -3 dagger Level 3 of the Dungeon (5, 7, D:3) a +0 arbalest (8, -3, D:3) a +0 dagger (8, -1, D:3) a +0 robe (9, -19, D:3) a +0 hunting sling (9, 1, D:3) a +0 ring mail (18, -16, D:3) a +0 whip (20, -19, D:3) a stone (40, 17, D:3) a +0 robe (46, -15, D:3) a +0 flail (47, -18, D:3) a +2 short sword of draining a +0 leather armour (49, 6, D:3) 17 stones Level 4 of the Dungeon (0, 0, D:4) a +0 spear (10, 20, D:4) 16 stones (34, -14, D:4) a +0 robe (34, 12, D:4) an uncursed staff of earth (41, -14, D:4) a +0 leather armour (49, -20, D:4) a +0 scale mail Level 5 of the Dungeon (13, -1, D:5) 23 bolts (14, -14, D:5) 20 stones (17, 14, D:5) a +0 trident (17, 26, D:5) a +0 whip a +0 robe (18, 26, D:5) a +0 club a +0 leather armour (18, 27, D:5) a +0 flail of draining (18, 28, D:5) a +0 mace (20, 26, D:5) a +0 dagger (24, 5, D:5) a +0 giant club (26, 16, D:5) a +0 club (35, -23, D:5) 21 stones (44, -10, D:5) a +0 animal skin a +0 animal skin (44, -9, D:5) a +0 animal skin a +0 animal skin (45, -13, D:5) a +0 leather armour (45, -9, D:5) a +2 whip of electrocution a +0 robe (52, 2, D:5) a +0 leather armour Level 6 of the Dungeon (4, -26, D:6) a +0 robe (14, -29, D:6) an uncursed staff of conjuration (17, -21, D:6) a +0 giant club (17, -20, D:6) a +0 long sword a +0 chain mail (17, -6, D:6) a +0 dagger a +0 robe a +0 hand axe (17, -5, D:6) a +0 battleaxe a +0 plate armour (18, -6, D:6) a +0 leather armour of magic resistance (19, -20, D:6) a +0 dagger (21, -22, D:6) a +0 dagger a +0 ring mail a +0 giant club (26, -15, D:6) a +0 shortbow 11 arrows (27, -26, D:6) a +0 mace (27, -13, D:6) an arrow (27, -12, D:6) an arrow (28, -25, D:6) a +0 giant club a +0 giant club (28, -11, D:6) 5 arrows (29, -8, D:6) 2 arrows (40, -14, D:6) a +0 longbow (41, -25, D:6) a +0 ring mail (44, -6, D:6) a +0 long sword (44, 0, D:6) a +0 long sword Level 7 of the Dungeon [Shop] Gastrafoa's Jewellery Emporium an uncursed ring of flight (210 gold) a cursed ring of teleportation (54 gold) an uncursed ring of fire (300 gold) the amulet "Qat Alu" {Faith MR+ Str+4 Int+4 Stlth+} (866 gold) [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+4). It affects your intelligence (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. an uncursed ring of poison resistance (240 gold) a cursed ring of attention (54 gold) an uncursed ring of stealth (210 gold) a +2 ring of protection (120 gold) an uncursed ring of see invisible (180 gold) a +6 ring of dexterity (702 gold) an uncursed amulet of rage (480 gold) a cursed -2 ring of strength (24 gold) the ring "Hekloira" {Wiz rPois rF+} (578 gold) [ring of wizardry] It improves your spell success rate. It protects you from fire. It protects you from poison. (7, -22, D:7) 19 sling bullets (14, -10, D:7) a +0 whip a +0 shortbow 8 arrows (15, -11, D:7) 5 arrows (25, 13, D:7) a +0 giant club 28 stones a +2 dagger of speed (26, 13, D:7) a +0 whip (26, 15, D:7) a +0 flail (35, 14, D:7) 18 poisoned needles (37, -3, D:7) a +0 pair of gloves (55, 6, D:7) a +4 halberd a +0 robe (56, -12, D:7) a +0 dagger a +0 robe (56, 5, D:7) a +2 dagger a +0 robe a +3 scimitar a cursed +0 robe (56, 6, D:7) a +1 trident a +0 robe (57, -16, D:7) a +0 trident (57, -15, D:7) a +2 hand axe of venom a +0 leather armour (57, 4, D:7) a +0 falchion a +0 robe (58, -16, D:7) a +0 dagger a +0 robe (62, 4, D:7) a +0 short sword (65, -22, D:7) a wand of iceblast (12) a wand of random effects (20) Level 8 of the Dungeon (0, 0, D:8) a +0 giant club a +0 giant club (4, 42, D:8) 9 stones (8, 27, D:8) a +0 robe (15, 38, D:8) 14 stones (17, 4, D:8) a +0 mace (19, 39, D:8) 26 bolts (20, 29, D:8) a +0 shortbow 14 arrows (20, 38, D:8) a +2 scale mail of fire resistance (25, 18, D:8) a scarf of cloud immunity (30, 16, D:8) 2 needles of confusion (34, 41, D:8) 22 stones (36, 37, D:8) a cursed -1 flail a +0 chain mail (40, 43, D:8) 12 poisoned needles (45, 24, D:8) a book of Minor Magic (47, 31, D:8) an arrow (49, 32, D:8) a +0 spear a +0 shortbow 9 arrows (60, 41, D:8) a +0 giant spiked club (62, 37, D:8) a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of immolation (31, -17, Lair:1) a +0 long sword (48, -16, Lair:1) a +0 spear (54, -40, Lair:1) 20 stones (62, -26, Lair:1) a +0 mace (65, -24, Lair:1) the +6 chain mail "Nimicy" {*Drain rC+ Dex+5 SInv} It affects your dexterity (+5). It protects you from cold. It lets you see invisible. It causes draining when unequipped. Level 2 of the Lair of Beasts (3, 18, Lair:2) 12 stones (3, 32, Lair:2) an uncursed staff of summoning (4, 0, Lair:2) a +0 ring mail (8, 53, Lair:2) a +0 robe (19, 2, Lair:2) a +0 chain mail (21, 45, Lair:2) 33 sling bullets (22, 52, Lair:2) a +0 leather armour (24, 26, Lair:2) 17 stones (30, 11, Lair:2) a +0 pair of gloves (46, 3, Lair:2) a +0 dagger (51, 18, Lair:2) 24 stones (56, 1, Lair:2) a +0 dagger (58, 34, Lair:2) a +0 shield Level 3 of the Lair of Beasts (0, 0, Lair:3) a wolf skeleton (1, 0, Lair:3) a wolf skeleton (1, 1, Lair:3) a wolf skeleton (15, -21, Lair:3) a potion of flight (22, -27, Lair:3) 11 gold pieces (22, -26, Lair:3) a +0 shortbow (22, -25, Lair:3) the +8 halberd of the Realm of Zot {antimagic, rC++} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It greatly protects you from cold. (43, 14, Lair:3) a +0 quarterstaff Level 1 of the Shoals (0, 0, Shoals:1) a cursed +0 spear a +0 hunting sling 28 sling bullets a faun corpse (1, -1, Shoals:1) 3 sling bullets (1, 0, Shoals:1) a +0 spear a +0 hunting sling 18 stones a +0 quarterstaff a +2 hunting sling of freezing 14 sling bullets (2, -1, Shoals:1) a +2 spear of piercing a +0 hunting sling 23 sling bullets a stone (3, -11, Shoals:1) 13 poisoned needles (3, -2, Shoals:1) a stone (5, -3, Shoals:1) a +0 flail (5, -1, Shoals:1) a sling bullet (9, -7, Shoals:1) a large rock (10, -7, Shoals:1) a large rock (11, -6, Shoals:1) a dream sheep skeleton (12, -6, Shoals:1) a large rock (13, -7, Shoals:1) a dream sheep skeleton (13, 7, Shoals:1) a throwing net (15, 11, Shoals:1) a potion of haste (17, 9, Shoals:1) 27 gold pieces (19, 13, Shoals:1) a +0 helmet