Gottschkopf Level 1 of the Dungeon (11, -23, D:1) a +0 ring mail (17, -13, D:1) a +0 dagger (20, -14, D:1) a +0 sling (28, 1, D:1) a +0 whip 5 stones (32, -34, D:1) 4 poisoned darts (32, -24, D:1) a +0 leather armour (32, -9, D:1) 8 stones (34, -18, D:1) a +0 ring mail (34, 1, D:1) 6 stones (39, -23, D:1) a +0 dagger (41, -12, D:1) 4 stones (49, -8, D:1) 2 stones (50, -2, D:1) a +0 chain mail (55, 4, D:1) a +0 club Level 2 of the Dungeon [Shop] Orenor's Assorted Antiques a +2 quarterstaff of speed (504 gold) a potion of mutation (168 gold) a +0 robe of cold resistance (161 gold) a +0 club (21 gold) a scroll of identify (42 gold) a +0 shortbow of draining (155 gold) a +0 short sword (63 gold) a scroll of blinking (157 gold) [Shop] Qihe's Magic Scroll Shop a scroll of amnesia (44 gold) a scroll of acquirement (572 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) a scroll of fog (44 gold) a scroll of fog (44 gold) a scroll of torment (104 gold) a scroll of teleportation (33 gold) [Shop] Voucief's Armour Shop a +0 ring mail (40 gold) a +0 ring mail (40 gold) a +0 robe (7 gold) the +2 leather armour of the Komodo Dragon {rN+ rCorr Int-3} (225 gold) Int-3: It affects your intelligence (-3). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +0 chain mail (45 gold) a +0 robe (7 gold) the +4 ring mail of the Barber Surgeon {Fly rC+++ Regen+ Dex-5} (576 gold) Dex-5: It affects your dexterity (-5). rC+++: It renders you almost immune to cold. Fly: It grants you flight. Regen+: It increases your rate of health regeneration. a +0 chain mail (45 gold) a +4 plate armour of poison resistance (470 gold) a +0 buckler (45 gold) (0, 0, D:2) 4 stones (2, -23, D:2) a +0 trident (14, 27, D:2) 2 atropa-tipped darts (30, -8, D:2) a +0 dagger a +0 sling (30, -4, D:2) a +0 dagger a +0 robe (38, 27, D:2) a +0 dagger 3 stones (48, -2, D:2) a beast talisman Level 3 of the Dungeon (4, 0, D:3) a +0 robe a +0 dagger (4, 2, D:3) a +0 leather armour a +0 club a +0 dagger (7, 24, D:3) 5 stones (8, 15, D:3) a +0 spear (16, 11, D:3) a flux talisman (18, -11, D:3) 4 stones (20, 6, D:3) 5 stones (24, -9, D:3) 4 javelins (25, 9, D:3) a +0 scale mail (32, 3, D:3) a +0 spear (32, 7, D:3) a +0 dagger (32, 17, D:3) a +0 leather armour (34, 19, D:3) 8 stones (35, -6, D:3) a +0 war axe (36, 13, D:3) a +0 hand axe a +0 chain mail (37, 9, D:3) 4 stones (37, 30, D:3) a +0 robe (38, -7, D:3) a +0 hand axe (42, -9, D:3) a +0 club a +0 ring mail a +0 whip a +0 mace a +0 mace (45, 7, D:3) a +0 quarterstaff Level 4 of the Dungeon [Shop] Qiklopso's Jewellery Shop the ring of Balance {rElec rPois Int+6 Slay+3 Stlth-} (654 gold) [ring of intelligence] Int+6: It affects your intelligence (+6). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rElec: It insulates you from electricity. rPois: It protects you from poison Stlth-: It makes you less stealthy. an amulet of the acrobat (300 gold) an amulet of reflection (300 gold) a +5 ring of evasion (360 gold) a +6 ring of intelligence (360 gold) a ring of wizardry (300 gold) a ring of fire (250 gold) the amulet of Satisfaction {Faith *Corrode Int+5 Slay+6} (771 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Int+5: It affects your intelligence (+5). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). *Corrode: It may corrode you when you take damage. a +6 ring of strength (360 gold) an amulet of regeneration (300 gold) a flux talisman (250 gold) a ring of magical power (200 gold) (0, 0, D:4) a +0 robe (12, -15, D:4) a +0 leather armour (18, 13, D:4) a +0 giant spiked club (20, 11, D:4) a +0 dagger (28, 24, D:4) a +0 ring mail (28, 28, D:4) 6 stones (29, 12, D:4) 2 poisoned darts (29, 34, D:4) a +0 ring mail (36, -3, D:4) a +0 mace (43, -1, D:4) a +0 mace (44, -2, D:4) a +0 broad axe (45, 2, D:4) a +0 short sword a +0 scale mail (45, 3, D:4) a +2 long sword of protection (45, 33, D:4) a +0 dagger (49, -10, D:4) a +0 club a +0 chain mail (56, -6, D:4) a +0 dagger (61, -8, D:4) a +0 leather armour (63, 11, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Umefelae's Antique Armour Shop the +1 cloak of Daseusko {^Contam MP+9 Int+3} (1119 gold) Int+3: It affects your intelligence (+3). MP+9: It affects your magic capacity (+9). ^Contam: It causes magical contamination when unequipped. the +11 plate armour "Zauf" {+Blink rElec Will- Int+3} (3121 gold) Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. Will-: It decreases your willpower. +Blink: It lets you blink. the +0 acid dragon scales of Insecurity {rPois rCorr} (1587 gold) rPois: It protects you from poison rCorr: It protects you from acid and corrosion. a scarf of harm (279 gold) a +0 ring mail (124 gold) a +1 hat (341 gold) a +0 ring mail (124 gold) a +0 cloak of poison resistance (263 gold) a +0 ring mail (124 gold) a +1 scale mail of fire resistance (496 gold) a +0 ring mail (124 gold) (0, 0, D:5) a +3 quarterstaff of draining (2, 15, D:5) a +0 falchion a +0 ring mail (2, 17, D:5) a +0 trident (6, 13, D:5) a +0 flail (6, 18, D:5) a +0 morningstar (8, 18, D:5) a +0 war axe a +0 chain mail (24, -2, D:5) a +0 flail (25, -2, D:5) a +0 club (28, 3, D:5) a +0 flail (31, -10, D:5) a +0 leather armour (31, 13, D:5) a +0 ring mail (34, -6, D:5) 4 stones (37, 13, D:5) 5 stones (49, 17, D:5) a +0 short sword Level 6 of the Dungeon [Shop] Feilopp's Neck Hole a +0 cloak (54 gold) a +0 cloak (54 gold) a scarf of shadows (144 gold) the scarf of Repulsion {shadows, ^Drain rElec rN+ Str+2} (321 gold) Str+2: It affects your strength (+2). rElec: It insulates you from electricity. rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. an amulet of the acrobat (360 gold) an amulet of the acrobat (360 gold) an amulet of guardian spirit (360 gold) (0, 0, D:6) 5 stones a +0 hand axe (0, 1, D:6) a +0 leather armour (0, 2, D:6) a +0 robe a +0 dagger (0, 10, D:6) a +0 leather armour a +0 club (1, -22, D:6) 5 stones (1, 2, D:6) a +0 ring mail a +0 short sword (2, 5, D:6) a +0 scale mail a +0 short sword (26, -8, D:6) a +0 giant club (29, -23, D:6) 3 poisoned darts (31, 2, D:6) 6 stones (32, 4, D:6) an amulet of the acrobat a +0 whip of venom a +2 whip of draining a +0 dagger (34, 14, D:6) a +0 giant club (36, -16, D:6) a +0 flail (36, -3, D:6) a +0 whip (37, -16, D:6) a +0 spear (38, -16, D:6) a +0 flail (43, 12, D:6) 4 silver javelins Level 7 of the Dungeon [Shop] Ingocax's Antique Armour Boutique a +2 pair of boots (478 gold) the +0 ring mail "Pech" {rPois Slay+2} (684 gold) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison a +0 ring mail (116 gold) a +0 robe (20 gold) a +1 plate armour of cold resistance (1015 gold) a +1 cloak of stealth (478 gold) a +1 leather armour of fire resistance (406 gold) a +0 robe (20 gold) a +0 ring mail (116 gold) a +0 buckler (130 gold) [Shop] Feilopp's Book Emporium a book of the Spheres (704 gold) the Folio of Scorching Interference (440 gold) Spells Type Level a - Cause Fear Hexes 4 b - Fireball Conjuration/Fire 5 c - Ignition Fire 8 a Young Poisoner's Handbook (220 gold) the Papyrus of Erosion and Fascination (418 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Jinxbite Hexes 2 c - Metabolic Englaciation Hexes/Ice 5 d - Bombard Conjuration/Earth 6 a book of Beasts (396 gold) a book of Spectacle (528 gold) a book of Minor Magic (176 gold) a book of Lightning (396 gold) a book of Battle (286 gold) the Handbook of Company (506 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Summon Ice Beast Ice/Summoning 3 c - Malign Gateway Summoning/Translocation 7 d - Summon Horrible Things Summoning 8 (0, 0, D:7) a +2 falchion of draining (9, 28, D:7) a +0 dagger a stone (12, 5, D:7) a bullfrog corpse (12, 25, D:7) a +0 orcbow 6 stones a centaur corpse (skeletalised by now) (13, 15, D:7) a +0 spear (13, 28, D:7) a +0 long sword a +0 robe (14, -3, D:7) a +0 robe (14, 1, D:7) 4 stones (15, 3, D:7) a +0 dagger a +0 robe (15, 7, D:7) a +0 long sword a +0 chain mail (22, -2, D:7) a +0 giant club a +0 giant club a two-headed ogre corpse (27, 29, D:7) a +0 flail of protection a +0 club (28, 30, D:7) a +0 mace a +0 hand axe (29, 31, D:7) a +0 robe a +0 dagger (30, 28, D:7) 5 stones a +0 short sword a +0 short sword of venom 5 poisoned darts a +0 dagger (30, 31, D:7) a +0 robe a +0 trident a +0 robe a +0 dagger (31, 26, D:7) 5 stones a +0 dagger of draining a +0 dagger (32, 26, D:7) a stone a +0 club (32, 27, D:7) a +0 robe a +3 dagger (32, 32, D:7) a +0 ring mail a +0 club (33, -5, D:7) a +0 battleaxe (33, 33, D:7) a +0 robe a +4 dagger of draining (36, 23, D:7) a +0 robe a +4 flail of freezing a +0 robe (37, 22, D:7) a +4 hand axe a +0 robe (39, 21, D:7) a +0 flail 5 stones a +0 robe (41, 18, D:7) a +3 long sword a +0 robe (47, 21, D:7) a +0 falchion a +0 robe